libgstaudiovisualizers_la_LDFLAGS = $(GST_PLUGIN_LDFLAGS)
libgstaudiovisualizers_la_LIBTOOLFLAGS = --tag=disable-static
-noinst_HEADERS = gstbasescope.h \
+noinst_HEADERS = gstbaseaudiovisualizer.h \
gstspectrascope.h gstsynaescope.h gstwavescope.h
Android.mk: Makefile.am $(BUILT_SOURCES)
--- /dev/null
+/* GStreamer
+ * Copyright (C) <2011> Stefan Kost <ensonic@users.sf.net>
+ *
+ * gstbaseaudiovisualizer.h: base class for audio visualisation elements
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+/**
+ * SECTION:gstbaseaudiovisualizer
+ *
+ * A basclass for scopes. Takes care of re-fitting the audio-rate to video-rate.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+#include <string.h>
+#include <gst/controller/gstcontroller.h>
+
+#include "gstbaseaudiovisualizer.h"
+
+GST_DEBUG_CATEGORY_STATIC (base_audio_visualizer_debug);
+#define GST_CAT_DEFAULT (base_audio_visualizer_debug)
+
+#define DEFAULT_SHADER GST_BASE_AUDIO_VISUALIZER_SHADER_FADE
+#define DEFAULT_SHADE_AMOUNT 0x000a0a0a
+
+enum
+{
+ PROP_0,
+ PROP_SHADER,
+ PROP_SHADE_AMOUNT
+};
+
+static GstBaseTransformClass *parent_class = NULL;
+
+static void gst_base_audio_visualizer_class_init (GstBaseAudioVisualizerClass *
+ klass);
+static void gst_base_audio_visualizer_init (GstBaseAudioVisualizer * scope,
+ GstBaseAudioVisualizerClass * g_class);
+static void gst_base_audio_visualizer_set_property (GObject * object,
+ guint prop_id, const GValue * value, GParamSpec * pspec);
+static void gst_base_audio_visualizer_get_property (GObject * object,
+ guint prop_id, GValue * value, GParamSpec * pspec);
+static void gst_base_audio_visualizer_dispose (GObject * object);
+
+static gboolean gst_base_audio_visualizer_src_negotiate (GstBaseAudioVisualizer
+ * scope);
+static gboolean gst_base_audio_visualizer_src_setcaps (GstPad * pad,
+ GstCaps * caps);
+static gboolean gst_base_audio_visualizer_sink_setcaps (GstPad * pad,
+ GstCaps * caps);
+
+static GstFlowReturn gst_base_audio_visualizer_chain (GstPad * pad,
+ GstBuffer * buffer);
+static GstStateChangeReturn gst_base_audio_visualizer_change_state (GstElement *
+ element, GstStateChange transition);
+
+/* shading functions */
+
+#define GST_TYPE_BASE_AUDIO_VISUALIZER_SHADER (gst_base_audio_visualizer_shader_get_type())
+static GType
+gst_base_audio_visualizer_shader_get_type (void)
+{
+ static GType shader_type = 0;
+ static const GEnumValue shaders[] = {
+ {GST_BASE_AUDIO_VISUALIZER_SHADER_NONE, "None", "none"},
+ {GST_BASE_AUDIO_VISUALIZER_SHADER_FADE, "Fade", "fade"},
+ {GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_UP, "Fade and move up",
+ "fade-and-move-up"},
+ {GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_DOWN, "Fade and move down",
+ "fade-and-move-down"},
+ {GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_HORIZ_OUT,
+ "Fade and move horizontaly out",
+ "fade-and-move-horiz-out"},
+ {0, NULL, NULL},
+ };
+
+ if (G_UNLIKELY (shader_type == 0)) {
+ shader_type =
+ g_enum_register_static ("GstBaseAudioVisualizerShader", shaders);
+ }
+ return shader_type;
+}
+
+static void
+shader_fade (GstBaseAudioVisualizer * scope, const guint8 * s, guint8 * d)
+{
+ guint i, bpf = scope->bpf;
+ guint r = (scope->shade_amount >> 16) & 0xff;
+ guint g = (scope->shade_amount >> 8) & 0xff;
+ guint b = (scope->shade_amount >> 0) & 0xff;
+
+ /* we're only supporting GST_VIDEO_FORMAT_xRGB right now) */
+#if G_BYTE_ORDER == G_LITTLE_ENDIAN
+ for (i = 0; i < bpf;) {
+ d[i] = (s[i] > b) ? s[i] - b : 0;
+ i++;
+ d[i] = (s[i] > g) ? s[i] - g : 0;
+ i++;
+ d[i] = (s[i] > r) ? s[i] - r : 0;
+ i++;
+ d[i++] = 0;
+ }
+#else
+ for (i = 0; i < bpf;) {
+ d[i++] = 0;
+ d[i] = (s[i] > r) ? s[i] - r : 0;
+ i++;
+ d[i] = (s[i] > g) ? s[i] - g : 0;
+ i++;
+ d[i] = (s[i] > b) ? s[i] - b : 0;
+ i++;
+ }
+#endif
+}
+
+static void
+shader_fade_and_move_up (GstBaseAudioVisualizer * scope, const guint8 * s,
+ guint8 * d)
+{
+ guint i, j, bpf = scope->bpf;
+ guint bpl = 4 * scope->width;
+ guint r = (scope->shade_amount >> 16) & 0xff;
+ guint g = (scope->shade_amount >> 8) & 0xff;
+ guint b = (scope->shade_amount >> 0) & 0xff;
+
+#if G_BYTE_ORDER == G_LITTLE_ENDIAN
+ for (j = 0, i = bpl; i < bpf;) {
+ d[j++] = (s[i] > b) ? s[i] - b : 0;
+ i++;
+ d[j++] = (s[i] > g) ? s[i] - g : 0;
+ i++;
+ d[j++] = (s[i] > r) ? s[i] - r : 0;
+ i++;
+ d[j++] = 0;
+ i++;
+ }
+ for (i = 0; i < bpl; i += 4) {
+ d[j] = (s[j] > b) ? s[j] - b : 0;
+ j++;
+ d[j] = (s[j] > g) ? s[j] - g : 0;
+ j++;
+ d[j] = (s[j] > r) ? s[j] - r : 0;
+ j++;
+ d[j++] = 0;
+ }
+#else
+ for (j = 0, i = bpl; i < bpf;) {
+ d[j++] = 0;
+ i++;
+ d[j++] = (s[i] > r) ? s[i] - r : 0;
+ i++;
+ d[j++] = (s[i] > g) ? s[i] - g : 0;
+ i++;
+ d[j++] = (s[i] > b) ? s[i] - b : 0;
+ i++;
+ }
+ for (i = 0; i < bpl; i += 4) {
+ d[j++] = 0;
+ d[j] = (s[j] > r) ? s[j] - r : 0;
+ j++;
+ d[j] = (s[j] > g) ? s[j] - g : 0;
+ j++;
+ d[j] = (s[j] > b) ? s[j] - b : 0;
+ j++;
+ }
+#endif
+}
+
+static void
+shader_fade_and_move_down (GstBaseAudioVisualizer * scope, const guint8 * s,
+ guint8 * d)
+{
+ guint i, j, bpf = scope->bpf;
+ guint bpl = 4 * scope->width;
+ guint r = (scope->shade_amount >> 16) & 0xff;
+ guint g = (scope->shade_amount >> 8) & 0xff;
+ guint b = (scope->shade_amount >> 0) & 0xff;
+
+#if G_BYTE_ORDER == G_LITTLE_ENDIAN
+ for (i = 0; i < bpl;) {
+ d[i] = (s[i] > b) ? s[i] - b : 0;
+ i++;
+ d[i] = (s[i] > g) ? s[i] - g : 0;
+ i++;
+ d[i] = (s[i] > r) ? s[i] - r : 0;
+ i++;
+ d[i++] = 0;
+ }
+ for (j = bpl, i = 0; j < bpf;) {
+ d[j++] = (s[i] > b) ? s[i] - b : 0;
+ i++;
+ d[j++] = (s[i] > g) ? s[i] - g : 0;
+ i++;
+ d[j++] = (s[i] > r) ? s[i] - r : 0;
+ i++;
+ d[j++] = 0;
+ i++;
+ }
+#else
+ for (i = 0; i < bpl;) {
+ d[i++] = 0;
+ d[i] = (s[i] > r) ? s[i] - r : 0;
+ i++;
+ d[i] = (s[i] > g) ? s[i] - g : 0;
+ i++;
+ d[i] = (s[i] > b) ? s[i] - b : 0;
+ i++;
+ }
+ for (j = bpl, i = 0; j < bpf;) {
+ d[j++] = 0;
+ i++;
+ d[j++] = (s[i] > r) ? s[i] - r : 0;
+ i++;
+ d[j++] = (s[i] > g) ? s[i] - g : 0;
+ i++;
+ d[j++] = (s[i] > b) ? s[i] - b : 0;
+ i++;
+ }
+#endif
+}
+
+static void
+shader_fade_and_move_horiz_out (GstBaseAudioVisualizer * scope,
+ const guint8 * s, guint8 * d)
+{
+ guint i, j, bpf = scope->bpf / 2;
+ guint bpl = 4 * scope->width;
