#include "draw/draw_vertex.h"
#include "draw/draw_pt.h"
-
-/**
- * Add a point to the primitive queue.
- * \param i0 index into user's vertex arrays
- */
static void do_point( struct draw_context *draw,
const char *v0 )
{
}
-/**
- * Add a line to the primitive queue.
- * \param i0 index into user's vertex arrays
- * \param i1 index into user's vertex arrays
- */
static void do_line( struct draw_context *draw,
const char *v0,
const char *v1 )
draw->pipeline.first->line( draw->pipeline.first, &prim );
}
-/**
- * Add a triangle to the primitive queue.
- */
+
static void do_triangle( struct draw_context *draw,
char *v0,
char *v1,