/* warm up phase 1 */
addiu $5,$5,4
+#if __mips_isa_rev < 6
multu $8,$7
+#else
+ mulu $11,$8,$7
+ muhu $12,$8,$7
+#endif
addiu $6,$6,-1
beq $6,$0,L(LC0)
lw $8,0($5) /* load new s1 limb as early as possible */
L(Loop): lw $10,0($4)
+#if __mips_isa_rev < 6
mflo $3
mfhi $9
+#else
+ move $3,$11
+ move $9,$12
+#endif
addiu $5,$5,4
addu $3,$3,$2 /* add old carry limb to low product limb */
+#if __mips_isa_rev < 6
multu $8,$7
+#else
+ mulu $11,$8,$7
+ muhu $12,$8,$7
+#endif
lw $8,0($5) /* load new s1 limb as early as possible */
addiu $6,$6,-1 /* decrement loop counter */
sltu $2,$3,$2 /* carry from previous addition -> $2 */
/* cool down phase 1 */
L(LC1): lw $10,0($4)
+#if __mips_isa_rev < 6
mflo $3
mfhi $9
+#else
+ move $3,$11
+ move $9,$12
+#endif
addu $3,$3,$2
sltu $2,$3,$2
+#if __mips_isa_rev < 6
multu $8,$7
+#else
+ mulu $11,$8,$7
+ muhu $12,$8,$7
+#endif
addu $3,$10,$3
sltu $10,$3,$10
addu $2,$2,$10
/* cool down phase 0 */
L(LC0): lw $10,0($4)
+#if __mips_isa_rev < 6
mflo $3
mfhi $9
+#else
+ move $3,$11
+ move $9,$12
+#endif
addu $3,$3,$2
sltu $2,$3,$2
addu $3,$10,$3
# warm up phase 1
daddiu $5,$5,8
+#if __mips_isa_rev < 6
dmultu $8,$7
+#else
+ dmulu $11,$8,$7
+ dmuhu $12,$8,$7
+#endif
daddiu $6,$6,-1
beq $6,$0,L(LC0)
ld $8,0($5) # load new s1 limb as early as possible
L(Loop): ld $10,0($4)
+#if __mips_isa_rev < 6
mflo $3
mfhi $9
+#else
+ move $3,$11
+ move $9,$12
+#endif
daddiu $5,$5,8
daddu $3,$3,$2 # add old carry limb to low product limb
+#if __mips_isa_rev < 6
dmultu $8,$7
+#else
+ dmulu $11,$8,$7
+ dmuhu $12,$8,$7
+#endif
ld $8,0($5) # load new s1 limb as early as possible
daddiu $6,$6,-1 # decrement loop counter
sltu $2,$3,$2 # carry from previous addition -> $2
# cool down phase 1
L(LC1): ld $10,0($4)
+#if __mips_isa_rev < 6
mflo $3
mfhi $9
+#else
+ move $3,$11
+ move $9,$12
+#endif
daddu $3,$3,$2
sltu $2,$3,$2
+#if __mips_isa_rev < 6
dmultu $8,$7
+#else
+ dmulu $11,$8,$7
+ dmuhu $12,$8,$7
+#endif
daddu $3,$10,$3
sltu $10,$3,$10
daddu $2,$2,$10
# cool down phase 0
L(LC0): ld $10,0($4)
+#if __mips_isa_rev < 6
mflo $3
mfhi $9
+#else
+ move $3,$11
+ move $9,$12
+#endif
daddu $3,$3,$2
sltu $2,$3,$2
daddu $3,$10,$3
# warm up phase 1
daddiu $5,$5,8
+#if __mips_isa_rev < 6
dmultu $8,$7
+#else
+ dmulu $11,$8,$7
+ dmuhu $12,$8,$7
+#endif
daddiu $6,$6,-1
beq $6,$0,L(LC0)
beq $6,$0,L(LC1)
ld $8,0($5) # load new s1 limb as early as possible
+#if __mips_isa_rev < 6
L(Loop): mflo $10
mfhi $9
+#else
+L(Loop): move $10,$11
+ move $9,$12
+#endif
daddiu $5,$5,8
daddu $10,$10,$2 # add old carry limb to low product limb
+#if __mips_isa_rev < 6
dmultu $8,$7
+#else
+ dmulu $11,$8,$7
+ dmuhu $12,$8,$7
+#endif
ld $8,0($5) # load new s1 limb as early as possible
daddiu $6,$6,-1 # decrement loop counter
sltu $2,$10,$2 # carry from previous addition -> $2
daddu $2,$9,$2 # add high product limb and carry from addition
# cool down phase 1
+#if __mips_isa_rev < 6
L(LC1): mflo $10
mfhi $9
+#else
+L(LC1): move $10,$11
+ move $9,$12
+#endif
daddu $10,$10,$2
sltu $2,$10,$2
+#if __mips_isa_rev < 6
dmultu $8,$7
+#else
+ dmulu $11,$8,$7
+ dmuhu $12,$8,$7
+#endif
sd $10,0($4)
daddiu $4,$4,8
daddu $2,$9,$2 # add high product limb and carry from addition
# cool down phase 0
+#if __mips_isa_rev < 6
L(LC0): mflo $10
mfhi $9
+#else
+L(LC0): move $10,$11
+ move $9,$12
+#endif
daddu $10,$10,$2
sltu $2,$10,$2
sd $10,0($4)