+ guint r = (scope->shade_amount >> 16) & 0xff;
+ guint g = (scope->shade_amount >> 8) & 0xff;
+ guint b = (scope->shade_amount >> 0) & 0xff;
+
+#if G_BYTE_ORDER == G_LITTLE_ENDIAN
+ /* middle up */
+ for (j = 0, i = bpl; i < bpf;) {
+ d[j++] = (s[i] > b) ? s[i] - b : 0;
+ i++;
+ d[j++] = (s[i] > g) ? s[i] - g : 0;
+ i++;
+ d[j++] = (s[i] > r) ? s[i] - r : 0;
+ i++;
+ d[j++] = 0;
+ i++;
+ }
+ for (i = 0; i < bpl; i += 4) {
+ d[j] = (s[j] > b) ? s[j] - b : 0;
+ j++;
+ d[j] = (s[j] > g) ? s[j] - g : 0;
+ j++;
+ d[j] = (s[j] > r) ? s[j] - r : 0;
+ j++;
+ d[j++] = 0;
+ }
+ /* middle down */
+ for (i = bpf; i < bpf + bpl;) {
+ d[i] = (s[i] > b) ? s[i] - b : 0;
+ i++;
+ d[i] = (s[i] > g) ? s[i] - g : 0;
+ i++;
+ d[i] = (s[i] > r) ? s[i] - r : 0;
+ i++;
+ d[i++] = 0;
+ }
+ for (j = bpf + bpl, i = bpf; j < bpf + bpf;) {
+ d[j++] = (s[i] > b) ? s[i] - b : 0;
+ i++;
+ d[j++] = (s[i] > g) ? s[i] - g : 0;
+ i++;
+ d[j++] = (s[i] > r) ? s[i] - r : 0;
+ i++;
+ d[j++] = 0;
+ i++;
+ }
+#else
+ /* middle up */
+ for (j = 0, i = bpl; i < bpf;) {
+ d[j++] = 0;
+ i++;
+ d[j++] = (s[i] > r) ? s[i] - r : 0;
+ i++;
+ d[j++] = (s[i] > g) ? s[i] - g : 0;
+ i++;
+ d[j++] = (s[i] > b) ? s[i] - b : 0;
+ i++;
+ }
+ for (i = 0; i < bpl; i += 4) {
+ d[j++] = 0;
+ d[j] = (s[j] > r) ? s[j] - r : 0;
+ j++;
+ d[j] = (s[j] > g) ? s[j] - g : 0;
+ j++;
+ d[j] = (s[j] > b) ? s[j] - b : 0;
+ j++;
+ }
+ /* middle down */
+ for (i = bpf; i < bpf + bpl;) {
+ d[i++] = 0;
+ d[i] = (s[i] > r) ? s[i] - r : 0;
+ i++;
+ d[i] = (s[i] > g) ? s[i] - g : 0;
+ i++;
+ d[i] = (s[i] > b) ? s[i] - b : 0;
+ i++;
+ }
+ for (j = bpf + bpl, i = bpf; j < bpf + bpf;) {
+ d[j++] = 0;
+ i++;
+ d[j++] = (s[i] > r) ? s[i] - r : 0;
+ i++;
+ d[j++] = (s[i] > g) ? s[i] - g : 0;
+ i++;
+ d[j++] = (s[i] > b) ? s[i] - b : 0;
+ i++;
+ }
+#endif
+}
+
+
+static void
+gst_base_audio_visualizer_change_shader (GstBaseAudioVisualizer * scope)
+{
+ switch (scope->shader_type) {
+ case GST_BASE_AUDIO_VISUALIZER_SHADER_NONE:
+ scope->shader = NULL;
+ break;
+ case GST_BASE_AUDIO_VISUALIZER_SHADER_FADE:
+ scope->shader = shader_fade;
+ break;
+ case GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_UP:
+ scope->shader = shader_fade_and_move_up;
+ break;
+ case GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_DOWN:
+ scope->shader = shader_fade_and_move_down;
+ break;
+ case GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_HORIZ_OUT:
+ scope->shader = shader_fade_and_move_horiz_out;
+ break;
+ default:
+ GST_ERROR ("invalid shader function");
+ scope->shader = NULL;
+ break;
+ }
+}
+
+/* base class */
+
+GType
+gst_base_audio_visualizer_get_type (void)
+{
+ static volatile gsize base_audio_visualizer_type = 0;
+
+ if (g_once_init_enter (&base_audio_visualizer_type)) {
+ static const GTypeInfo base_audio_visualizer_info = {
+ sizeof (GstBaseAudioVisualizerClass),
+ NULL,
+ NULL,
+ (GClassInitFunc) gst_base_audio_visualizer_class_init,
+ NULL,
+ NULL,
+ sizeof (GstBaseAudioVisualizer),
+ 0,
+ (GInstanceInitFunc) gst_base_audio_visualizer_init,
+ };
+ GType _type;
+
+ _type = g_type_register_static (GST_TYPE_ELEMENT,
+ "GstBaseAudioVisualizer", &base_audio_visualizer_info,
+ G_TYPE_FLAG_ABSTRACT);
+ g_once_init_leave (&base_audio_visualizer_type, _type);
+ }
+ return (GType) base_audio_visualizer_type;
+}
+
+static void
+gst_base_audio_visualizer_class_init (GstBaseAudioVisualizerClass * klass)
+{
+ GObjectClass *gobject_class = (GObjectClass *) klass;
+ GstElementClass *element_class = (GstElementClass *) klass;
+
+ parent_class = g_type_class_peek_parent (klass);
+
+ GST_DEBUG_CATEGORY_INIT (base_audio_visualizer_debug, "baseaudiovisualizer",
+ 0, "scope audio visualisation base class");
+
+ gobject_class->set_property = gst_base_audio_visualizer_set_property;
+ gobject_class->get_property = gst_base_audio_visualizer_get_property;
+ gobject_class->dispose = gst_base_audio_visualizer_dispose;
+
+ element_class->change_state =
+ GST_DEBUG_FUNCPTR (gst_base_audio_visualizer_change_state);
+
+ g_object_class_install_property (gobject_class, PROP_SHADER,
+ g_param_spec_enum ("shader", "shader type",
+ "Shader function to apply on each frame",
+ GST_TYPE_BASE_AUDIO_VISUALIZER_SHADER, DEFAULT_SHADER,
+ G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
+ g_object_class_install_property (gobject_class, PROP_SHADE_AMOUNT,
+ g_param_spec_uint ("shade-amount", "shade amount",
+ "Shading color to use (big-endian ARGB)", 0, G_MAXUINT32,
+ DEFAULT_SHADE_AMOUNT,
+ G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
+}
+
+static void
+gst_base_audio_visualizer_init (GstBaseAudioVisualizer * scope,
+ GstBaseAudioVisualizerClass * g_class)
+{
+ GstPadTemplate *pad_template;
+
+ /* create the sink and src pads */
+ pad_template =
+ gst_element_class_get_pad_template (GST_ELEMENT_CLASS (g_class), "sink");
+ g_return_if_fail (pad_template != NULL);
+ scope->sinkpad = gst_pad_new_from_template (pad_template, "sink");
+ gst_pad_set_chain_function (scope->sinkpad,
+ GST_DEBUG_FUNCPTR (gst_base_audio_visualizer_chain));
+ gst_pad_set_setcaps_function (scope->sinkpad,
+ GST_DEBUG_FUNCPTR (gst_base_audio_visualizer_sink_setcaps));
+ gst_element_add_pad (GST_ELEMENT (scope), scope->sinkpad);
+
+ pad_template =
+ gst_element_class_get_pad_template (GST_ELEMENT_CLASS (g_class), "src");
+ g_return_if_fail (pad_template != NULL);
+ scope->srcpad = gst_pad_new_from_template (pad_template, "src");
+ gst_pad_set_setcaps_function (scope->srcpad,
+ GST_DEBUG_FUNCPTR (gst_base_audio_visualizer_src_setcaps));
+ gst_element_add_pad (GST_ELEMENT (scope), scope->srcpad);
+
+ scope->adapter = gst_adapter_new ();
+ scope->inbuf = gst_buffer_new ();
+
+ /* properties */
+ scope->shader_type = DEFAULT_SHADER;
+ gst_base_audio_visualizer_change_shader (scope);
+ scope->shade_amount = DEFAULT_SHADE_AMOUNT;
+
+ /* reset the initial video state */
+ scope->width = 320;
+ scope->height = 200;
+ scope->fps_n = 25; /* desired frame rate */
+ scope->fps_d = 1;
+ scope->frame_duration = GST_CLOCK_TIME_NONE;
+
+ /* reset the initial audio state */
+ scope->rate = GST_AUDIO_DEF_RATE;
+ scope->channels = 2;
+
+ scope->next_ts = GST_CLOCK_TIME_NONE;
+
+}
+
+static void
