Rename DefaultResourceLimits.* to ResourceLimits.*.
authorLei Zhang <antiagainst@google.com>
Thu, 19 May 2016 17:31:43 +0000 (13:31 -0400)
committerLei Zhang <antiagainst@google.com>
Thu, 19 May 2016 17:53:16 +0000 (13:53 -0400)
StandAlone/CMakeLists.txt
StandAlone/ResourceLimits.cpp [moved from StandAlone/DefaultResourceLimits.cpp with 99% similarity]
StandAlone/ResourceLimits.h [moved from StandAlone/DefaultResourceLimits.h with 93% similarity]
StandAlone/StandAlone.cpp
gtests/BuiltInResource.FromFile.cpp
gtests/TestFixture.h

index cd173c6..e2e884a 100644 (file)
@@ -1,5 +1,5 @@
 add_library(glslang-default-resource-limits
-    ${CMAKE_CURRENT_SOURCE_DIR}/DefaultResourceLimits.cpp
+    ${CMAKE_CURRENT_SOURCE_DIR}/ResourceLimits.cpp
 )
 set_property(TARGET glslang-default-resource-limits PROPERTY FOLDER glslang)
 
similarity index 99%
rename from StandAlone/DefaultResourceLimits.cpp
rename to StandAlone/ResourceLimits.cpp
index 66032de..374cd20 100644 (file)
@@ -34,7 +34,7 @@
 
 #include <sstream>
 
-#include "DefaultResourceLimits.h"
+#include "ResourceLimits.h"
 
 namespace glslang {
 
similarity index 93%
rename from StandAlone/DefaultResourceLimits.h
rename to StandAlone/ResourceLimits.h
index fa52a2a..06b6796 100644 (file)
@@ -32,8 +32,8 @@
 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 // POSSIBILITY OF SUCH DAMAGE.
 
-#ifndef _DEFAULT_RESOURCE_LIMITS_INCLUDED_
-#define _DEFAULT_RESOURCE_LIMITS_INCLUDED_
+#ifndef _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_
+#define _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_
 
 #include <string>
 
@@ -51,4 +51,4 @@ std::string GetDefaultTBuiltInResourceString();
 
 }  // end namespace glslang
 
-#endif  // _DEFAULT_RESOURCE_LIMITS_INCLUDED_
+#endif  // _STAND_ALONE_RESOURCE_LIMITS_INCLUDED_
index 5c4be73..8a497a2 100644 (file)
@@ -37,7 +37,7 @@
 // this only applies to the standalone wrapper, not the front end in general
 #define _CRT_SECURE_NO_WARNINGS
 
-#include "DefaultResourceLimits.h"
+#include "ResourceLimits.h"
 #include "Worklist.h"
 #include "./../glslang/Include/ShHandle.h"
 #include "./../glslang/Include/revision.h"
index c2d2b8b..4d68d87 100644 (file)
@@ -36,7 +36,7 @@
 
 #include <gtest/gtest.h>
 
-#include "StandAlone/DefaultResourceLimits.h"
+#include "StandAlone/ResourceLimits.h"
 #include "TestFixture.h"
 
 namespace glslangtest {
index 1d692ed..c5f3b87 100644 (file)
@@ -46,7 +46,7 @@
 #include "SPIRV/GlslangToSpv.h"
 #include "SPIRV/disassemble.h"
 #include "SPIRV/doc.h"
-#include "StandAlone/DefaultResourceLimits.h"
+#include "StandAlone/ResourceLimits.h"
 #include "glslang/Public/ShaderLang.h"
 
 #include "Initializer.h"