# warm up phase 1
daddiu $5,$5,8
+#if __mips_isa_rev < 6
dmultu $8,$7
+#else
+ dmulu $11,$8,$7
+ dmuhu $12,$8,$7
+#endif
daddiu $6,$6,-1
beq $6,$0,L(LC0)
ld $8,0($5) # load new s1 limb as early as possible
L(Loop): ld $10,0($4)
+#if __mips_isa_rev < 6
mflo $3
mfhi $9
+#else
+ move $3,$11
+ move $9,$12
+#endif
daddiu $5,$5,8
daddu $3,$3,$2 # add old carry limb to low product limb
+#if __mips_isa_rev < 6
dmultu $8,$7
+#else
+ dmulu $11,$8,$7
+ dmuhu $12,$8,$7
+#endif
ld $8,0($5) # load new s1 limb as early as possible
daddiu $6,$6,-1 # decrement loop counter
sltu $2,$3,$2 # carry from previous addition -> $2
# cool down phase 1
L(LC1): ld $10,0($4)
+#if __mips_isa_rev < 6
mflo $3
mfhi $9
+#else
+ move $3,$11
+ move $9,$12
+#endif
daddu $3,$3,$2
sltu $2,$3,$2
+#if __mips_isa_rev < 6
dmultu $8,$7
+#else
+ dmulu $11,$8,$7
+ dmuhu $12,$8,$7
+#endif
dsubu $3,$10,$3
sgtu $10,$3,$10
daddu $2,$2,$10
# cool down phase 0
L(LC0): ld $10,0($4)
+#if __mips_isa_rev < 6
mflo $3
mfhi $9
+#else
+ move $3,$11
+ move $9,$12
+#endif
daddu $3,$3,$2
sltu $2,$3,$2
dsubu $3,$10,$3
/* warm up phase 1 */
addiu $5,$5,4
+#if __mips_isa_rev < 6
multu $8,$7
+#else
+ mulu $11,$8,$7
+ muhu $12,$8,$7
+#endif
addiu $6,$6,-1
beq $6,$0,L(LC0)
beq $6,$0,L(LC1)
lw $8,0($5) /* load new s1 limb as early as possible */
+
+#if __mips_isa_rev < 6
L(Loop): mflo $10
mfhi $9
+#else
+L(Loop): move $10,$11
+ move $9,$12
+#endif
addiu $5,$5,4
addu $10,$10,$2 /* add old carry limb to low product limb */
+#if __mips_isa_rev < 6
multu $8,$7
+#else
+ mulu $11,$8,$7
+ muhu $12,$8,$7
+#endif
lw $8,0($5) /* load new s1 limb as early as possible */
addiu $6,$6,-1 /* decrement loop counter */
sltu $2,$10,$2 /* carry from previous addition -> $2 */
addu $2,$9,$2 /* add high product limb and carry from addition */
/* cool down phase 1 */
+#if __mips_isa_rev < 6
L(LC1): mflo $10
mfhi $9
+#else
+L(LC1): move $10,$11
+ move $9,$12
+#endif
addu $10,$10,$2
sltu $2,$10,$2
+#if __mips_isa_rev < 6
multu $8,$7
+#else
+ mulu $11,$8,$7
+ muhu $12,$8,$7
+#endif
sw $10,0($4)
addiu $4,$4,4
addu $2,$9,$2 /* add high product limb and carry from addition */
/* cool down phase 0 */
+#if __mips_isa_rev < 6
L(LC0): mflo $10
mfhi $9
+#else
+L(LC0): move $10,$11
+ move $9,$12
+#endif
addu $10,$10,$2
sltu $2,$10,$2
sw $10,0($4)
/* warm up phase 1 */
addiu $5,$5,4
+#if __mips_isa_rev < 6
multu $8,$7
+#else
+ mulu $11,$8,$7
+ muhu $12,$8,$7
+#endif
+
addiu $6,$6,-1
beq $6,$0,L(LC0)
lw $8,0($5) /* load new s1 limb as early as possible */
L(Loop): lw $10,0($4)
+#if __mips_isa_rev < 6
mflo $3
mfhi $9
+#else
+ move $3,$11
+ move $9,$12
+#endif
addiu $5,$5,4
addu $3,$3,$2 /* add old carry limb to low product limb */
+#if __mips_isa_rev < 6
multu $8,$7
+#else
+ mulu $11,$8,$7
+ muhu $12,$8,$7
+#endif
lw $8,0($5) /* load new s1 limb as early as possible */
addiu $6,$6,-1 /* decrement loop counter */
sltu $2,$3,$2 /* carry from previous addition -> $2 */
/* cool down phase 1 */
L(LC1): lw $10,0($4)
+#if __mips_isa_rev < 6
mflo $3
mfhi $9
+#else
+ move $3,$11
+ move $9,$12
+#endif
addu $3,$3,$2
sltu $2,$3,$2
+#if __mips_isa_rev < 6
multu $8,$7
+#else
+ mulu $11,$8,$7
+ muhu $12,$8,$7
+#endif
subu $3,$10,$3
sgtu $10,$3,$10
addu $2,$2,$10
/* cool down phase 0 */
L(LC0): lw $10,0($4)
+#if __mips_isa_rev < 6
mflo $3
mfhi $9
+#else
+ move $3,$11
+ move $9,$12
+#endif
addu $3,$3,$2
sltu $2,$3,$2
subu $3,$10,$3