+gst_base_audio_visualizer_set_property (GObject * object, guint prop_id,
+ const GValue * value, GParamSpec * pspec)
+{
+ GstBaseAudioVisualizer *scope = GST_BASE_AUDIO_VISUALIZER (object);
+
+ switch (prop_id) {
+ case PROP_SHADER:
+ scope->shader_type = g_value_get_enum (value);
+ gst_base_audio_visualizer_change_shader (scope);
+ break;
+ case PROP_SHADE_AMOUNT:
+ scope->shade_amount = g_value_get_uint (value);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+gst_base_audio_visualizer_get_property (GObject * object, guint prop_id,
+ GValue * value, GParamSpec * pspec)
+{
+ GstBaseAudioVisualizer *scope = GST_BASE_AUDIO_VISUALIZER (object);
+
+ switch (prop_id) {
+ case PROP_SHADER:
+ g_value_set_enum (value, scope->shader_type);
+ break;
+ case PROP_SHADE_AMOUNT:
+ g_value_set_uint (value, scope->shade_amount);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+gst_base_audio_visualizer_dispose (GObject * object)
+{
+ GstBaseAudioVisualizer *scope = GST_BASE_AUDIO_VISUALIZER (object);
+
+ if (scope->adapter) {
+ g_object_unref (scope->adapter);
+ scope->adapter = NULL;
+ }
+ if (scope->inbuf) {
+ gst_buffer_unref (scope->inbuf);
+ scope->inbuf = NULL;
+ }
+ if (scope->pixelbuf) {
+ g_free (scope->pixelbuf);
+ scope->pixelbuf = NULL;
+ }
+ G_OBJECT_CLASS (parent_class)->dispose (object);
+}
+
+static gboolean
+gst_base_audio_visualizer_sink_setcaps (GstPad * pad, GstCaps * caps)
+{
+ GstBaseAudioVisualizer *scope;
+ GstStructure *structure;
+ gint channels;
+ gint rate;
+ gboolean res = TRUE;
+
+ scope = GST_BASE_AUDIO_VISUALIZER (gst_pad_get_parent (pad));
+ structure = gst_caps_get_structure (caps, 0);
+
+ if (!gst_structure_get_int (structure, "channels", &channels) ||
+ !gst_structure_get_int (structure, "rate", &rate))
+ goto missing_caps_details;
+
+ if (channels != 2)
+ goto wrong_channels;
+
+ if (rate <= 0)
+ goto wrong_rate;
+
+ scope->channels = channels;
+ scope->rate = rate;
+
+ GST_DEBUG_OBJECT (scope, "audio: channels %d, rate %d",
+ scope->channels, scope->rate);
+
+done:
+ gst_object_unref (scope);
+ return res;
+
+ /* Errors */
+missing_caps_details:
+ {
+ GST_WARNING_OBJECT (scope, "missing channels or rate in the caps");
+ res = FALSE;
+ goto done;
+ }
+wrong_channels:
+ {
+ GST_WARNING_OBJECT (scope, "number of channels must be 2, but is %d",
+ channels);
+ res = FALSE;
+ goto done;
+ }
+wrong_rate:
+ {
+ GST_WARNING_OBJECT (scope, "sample rate must be >0, but is %d", rate);
+ res = FALSE;
+ goto done;
+ }
+}
+
+static gboolean
+gst_base_audio_visualizer_src_negotiate (GstBaseAudioVisualizer * scope)
+{
+ GstCaps *othercaps, *target, *intersect;
+ GstStructure *structure;
+ const GstCaps *templ;
+
+ templ = gst_pad_get_pad_template_caps (scope->srcpad);
+
+ GST_DEBUG_OBJECT (scope, "performing negotiation");
+
+ /* see what the peer can do */
+ othercaps = gst_pad_peer_get_caps (scope->srcpad);
+ if (othercaps) {
+ intersect = gst_caps_intersect (othercaps, templ);
+ gst_caps_unref (othercaps);
+
+ if (gst_caps_is_empty (intersect))
+ goto no_format;
+
+ target = gst_caps_copy_nth (intersect, 0);
+ gst_caps_unref (intersect);
+ } else {
+ target = gst_caps_ref ((GstCaps *) templ);
+ }
+
+ structure = gst_caps_get_structure (target, 0);
+ gst_structure_fixate_field_nearest_int (structure, "width", scope->width);
+ gst_structure_fixate_field_nearest_int (structure, "height", scope->height);
+ gst_structure_fixate_field_nearest_fraction (structure, "framerate",
+ scope->fps_n, scope->fps_d);
+
+ GST_DEBUG_OBJECT (scope, "final caps are %" GST_PTR_FORMAT, target);
+
+ gst_pad_set_caps (scope->srcpad, target);
+ gst_caps_unref (target);
+
+ return TRUE;
+
+no_format:
+ {
+ gst_caps_unref (intersect);
+ return FALSE;
+ }
+}
+
+static gboolean
+gst_base_audio_visualizer_src_setcaps (GstPad * pad, GstCaps * caps)
+{
+ GstBaseAudioVisualizer *scope;
+ GstBaseAudioVisualizerClass *klass;
+ gint w, h;
+ gint num, denom;
+ GstVideoFormat format;
+ gboolean res = TRUE;
+
+ scope = GST_BASE_AUDIO_VISUALIZER (gst_pad_get_parent (pad));
+ klass = GST_BASE_AUDIO_VISUALIZER_CLASS (G_OBJECT_GET_CLASS (scope));
+
+ if (!gst_video_format_parse_caps (caps, &format, &w, &h)) {
+ goto missing_caps_details;
+ }
+ if (!gst_video_parse_caps_framerate (caps, &num, &denom)) {
+ goto missing_caps_details;
+ }
+
+ scope->width = w;
+ scope->height = h;
+ scope->fps_n = num;
+ scope->fps_d = denom;
+ scope->video_format = format;
+
+ scope->frame_duration = gst_util_uint64_scale_int (GST_SECOND,
+ scope->fps_d, scope->fps_n);
+ scope->spf = gst_util_uint64_scale_int (scope->rate,
+ scope->fps_d, scope->fps_n);
+ scope->req_spf = scope->spf;
+
+ scope->bpf = w * h * 4;
+
+ if (scope->pixelbuf)
+ g_free (scope->pixelbuf);
+ scope->pixelbuf = g_malloc0 (scope->bpf);
+
+ if (klass->setup)
+ res = klass->setup (scope);
+
+ GST_DEBUG_OBJECT (scope, "video: dimension %dx%d, framerate %d/%d",
+ scope->width, scope->height, scope->fps_n, scope->fps_d);
+ GST_DEBUG_OBJECT (scope, "blocks: spf %u, req_spf %u",
+ scope->spf, scope->req_spf);
+done:
+ gst_object_unref (scope);
+ return res;
+
+ /* Errors */
+missing_caps_details:
+ {
+ GST_WARNING_OBJECT (scope,
+ "missing width, height or framerate in the caps");
+ res = FALSE;
+ goto done;
+ }
+}
+
+static GstFlowReturn
+gst_base_audio_visualizer_chain (GstPad * pad, GstBuffer * buffer)
+{
+ GstFlowReturn ret = GST_FLOW_OK;
+ GstBaseAudioVisualizer *scope;
+ GstBaseAudioVisualizerClass *klass;
+ GstBuffer *inbuf;
+ guint avail, sbpf;
+ gboolean (*render) (GstBaseAudioVisualizer * scope, GstBuffer * audio,
+ GstBuffer * video);
+
+ scope = GST_BASE_AUDIO_VISUALIZER (gst_pad_get_parent (pad));
+ klass = GST_BASE_AUDIO_VISUALIZER_CLASS (G_OBJECT_GET_CLASS (scope));
+
+ render = klass->render;
+
+ GST_LOG_OBJECT (scope, "chainfunc called");
+
+ /* resync on DISCONT */
+ if (GST_BUFFER_FLAG_IS_SET (buffer, GST_BUFFER_FLAG_DISCONT)) {
+ scope->next_ts = GST_CLOCK_TIME_NONE;
+ gst_adapter_clear (scope->adapter);
+ }
+
+ if (GST_PAD_CAPS (scope->srcpad) == NULL) {
+ if (!gst_base_audio_visualizer_src_negotiate (scope))
+ return GST_FLOW_NOT_NEGOTIATED;
+ }
+
+ /* Match timestamps from the incoming audio */
+ if (GST_BUFFER_TIMESTAMP (buffer) != GST_CLOCK_TIME_NONE)
+ scope->next_ts = GST_BUFFER_TIMESTAMP (buffer);
+
+ gst_adapter_push (scope->adapter, buffer);
+
+ /* this is what we want */
+ sbpf = scope->req_spf * scope->channels * sizeof (gint16);
+
+ inbuf = scope->inbuf;
+ /* FIXME: the timestamp in the adapter would be different */
+ gst_buffer_copy_metadata (inbuf, buffer, GST_BUFFER_COPY_ALL);
+
+ /* this is what we have */
+ avail = gst_adapter_available (scope->adapter);
+ while (avail > sbpf) {
+ GstBuffer *outbuf;
+
+ ret = gst_pad_alloc_buffer_and_set_caps (scope->srcpad,
+ GST_BUFFER_OFFSET_NONE,
+ scope->bpf, GST_PAD_CAPS (scope->srcpad), &outbuf);
+
+ /* no buffer allocated, we don't care why. */
+ if (ret != GST_FLOW_OK)
+ break;
+
+ /* sync controlled properties */
+ gst_object_sync_values (G_OBJECT (scope), scope->next_ts);
+
+ GST_BUFFER_TIMESTAMP (outbuf) = scope->next_ts;
+ GST_BUFFER_DURATION (outbuf) = scope->frame_duration;
+ if (scope->shader) {
+ memcpy (GST_BUFFER_DATA (outbuf), scope->pixelbuf, scope->bpf);
+ } else {
+ memset (GST_BUFFER_DATA (outbuf), 0, scope->bpf);
+ }
+
+ GST_BUFFER_DATA (inbuf) =
+ (guint8 *) gst_adapter_peek (scope->adapter, sbpf);
+ GST_BUFFER_SIZE (inbuf) = sbpf;
+
+ /* call class->render() vmethod */
+ if (render) {
+ if (!render (scope, inbuf, outbuf)) {
+ ret = GST_FLOW_ERROR;
+ } else {
+ /* run various post processing (shading and geometri transformation */
+ if (scope->shader) {
+ scope->shader (scope, GST_BUFFER_DATA (outbuf), scope->pixelbuf);
+ }
+ }
+ }
+
+ ret = gst_pad_push (scope->srcpad, outbuf);
+ outbuf = NULL;
+
+ GST_LOG_OBJECT (scope, "avail: %u, bpf: %u", avail, sbpf);
+ /* we want to take less or more, depending on spf : req_spf */
+ if (avail - sbpf > sbpf)
+ gst_adapter_flush (scope->adapter, sbpf);
+ else if (avail - sbpf > 0)
+ gst_adapter_flush (scope->adapter, (avail - sbpf));
+ avail = gst_adapter_available (scope->adapter);
+
+ if (ret != GST_FLOW_OK)
+ break;
+
+ if (scope->next_ts != GST_CLOCK_TIME_NONE)
+ scope->next_ts += scope->frame_duration;
+
+ avail = gst_adapter_available (scope->adapter);
+ }
+
+ gst_object_unref (scope);
+
+ return ret;
+}
+
+static GstStateChangeReturn
+gst_base_audio_visualizer_change_state (GstElement * element,
+ GstStateChange transition)
+{
+ GstBaseAudioVisualizer *scope;
+
+ scope = GST_BASE_AUDIO_VISUALIZER (element);
+
+ switch (transition) {
+ case GST_STATE_CHANGE_READY_TO_PAUSED:
+ scope->next_ts = GST_CLOCK_TIME_NONE;
+ gst_adapter_clear (scope->adapter);
+ break;
+ default:
+ break;
+ }
+
+ return GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
+}
--- /dev/null
+/* GStreamer
+ * Copyright (C) <2011> Stefan Kost <ensonic@users.sf.net>
+ *
+ * gstbaseaudiovisualizer.c: base class for audio visualisation elements
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ */
+
+#ifndef __GST_BASE_AUDIO_VISUALIZER_H__
+#define __GST_BASE_AUDIO_VISUALIZER_H__
+
+#include <gst/gst.h>
+#include <gst/base/gstbasetransform.h>
+
+#include <gst/video/video.h>
+#include <gst/audio/audio.h>
+#include <gst/base/gstadapter.h>
+
+G_BEGIN_DECLS
+#define GST_TYPE_BASE_AUDIO_VISUALIZER (gst_base_audio_visualizer_get_type())
+#define GST_BASE_AUDIO_VISUALIZER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_BASE_AUDIO_VISUALIZER,GstBaseAudioVisualizer))
+#define GST_BASE_AUDIO_VISUALIZER_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_BASE_AUDIO_VISUALIZER,GstBaseAudioVisualizerClass))
+#define GST_IS_SYNAESTHESIA(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_BASE_AUDIO_VISUALIZER))
+#define GST_IS_SYNAESTHESIA_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_BASE_AUDIO_VISUALIZER))
+typedef struct _GstBaseAudioVisualizer GstBaseAudioVisualizer;
+typedef struct _GstBaseAudioVisualizerClass GstBaseAudioVisualizerClass;
+
+typedef void (*GstBaseAudioVisualizerShaderFunc)(GstBaseAudioVisualizer *scope, const guint8 *s, guint8 *d);
+
+/**
+ * GstBaseAudioVisualizerShader:
+ * @GST_BASE_AUDIO_VISUALIZER_SHADER_NONE: no shading
+ * @GST_BASE_AUDIO_VISUALIZER_SHADER_FADE: plain fading
+ * @GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_UP: fade and move up
+ * @GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_DOWN: fade and move down
+ * @GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_HORIZ_OUT: fade and move horizontaly out
+ *
+ * Different types of supported background shading functions.
+ */
+typedef enum {
+ GST_BASE_AUDIO_VISUALIZER_SHADER_NONE,
+ GST_BASE_AUDIO_VISUALIZER_SHADER_FADE,
+ GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_UP,
+ GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_DOWN,
+ GST_BASE_AUDIO_VISUALIZER_SHADER_FADE_AND_MOVE_HORIZ_OUT
+} GstBaseAudioVisualizerShader;
+
+struct _GstBaseAudioVisualizer
+{
+ GstElement parent;
+
+ /* pads */
+ GstPad *srcpad, *sinkpad;
+
+ GstAdapter *adapter;
+ GstBuffer *inbuf;
+ guint8 *pixelbuf;
+
+ GstBaseAudioVisualizerShader shader_type;
+ GstBaseAudioVisualizerShaderFunc shader;
+ guint32 shade_amount;
+
+ guint64 next_ts; /* the timestamp of the next frame */
+ guint64 frame_duration;
+ guint bpf; /* bytes per frame */
+ guint bps; /* bytes per sample */
+ guint spf; /* samples per video frame */
+ guint req_spf; /* min samples per frame wanted by the subclass */
+
+ /* video state */
+ GstVideoFormat video_format;
+ gint fps_n, fps_d;
+ gint width;
+ gint height;
+ gint channels;
+
+ /* audio state */
+ gint sample_rate;
+ gint rate;
+};
+
+struct _GstBaseAudioVisualizerClass
+{
+ GstElementClass parent_class;
+
+ /* virtual function, called whenever the format changes */
+ gboolean (*setup) (GstBaseAudioVisualizer * scope);
+
+ /* virtual function for rendering a frame */
+ gboolean (*render) (GstBaseAudioVisualizer * scope, GstBuffer * audio, GstBuffer * video);
+};
+
+GType gst_base_audio_visualizer_get_type (void);
+
+G_END_DECLS
+#endif /* __GST_BASE_AUDIO_VISUALIZER_H__ */
+++ /dev/null
-/* GStreamer
- * Copyright (C) <2011> Stefan Kost <ensonic@users.sf.net>
- *
- * gstbasescope.h: base class for audio visualisation elements
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
-/**
- * SECTION:gstbasescope
- *
- * A basclass for scopes. Takes care of re-fitting the audio-rate to video-rate.
- */
-
-#ifdef HAVE_CONFIG_H
-#include "config.h"
-#endif
-#include <string.h>
-#include <gst/controller/gstcontroller.h>
-
-#include "gstbasescope.h"
-
-GST_DEBUG_CATEGORY_STATIC (base_scope_debug);
-#define GST_CAT_DEFAULT (base_scope_debug)
-
-#define DEFAULT_SHADER GST_BASE_SCOPE_SHADER_FADE
-#define DEFAULT_SHADE_AMOUNT 0x000a0a0a
-
-enum
-{
- PROP_0,
- PROP_SHADER,
- PROP_SHADE_AMOUNT
-};
-
-static GstBaseTransformClass *parent_class = NULL;
-
-static void gst_base_scope_class_init (GstBaseScopeClass * klass);
-static void gst_base_scope_init (GstBaseScope * scope,
- GstBaseScopeClass * g_class);
-static void gst_base_scope_set_property (GObject * object, guint prop_id,
- const GValue * value, GParamSpec * pspec);
-static void gst_base_scope_get_property (GObject * object, guint prop_id,
- GValue * value, GParamSpec * pspec);
-static void gst_base_scope_dispose (GObject * object);
-
-static gboolean gst_base_scope_src_negotiate (GstBaseScope * scope);
-static gboolean gst_base_scope_src_setcaps (GstPad * pad, GstCaps * caps);
-static gboolean gst_base_scope_sink_setcaps (GstPad * pad, GstCaps * caps);
-
-static GstFlowReturn gst_base_scope_chain (GstPad * pad, GstBuffer * buffer);
-static GstStateChangeReturn gst_base_scope_change_state (GstElement * element,
- GstStateChange transition);
-
-/* shading functions */
-
-#define GST_TYPE_BASE_SCOPE_SHADER (gst_base_scope_shader_get_type())
-static GType
-gst_base_scope_shader_get_type (void)
-{
- static GType shader_type = 0;
- static const GEnumValue shaders[] = {
- {GST_BASE_SCOPE_SHADER_NONE, "None", "none"},
- {GST_BASE_SCOPE_SHADER_FADE, "Fade", "fade"},
- {GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_UP, "Fade and move up",
- "fade-and-move-up"},
- {GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_DOWN, "Fade and move down",
- "fade-and-move-down"},
- {GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_HORIZ_OUT,
- "Fade and move horizontaly out",
- "fade-and-move-horiz-out"},
- {0, NULL, NULL},
- };
-
- if (G_UNLIKELY (shader_type == 0)) {
- shader_type = g_enum_register_static ("GstBaseScopeShader", shaders);
- }
- return shader_type;
-}
-
-static void
-shader_fade (GstBaseScope * scope, const guint8 * s, guint8 * d)
-{
- guint i, bpf = scope->bpf;
- guint r = (scope->shade_amount >> 16) & 0xff;
- guint g = (scope->shade_amount >> 8) & 0xff;
- guint b = (scope->shade_amount >> 0) & 0xff;
-
- /* we're only supporting GST_VIDEO_FORMAT_xRGB right now) */
-#if G_BYTE_ORDER == G_LITTLE_ENDIAN
- for (i = 0; i < bpf;) {
- d[i] = (s[i] > b) ? s[i] - b : 0;
- i++;
- d[i] = (s[i] > g) ? s[i] - g : 0;
- i++;
- d[i] = (s[i] > r) ? s[i] - r : 0;
- i++;
- d[i++] = 0;
- }
-#else
- for (i = 0; i < bpf;) {
- d[i++] = 0;
- d[i] = (s[i] > r) ? s[i] - r : 0;
- i++;
- d[i] = (s[i] > g) ? s[i] - g : 0;
- i++;
- d[i] = (s[i] > b) ? s[i] - b : 0;
- i++;
- }
-#endif
-}
-
-static void
-shader_fade_and_move_up (GstBaseScope * scope, const guint8 * s, guint8 * d)
-{
- guint i, j, bpf = scope->bpf;
- guint bpl = 4 * scope->width;
- guint r = (scope->shade_amount >> 16) & 0xff;
- guint g = (scope->shade_amount >> 8) & 0xff;
- guint b = (scope->shade_amount >> 0) & 0xff;
-
-#if G_BYTE_ORDER == G_LITTLE_ENDIAN
- for (j = 0, i = bpl; i < bpf;) {
- d[j++] = (s[i] > b) ? s[i] - b : 0;
- i++;
- d[j++] = (s[i] > g) ? s[i] - g : 0;
- i++;
- d[j++] = (s[i] > r) ? s[i] - r : 0;
- i++;
- d[j++] = 0;
- i++;
- }
- for (i = 0; i < bpl; i += 4) {
- d[j] = (s[j] > b) ? s[j] - b : 0;
- j++;
- d[j] = (s[j] > g) ? s[j] - g : 0;
- j++;
- d[j] = (s[j] > r) ? s[j] - r : 0;
- j++;
- d[j++] = 0;
- }
-#else
- for (j = 0, i = bpl; i < bpf;) {
- d[j++] = 0;
- i++;
- d[j++] = (s[i] > r) ? s[i] - r : 0;
- i++;
- d[j++] = (s[i] > g) ? s[i] - g : 0;
- i++;
- d[j++] = (s[i] > b) ? s[i] - b : 0;
- i++;
- }
- for (i = 0; i < bpl; i += 4) {
- d[j++] = 0;
- d[j] = (s[j] > r) ? s[j] - r : 0;
- j++;
- d[j] = (s[j] > g) ? s[j] - g : 0;
- j++;
- d[j] = (s[j] > b) ? s[j] - b : 0;
- j++;
- }
-#endif
-}
-
-static void
-shader_fade_and_move_down (GstBaseScope * scope, const guint8 * s, guint8 * d)
-{
- guint i, j, bpf = scope->bpf;
- guint bpl = 4 * scope->width;
- guint r = (scope->shade_amount >> 16) & 0xff;
- guint g = (scope->shade_amount >> 8) & 0xff;
- guint b = (scope->shade_amount >> 0) & 0xff;
-
-#if G_BYTE_ORDER == G_LITTLE_ENDIAN
- for (i = 0; i < bpl;) {
- d[i] = (s[i] > b) ? s[i] - b : 0;
- i++;
- d[i] = (s[i] > g) ? s[i] - g : 0;
- i++;
- d[i] = (s[i] > r) ? s[i] - r : 0;
- i++;
- d[i++] = 0;
- }
- for (j = bpl, i = 0; j < bpf;) {
- d[j++] = (s[i] > b) ? s[i] - b : 0;
- i++;
- d[j++] = (s[i] > g) ? s[i] - g : 0;
- i++;
- d[j++] = (s[i] > r) ? s[i] - r : 0;
- i++;
- d[j++] = 0;
- i++;
- }
-#else
- for (i = 0; i < bpl;) {
- d[i++] = 0;
- d[i] = (s[i] > r) ? s[i] - r : 0;
- i++;
- d[i] = (s[i] > g) ? s[i] - g : 0;
- i++;
- d[i] = (s[i] > b) ? s[i] - b : 0;
- i++;
- }
- for (j = bpl, i = 0; j < bpf;) {
- d[j++] = 0;
- i++;
- d[j++] = (s[i] > r) ? s[i] - r : 0;
- i++;
- d[j++] = (s[i] > g) ? s[i] - g : 0;
- i++;
- d[j++] = (s[i] > b) ? s[i] - b : 0;
- i++;
- }
-#endif
-}
-
-static void
-shader_fade_and_move_horiz_out (GstBaseScope * scope, const guint8 * s,
- guint8 * d)
-{
- guint i, j, bpf = scope->bpf / 2;
- guint bpl = 4 * scope->width;
- guint r = (scope->shade_amount >> 16) & 0xff;
- guint g = (scope->shade_amount >> 8) & 0xff;
- guint b = (scope->shade_amount >> 0) & 0xff;
-
-#if G_BYTE_ORDER == G_LITTLE_ENDIAN
- /* middle up */
- for (j = 0, i = bpl; i < bpf;) {
- d[j++] = (s[i] > b) ? s[i] - b : 0;
- i++;
- d[j++] = (s[i] > g) ? s[i] - g : 0;
- i++;
- d[j++] = (s[i] > r) ? s[i] - r : 0;
- i++;
- d[j++] = 0;
- i++;
- }
- for (i = 0; i < bpl; i += 4) {
- d[j] = (s[j] > b) ? s[j] - b : 0;
- j++;
- d[j] = (s[j] > g) ? s[j] - g : 0;
- j++;
- d[j] = (s[j] > r) ? s[j] - r : 0;
- j++;
- d[j++] = 0;
- }
- /* middle down */
- for (i = bpf; i < bpf + bpl;) {
- d[i] = (s[i] > b) ? s[i] - b : 0;
- i++;
- d[i] = (s[i] > g) ? s[i] - g : 0;
- i++;
- d[i] = (s[i] > r) ? s[i] - r : 0;
- i++;
- d[i++] = 0;
- }
- for (j = bpf + bpl, i = bpf; j < bpf + bpf;) {
- d[j++] = (s[i] > b) ? s[i] - b : 0;
- i++;
- d[j++] = (s[i] > g) ? s[i] - g : 0;
- i++;
- d[j++] = (s[i] > r) ? s[i] - r : 0;
- i++;
- d[j++] = 0;
- i++;
- }
-#else
- /* middle up */
- for (j = 0, i = bpl; i < bpf;) {
- d[j++] = 0;
- i++;
- d[j++] = (s[i] > r) ? s[i] - r : 0;
- i++;
- d[j++] = (s[i] > g) ? s[i] - g : 0;
- i++;
- d[j++] = (s[i] > b) ? s[i] - b : 0;
- i++;
- }
- for (i = 0; i < bpl; i += 4) {
- d[j++] = 0;
- d[j] = (s[j] > r) ? s[j] - r : 0;
- j++;
- d[j] = (s[j] > g) ? s[j] - g : 0;
- j++;
- d[j] = (s[j] > b) ? s[j] - b : 0;
- j++;
- }
- /* middle down */
- for (i = bpf; i < bpf + bpl;) {
- d[i++] = 0;
- d[i] = (s[i] > r) ? s[i] - r : 0;
- i++;
- d[i] = (s[i] > g) ? s[i] - g : 0;
- i++;
- d[i] = (s[i] > b) ? s[i] - b : 0;
- i++;
- }
- for (j = bpf + bpl, i = bpf; j < bpf + bpf;) {
- d[j++] = 0;
- i++;
- d[j++] = (s[i] > r) ? s[i] - r : 0;
- i++;
- d[j++] = (s[i] > g) ? s[i] - g : 0;
- i++;
- d[j++] = (s[i] > b) ? s[i] - b : 0;
- i++;
- }
-#endif
-}
-
-
-static void
-gst_base_scope_change_shader (GstBaseScope * scope)
-{
- switch (scope->shader_type) {
- case GST_BASE_SCOPE_SHADER_NONE:
- scope->shader = NULL;
- break;
- case GST_BASE_SCOPE_SHADER_FADE:
- scope->shader = shader_fade;
- break;
- case GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_UP:
- scope->shader = shader_fade_and_move_up;
- break;
- case GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_DOWN:
- scope->shader = shader_fade_and_move_down;
- break;
- case GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_HORIZ_OUT:
- scope->shader = shader_fade_and_move_horiz_out;
- break;
- default:
- GST_ERROR ("invalid shader function");
- scope->shader = NULL;
- break;
- }
-}
-
-/* base class */
-
-GType
-gst_base_scope_get_type (void)
-{
- static volatile gsize base_scope_type = 0;
-
- if (g_once_init_enter (&base_scope_type)) {
- static const GTypeInfo base_scope_info = {
- sizeof (GstBaseScopeClass),
- NULL,
- NULL,
- (GClassInitFunc) gst_base_scope_class_init,
- NULL,
- NULL,
- sizeof (GstBaseScope),
- 0,
- (GInstanceInitFunc) gst_base_scope_init,
- };
- GType _type;
-
- _type = g_type_register_static (GST_TYPE_ELEMENT,
- "GstBaseScope", &base_scope_info, G_TYPE_FLAG_ABSTRACT);
- g_once_init_leave (&base_scope_type, _type);
- }
- return (GType) base_scope_type;
-}
-
-static void
-gst_base_scope_class_init (GstBaseScopeClass * klass)
-{
- GObjectClass *gobject_class = (GObjectClass *) klass;
- GstElementClass *element_class = (GstElementClass *) klass;
-
- parent_class = g_type_class_peek_parent (klass);
-
- GST_DEBUG_CATEGORY_INIT (base_scope_debug, "basescope", 0,
- "scope audio visualisation base class");
-
- gobject_class->set_property = gst_base_scope_set_property;
- gobject_class->get_property = gst_base_scope_get_property;
- gobject_class->dispose = gst_base_scope_dispose;
-
- element_class->change_state = GST_DEBUG_FUNCPTR (gst_base_scope_change_state);
-
- g_object_class_install_property (gobject_class, PROP_SHADER,
- g_param_spec_enum ("shader", "shader type",
- "Shader function to apply on each frame", GST_TYPE_BASE_SCOPE_SHADER,
- DEFAULT_SHADER,
- G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
- g_object_class_install_property (gobject_class, PROP_SHADE_AMOUNT,
- g_param_spec_uint ("shade-amount", "shade amount",
- "Shading color to use (big-endian ARGB)", 0, G_MAXUINT32,
- DEFAULT_SHADE_AMOUNT,
- G_PARAM_READWRITE | GST_PARAM_CONTROLLABLE | G_PARAM_STATIC_STRINGS));
-}
-
-static void
-gst_base_scope_init (GstBaseScope * scope, GstBaseScopeClass * g_class)
-{
- GstPadTemplate *pad_template;
-
- /* create the sink and src pads */
- pad_template =
- gst_element_class_get_pad_template (GST_ELEMENT_CLASS (g_class), "sink");
- g_return_if_fail (pad_template != NULL);
- scope->sinkpad = gst_pad_new_from_template (pad_template, "sink");
- gst_pad_set_chain_function (scope->sinkpad,
- GST_DEBUG_FUNCPTR (gst_base_scope_chain));
- gst_pad_set_setcaps_function (scope->sinkpad,
- GST_DEBUG_FUNCPTR (gst_base_scope_sink_setcaps));
- gst_element_add_pad (GST_ELEMENT (scope), scope->sinkpad);
-
- pad_template =
- gst_element_class_get_pad_template (GST_ELEMENT_CLASS (g_class), "src");
- g_return_if_fail (pad_template != NULL);
- scope->srcpad = gst_pad_new_from_template (pad_template, "src");
- gst_pad_set_setcaps_function (scope->srcpad,
- GST_DEBUG_FUNCPTR (gst_base_scope_src_setcaps));
- gst_element_add_pad (GST_ELEMENT (scope), scope->srcpad);
-
- scope->adapter = gst_adapter_new ();
- scope->inbuf = gst_buffer_new ();
-
- /* properties */
- scope->shader_type = DEFAULT_SHADER;
- gst_base_scope_change_shader (scope);
- scope->shade_amount = DEFAULT_SHADE_AMOUNT;
-
- /* reset the initial video state */
- scope->width = 320;
- scope->height = 200;
- scope->fps_n = 25; /* desired frame rate */
- scope->fps_d = 1;
- scope->frame_duration = GST_CLOCK_TIME_NONE;
-
- /* reset the initial audio state */
- scope->rate = GST_AUDIO_DEF_RATE;
- scope->channels = 2;
-
- scope->next_ts = GST_CLOCK_TIME_NONE;
-
-}
-
-static void
-gst_base_scope_set_property (GObject * object, guint prop_id,
- const GValue * value, GParamSpec * pspec)
-{
- GstBaseScope *scope = GST_BASE_SCOPE (object);
-
- switch (prop_id) {
- case PROP_SHADER:
- scope->shader_type = g_value_get_enum (value);
- gst_base_scope_change_shader (scope);
- break;
- case PROP_SHADE_AMOUNT:
- scope->shade_amount = g_value_get_uint (value);
- break;
- default:
- G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
- break;
- }
-}
-
-static void
-gst_base_scope_get_property (GObject * object, guint prop_id,
- GValue * value, GParamSpec * pspec)
-{
- GstBaseScope *scope = GST_BASE_SCOPE (object);
-
- switch (prop_id) {
- case PROP_SHADER:
- g_value_set_enum (value, scope->shader_type);
- break;
- case PROP_SHADE_AMOUNT:
- g_value_set_uint (value, scope->shade_amount);
- break;
- default:
- G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
- break;
- }
-}
-
-static void
-gst_base_scope_dispose (GObject * object)
-{
- GstBaseScope *scope = GST_BASE_SCOPE (object);
-
- if (scope->adapter) {
- g_object_unref (scope->adapter);
- scope->adapter = NULL;
- }
- if (scope->inbuf) {
- gst_buffer_unref (scope->inbuf);
- scope->inbuf = NULL;
- }
- if (scope->pixelbuf) {
- g_free (scope->pixelbuf);
- scope->pixelbuf = NULL;
- }
- G_OBJECT_CLASS (parent_class)->dispose (object);
-}
-
-static gboolean
-gst_base_scope_sink_setcaps (GstPad * pad, GstCaps * caps)
-{
- GstBaseScope *scope;
- GstStructure *structure;
- gint channels;
- gint rate;
- gboolean res = TRUE;
-
- scope = GST_BASE_SCOPE (gst_pad_get_parent (pad));
- structure = gst_caps_get_structure (caps, 0);
-
- if (!gst_structure_get_int (structure, "channels", &channels) ||
- !gst_structure_get_int (structure, "rate", &rate))
- goto missing_caps_details;
-
- if (channels != 2)
- goto wrong_channels;
-
- if (rate <= 0)
- goto wrong_rate;
-
- scope->channels = channels;
- scope->rate = rate;
-
- GST_DEBUG_OBJECT (scope, "audio: channels %d, rate %d",
- scope->channels, scope->rate);
-
-done:
- gst_object_unref (scope);
- return res;
-
- /* Errors */
-missing_caps_details:
- {
- GST_WARNING_OBJECT (scope, "missing channels or rate in the caps");
- res = FALSE;
- goto done;
- }
-wrong_channels:
- {
- GST_WARNING_OBJECT (scope, "number of channels must be 2, but is %d",
- channels);
- res = FALSE;
- goto done;
- }
-wrong_rate:
- {
- GST_WARNING_OBJECT (scope, "sample rate must be >0, but is %d", rate);
- res = FALSE;
- goto done;
- }
-}
-
-static gboolean
-gst_base_scope_src_negotiate (GstBaseScope * scope)
-{
- GstCaps *othercaps, *target, *intersect;
- GstStructure *structure;
- const GstCaps *templ;
-
- templ = gst_pad_get_pad_template_caps (scope->srcpad);
-
- GST_DEBUG_OBJECT (scope, "performing negotiation");
-
- /* see what the peer can do */
- othercaps = gst_pad_peer_get_caps (scope->srcpad);
- if (othercaps) {
- intersect = gst_caps_intersect (othercaps, templ);
- gst_caps_unref (othercaps);
-
- if (gst_caps_is_empty (intersect))
- goto no_format;
-
- target = gst_caps_copy_nth (intersect, 0);
- gst_caps_unref (intersect);
- } else {
- target = gst_caps_ref ((GstCaps *) templ);
- }
-
- structure = gst_caps_get_structure (target, 0);
- gst_structure_fixate_field_nearest_int (structure, "width", scope->width);
- gst_structure_fixate_field_nearest_int (structure, "height", scope->height);
- gst_structure_fixate_field_nearest_fraction (structure, "framerate",
- scope->fps_n, scope->fps_d);
-
- GST_DEBUG_OBJECT (scope, "final caps are %" GST_PTR_FORMAT, target);
-
- gst_pad_set_caps (scope->srcpad, target);
- gst_caps_unref (target);
-
- return TRUE;
-
-no_format:
- {
- gst_caps_unref (intersect);
- return FALSE;
- }
-}
-
-static gboolean
-gst_base_scope_src_setcaps (GstPad * pad, GstCaps * caps)
-{
- GstBaseScope *scope;
- GstBaseScopeClass *klass;
- gint w, h;
- gint num, denom;
- GstVideoFormat format;
- gboolean res = TRUE;
-
- scope = GST_BASE_SCOPE (gst_pad_get_parent (pad));
- klass = GST_BASE_SCOPE_CLASS (G_OBJECT_GET_CLASS (scope));
-
- if (!gst_video_format_parse_caps (caps, &format, &w, &h)) {
- goto missing_caps_details;
- }
- if (!gst_video_parse_caps_framerate (caps, &num, &denom)) {
- goto missing_caps_details;
- }
-
- scope->width = w;
- scope->height = h;
- scope->fps_n = num;
- scope->fps_d = denom;
- scope->video_format = format;
-
- scope->frame_duration = gst_util_uint64_scale_int (GST_SECOND,
- scope->fps_d, scope->fps_n);
- scope->spf = gst_util_uint64_scale_int (scope->rate,
- scope->fps_d, scope->fps_n);
- scope->req_spf = scope->spf;
-
- scope->bpf = w * h * 4;
-
- if (scope->pixelbuf)
- g_free (scope->pixelbuf);
- scope->pixelbuf = g_malloc0 (scope->bpf);
-
- if (klass->setup)
- res = klass->setup (scope);
-
- GST_DEBUG_OBJECT (scope, "video: dimension %dx%d, framerate %d/%d",
- scope->width, scope->height, scope->fps_n, scope->fps_d);
- GST_DEBUG_OBJECT (scope, "blocks: spf %u, req_spf %u",
- scope->spf, scope->req_spf);
-done:
- gst_object_unref (scope);
- return res;
-
- /* Errors */
-missing_caps_details:
- {
- GST_WARNING_OBJECT (scope,
- "missing width, height or framerate in the caps");
- res = FALSE;
- goto done;
- }
-}
-
-static GstFlowReturn
-gst_base_scope_chain (GstPad * pad, GstBuffer * buffer)
-{
- GstFlowReturn ret = GST_FLOW_OK;
- GstBaseScope *scope;
- GstBaseScopeClass *klass;
- GstBuffer *inbuf;
- guint avail, sbpf;
- gboolean (*render) (GstBaseScope * scope, GstBuffer * audio,
- GstBuffer * video);
-
- scope = GST_BASE_SCOPE (gst_pad_get_parent (pad));
- klass = GST_BASE_SCOPE_CLASS (G_OBJECT_GET_CLASS (scope));
-
- render = klass->render;
-
- GST_LOG_OBJECT (scope, "chainfunc called");
-
- /* resync on DISCONT */
- if (GST_BUFFER_FLAG_IS_SET (buffer, GST_BUFFER_FLAG_DISCONT)) {
- scope->next_ts = GST_CLOCK_TIME_NONE;
- gst_adapter_clear (scope->adapter);
- }
-
- if (GST_PAD_CAPS (scope->srcpad) == NULL) {
- if (!gst_base_scope_src_negotiate (scope))
- return GST_FLOW_NOT_NEGOTIATED;
- }
-
- /* Match timestamps from the incoming audio */
- if (GST_BUFFER_TIMESTAMP (buffer) != GST_CLOCK_TIME_NONE)
- scope->next_ts = GST_BUFFER_TIMESTAMP (buffer);
-
- gst_adapter_push (scope->adapter, buffer);
-
- /* this is what we want */
- sbpf = scope->req_spf * scope->channels * sizeof (gint16);
-
- inbuf = scope->inbuf;
- /* FIXME: the timestamp in the adapter would be different */
- gst_buffer_copy_metadata (inbuf, buffer, GST_BUFFER_COPY_ALL);
-
- /* this is what we have */
- avail = gst_adapter_available (scope->adapter);
- while (avail > sbpf) {
- GstBuffer *outbuf;
-
- ret = gst_pad_alloc_buffer_and_set_caps (scope->srcpad,
- GST_BUFFER_OFFSET_NONE,
- scope->bpf, GST_PAD_CAPS (scope->srcpad), &outbuf);
-
- /* no buffer allocated, we don't care why. */
- if (ret != GST_FLOW_OK)
- break;
-
- /* sync controlled properties */
- gst_object_sync_values (G_OBJECT (scope), scope->next_ts);
-
- GST_BUFFER_TIMESTAMP (outbuf) = scope->next_ts;
- GST_BUFFER_DURATION (outbuf) = scope->frame_duration;
- if (scope->shader) {
- memcpy (GST_BUFFER_DATA (outbuf), scope->pixelbuf, scope->bpf);
- } else {
- memset (GST_BUFFER_DATA (outbuf), 0, scope->bpf);
- }
-
- GST_BUFFER_DATA (inbuf) =
- (guint8 *) gst_adapter_peek (scope->adapter, sbpf);
- GST_BUFFER_SIZE (inbuf) = sbpf;
-
- /* call class->render() vmethod */
- if (render) {
- if (!render (scope, inbuf, outbuf)) {
- ret = GST_FLOW_ERROR;
- } else {
- /* run various post processing (shading and geometri transformation */
- if (scope->shader) {
- scope->shader (scope, GST_BUFFER_DATA (outbuf), scope->pixelbuf);
- }
- }
- }
-
- ret = gst_pad_push (scope->srcpad, outbuf);
- outbuf = NULL;
-
- GST_LOG_OBJECT (scope, "avail: %u, bpf: %u", avail, sbpf);
- /* we want to take less or more, depending on spf : req_spf */
- if (avail - sbpf > sbpf)
- gst_adapter_flush (scope->adapter, sbpf);
- else if (avail - sbpf > 0)
- gst_adapter_flush (scope->adapter, (avail - sbpf));
- avail = gst_adapter_available (scope->adapter);
-
- if (ret != GST_FLOW_OK)
- break;
-
- if (scope->next_ts != GST_CLOCK_TIME_NONE)
- scope->next_ts += scope->frame_duration;
-
- avail = gst_adapter_available (scope->adapter);
- }
-
- gst_object_unref (scope);
-
- return ret;
-}
-
-static GstStateChangeReturn
-gst_base_scope_change_state (GstElement * element, GstStateChange transition)
-{
- GstBaseScope *scope;
-
- scope = GST_BASE_SCOPE (element);
-
- switch (transition) {
- case GST_STATE_CHANGE_READY_TO_PAUSED:
- scope->next_ts = GST_CLOCK_TIME_NONE;
- gst_adapter_clear (scope->adapter);
- break;
- default:
- break;
- }
-
- return GST_ELEMENT_CLASS (parent_class)->change_state (element, transition);
-}
+++ /dev/null
-/* GStreamer
- * Copyright (C) <2011> Stefan Kost <ensonic@users.sf.net>
- *
- * gstbasescope.c: base class for audio visualisation elements
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
- */
-
-#ifndef __GST_BASE_SCOPE_H__
-#define __GST_BASE_SCOPE_H__
-
-#include <gst/gst.h>
-#include <gst/base/gstbasetransform.h>
-
-#include <gst/video/video.h>
-#include <gst/audio/audio.h>
-#include <gst/base/gstadapter.h>
-
-G_BEGIN_DECLS
-#define GST_TYPE_BASE_SCOPE (gst_base_scope_get_type())
-#define GST_BASE_SCOPE(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_BASE_SCOPE,GstBaseScope))
-#define GST_BASE_SCOPE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),GST_TYPE_BASE_SCOPE,GstBaseScopeClass))
-#define GST_IS_SYNAESTHESIA(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),GST_TYPE_BASE_SCOPE))
-#define GST_IS_SYNAESTHESIA_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),GST_TYPE_BASE_SCOPE))
-typedef struct _GstBaseScope GstBaseScope;
-typedef struct _GstBaseScopeClass GstBaseScopeClass;
-
-typedef void (*GstBaseScopeShaderFunc)(GstBaseScope *scope, const guint8 *s, guint8 *d);
-
-/**
- * GstBaseScopeShader:
- * @GST_BASE_SCOPE_SHADER_NONE: no shading
- * @GST_BASE_SCOPE_SHADER_FADE: plain fading
- * @GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_UP: fade and move up
- * @GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_DOWN: fade and move down
- * @GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_HORIZ_OUT: fade and move horizontaly out
- *
- * Different types of supported background shading functions.
- */
-typedef enum {
- GST_BASE_SCOPE_SHADER_NONE,
- GST_BASE_SCOPE_SHADER_FADE,
- GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_UP,
- GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_DOWN,
- GST_BASE_SCOPE_SHADER_FADE_AND_MOVE_HORIZ_OUT
-} GstBaseScopeShader;
-
-struct _GstBaseScope
-{
- GstElement parent;
-
- /* pads */
- GstPad *srcpad, *sinkpad;
-
- GstAdapter *adapter;
- GstBuffer *inbuf;
- guint8 *pixelbuf;
-
- GstBaseScopeShader shader_type;
- GstBaseScopeShaderFunc shader;
- guint32 shade_amount;
-
- guint64 next_ts; /* the timestamp of the next frame */
- guint64 frame_duration;
- guint bpf; /* bytes per frame */
- guint bps; /* bytes per sample */
- guint spf; /* samples per video frame */
- guint req_spf; /* min samples per frame wanted by the subclass */
-
- /* video state */
- GstVideoFormat video_format;
- gint fps_n, fps_d;
- gint width;
- gint height;
- gint channels;
-
- /* audio state */
- gint sample_rate;
- gint rate;
-};
-
-struct _GstBaseScopeClass
-{
- GstElementClass parent_class;
-
- /* virtual function, called whenever the format changes */
- gboolean (*setup) (GstBaseScope * scope);
-
- /* virtual function for rendering a frame */
- gboolean (*render) (GstBaseScope * scope, GstBuffer * audio, GstBuffer * video);
-};
-
-GType gst_base_scope_get_type (void);
-
-G_END_DECLS
-#endif /* __GST_BASE_SCOPE_H__ */
static void gst_spectra_scope_finalize (GObject * object);
-static gboolean gst_spectra_scope_setup (GstBaseScope * scope);
-static gboolean gst_spectra_scope_render (GstBaseScope * scope,
+static gboolean gst_spectra_scope_setup (GstBaseAudioVisualizer * scope);
+static gboolean gst_spectra_scope_render (GstBaseAudioVisualizer * scope,
GstBuffer * audio, GstBuffer * video);
-GST_BOILERPLATE (GstSpectraScope, gst_spectra_scope, GstBaseScope,
- GST_TYPE_BASE_SCOPE);
+GST_BOILERPLATE (GstSpectraScope, gst_spectra_scope, GstBaseAudioVisualizer,
+ GST_TYPE_BASE_AUDIO_VISUALIZER);
static void
gst_spectra_scope_base_init (gpointer g_class)
gst_spectra_scope_class_init (GstSpectraScopeClass * g_class)
{
GObjectClass *gobject_class = (GObjectClass *) g_class;
- GstBaseScopeClass *scope_class = (GstBaseScopeClass *) g_class;
+ GstBaseAudioVisualizerClass *scope_class =
+ (GstBaseAudioVisualizerClass *) g_class;
gobject_class->finalize = gst_spectra_scope_finalize;
}
static gboolean
-gst_spectra_scope_setup (GstBaseScope * bscope)
+gst_spectra_scope_setup (GstBaseAudioVisualizer * bscope)
{
GstSpectraScope *scope = GST_SPECTRA_SCOPE (bscope);
guint num_freq = bscope->width + 1;
}
static gboolean
-gst_spectra_scope_render (GstBaseScope * bscope, GstBuffer * audio,
+gst_spectra_scope_render (GstBaseAudioVisualizer * bscope, GstBuffer * audio,
GstBuffer * video)
{
GstSpectraScope *scope = GST_SPECTRA_SCOPE (bscope);
#ifndef __GST_SPECTRA_SCOPE_H__
#define __GST_SPECTRA_SCOPE_H__
-#include "gstbasescope.h"
+#include "gstbaseaudiovisualizer.h"
#include <gst/fft/gstffts16.h>
G_BEGIN_DECLS
struct _GstSpectraScope
{
- GstBaseScope parent;
+ GstBaseAudioVisualizer parent;
GstFFTS16 *fft_ctx;
GstFFTS16Complex *freq_data;
struct _GstSpectraScopeClass
{
- GstBaseScopeClass parent_class;
+ GstBaseAudioVisualizerClass parent_class;
};
GType gst_spectra_scope_get_type (void);
static void gst_synae_scope_finalize (GObject * object);
-static gboolean gst_synae_scope_setup (GstBaseScope * scope);
-static gboolean gst_synae_scope_render (GstBaseScope * scope, GstBuffer * audio,
- GstBuffer * video);
+static gboolean gst_synae_scope_setup (GstBaseAudioVisualizer * scope);
+static gboolean gst_synae_scope_render (GstBaseAudioVisualizer * scope,
+ GstBuffer * audio, GstBuffer * video);
-GST_BOILERPLATE (GstSynaeScope, gst_synae_scope, GstBaseScope,
- GST_TYPE_BASE_SCOPE);
+GST_BOILERPLATE (GstSynaeScope, gst_synae_scope, GstBaseAudioVisualizer,
+ GST_TYPE_BASE_AUDIO_VISUALIZER);
static void
gst_synae_scope_base_init (gpointer g_class)
gst_synae_scope_class_init (GstSynaeScopeClass * g_class)
{
GObjectClass *gobject_class = (GObjectClass *) g_class;
- GstBaseScopeClass *scope_class = (GstBaseScopeClass *) g_class;
+ GstBaseAudioVisualizerClass *scope_class =
+ (GstBaseAudioVisualizerClass *) g_class;
gobject_class->finalize = gst_synae_scope_finalize;
}
static gboolean
-gst_synae_scope_setup (GstBaseScope * bscope)
+gst_synae_scope_setup (GstBaseAudioVisualizer * bscope)
{
GstSynaeScope *scope = GST_SYNAE_SCOPE (bscope);
guint num_freq = bscope->height + 1;
}
static gboolean
-gst_synae_scope_render (GstBaseScope * bscope, GstBuffer * audio,
+gst_synae_scope_render (GstBaseAudioVisualizer * bscope, GstBuffer * audio,
GstBuffer * video)
{
GstSynaeScope *scope = GST_SYNAE_SCOPE (bscope);
#ifndef __GST_SYNAE_SCOPE_H__
#define __GST_SYNAE_SCOPE_H__
-#include "gstbasescope.h"
+#include "gstbaseaudiovisualizer.h"
#include <gst/fft/gstffts16.h>
G_BEGIN_DECLS
struct _GstSynaeScope
{
- GstBaseScope parent;
+ GstBaseAudioVisualizer parent;
GstFFTS16 *fft_ctx;
GstFFTS16Complex *freq_data_l, *freq_data_r;
struct _GstSynaeScopeClass
{
- GstBaseScopeClass parent_class;
+ GstBaseAudioVisualizerClass parent_class;
};
GType gst_synae_scope_get_type (void);
GST_DEBUG_CATEGORY_STATIC (wave_scope_debug);
#define GST_CAT_DEFAULT wave_scope_debug
-static gboolean gst_wave_scope_setup (GstBaseScope * scope);
-static gboolean gst_wave_scope_render (GstBaseScope * scope, GstBuffer * audio,
- GstBuffer * video);
+static gboolean gst_wave_scope_setup (GstBaseAudioVisualizer * scope);
+static gboolean gst_wave_scope_render (GstBaseAudioVisualizer * scope,
+ GstBuffer * audio, GstBuffer * video);
-GST_BOILERPLATE (GstWaveScope, gst_wave_scope, GstBaseScope,
- GST_TYPE_BASE_SCOPE);
+GST_BOILERPLATE (GstWaveScope, gst_wave_scope, GstBaseAudioVisualizer,
+ GST_TYPE_BASE_AUDIO_VISUALIZER);
static void
gst_wave_scope_base_init (gpointer g_class)
gst_wave_scope_class_init (GstWaveScopeClass * g_class)
{
/*GObjectClass *gobject_class = (GObjectClass *) g_class; */
- GstBaseScopeClass *scope_class = (GstBaseScopeClass *) g_class;
+ GstBaseAudioVisualizerClass *scope_class =
+ (GstBaseAudioVisualizerClass *) g_class;
scope_class->setup = GST_DEBUG_FUNCPTR (gst_wave_scope_setup);
scope_class->render = GST_DEBUG_FUNCPTR (gst_wave_scope_render);
}
static gboolean
-gst_wave_scope_setup (GstBaseScope * scope)
+gst_wave_scope_setup (GstBaseAudioVisualizer * scope)
{
return TRUE;
}
static gboolean
-gst_wave_scope_render (GstBaseScope * scope, GstBuffer * audio,
+gst_wave_scope_render (GstBaseAudioVisualizer * scope, GstBuffer * audio,
GstBuffer * video)
{
guint32 *vdata = (guint32 *) GST_BUFFER_DATA (video);
#ifndef __GST_WAVE_SCOPE_H__
#define __GST_WAVE_SCOPE_H__
-#include "gstbasescope.h"
+#include "gstbaseaudiovisualizer.h"
G_BEGIN_DECLS
#define GST_TYPE_WAVE_SCOPE (gst_wave_scope_get_type())
struct _GstWaveScope
{
- GstBaseScope parent;
+ GstBaseAudioVisualizer parent;
};
struct _GstWaveScopeClass
{
- GstBaseScopeClass parent_class;
+ GstBaseAudioVisualizerClass parent_class;
};
GType gst_wave_scope_get_type (void);