for.end: ; preds = %for.body, %entry
ret void
}
+
+declare float @llvm.minimum.f32(float, float) nounwind readnone
+
+;CHECK-LABEL: @minimum_f32(
+;CHECK: llvm.minimum.v4f32
+;CHECK: ret void
+define void @minimum_f32(i32 %n, float* noalias %y, float* noalias %x, float* noalias %z) nounwind uwtable {
+entry:
+ %cmp9 = icmp sgt i32 %n, 0
+ br i1 %cmp9, label %for.body, label %for.end
+
+for.body: ; preds = %entry, %for.body
+ %indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %entry ]
+ %arrayidx = getelementptr inbounds float, float* %y, i64 %indvars.iv
+ %0 = load float, float* %arrayidx, align 4
+ %arrayidx2 = getelementptr inbounds float, float* %z, i64 %indvars.iv
+ %1 = load float, float* %arrayidx2, align 4
+ %call = tail call float @llvm.minimum.f32(float %0, float %1) nounwind readnone
+ %arrayidx4 = getelementptr inbounds float, float* %x, i64 %indvars.iv
+ store float %call, float* %arrayidx4, align 4
+ %indvars.iv.next = add i64 %indvars.iv, 1
+ %lftr.wideiv = trunc i64 %indvars.iv.next to i32
+ %exitcond = icmp eq i32 %lftr.wideiv, %n
+ br i1 %exitcond, label %for.end, label %for.body
+
+for.end: ; preds = %for.body, %entry
+ ret void
+}
+
+declare float @llvm.maximum.f32(float, float) nounwind readnone
+
+;CHECK-LABEL: @maximum_f32(
+;CHECK: llvm.maximum.v4f32
+;CHECK: ret void
+define void @maximum_f32(i32 %n, float* noalias %y, float* noalias %x, float* noalias %z) nounwind uwtable {
+entry:
+ %cmp9 = icmp sgt i32 %n, 0
+ br i1 %cmp9, label %for.body, label %for.end
+
+for.body: ; preds = %entry, %for.body
+ %indvars.iv = phi i64 [ %indvars.iv.next, %for.body ], [ 0, %entry ]
+ %arrayidx = getelementptr inbounds float, float* %y, i64 %indvars.iv
+ %0 = load float, float* %arrayidx, align 4
+ %arrayidx2 = getelementptr inbounds float, float* %z, i64 %indvars.iv
+ %1 = load float, float* %arrayidx2, align 4
+ %call = tail call float @llvm.maximum.f32(float %0, float %1) nounwind readnone
+ %arrayidx4 = getelementptr inbounds float, float* %x, i64 %indvars.iv
+ store float %call, float* %arrayidx4, align 4
+ %indvars.iv.next = add i64 %indvars.iv, 1
+ %lftr.wideiv = trunc i64 %indvars.iv.next to i32
+ %exitcond = icmp eq i32 %lftr.wideiv, %n
+ br i1 %exitcond, label %for.end, label %for.body
+
+for.end: ; preds = %for.body, %entry
+ ret void
+}
; Binary fp
declare <2 x float> @llvm.minnum.v2f32(<2 x float>, <2 x float>)
+declare <2 x float> @llvm.minimum.v2f32(<2 x float>, <2 x float>)
+declare <2 x float> @llvm.maximum.v2f32(<2 x float>, <2 x float>)
; Ternary fp
declare <2 x float> @llvm.fma.v2f32(<2 x float>, <2 x float>, <2 x float>)
ret <2 x float> %minnum
}
+; CHECK-LABEL: @scalarize_minimum_v2f32(
+; CHECK: %minimum.i0 = call float @llvm.minimum.f32(float %x.i0, float %y.i0)
+; CHECK: %minimum.i1 = call float @llvm.minimum.f32(float %x.i1, float %y.i1)
+; CHECK: %minimum.upto0 = insertelement <2 x float> undef, float %minimum.i0, i32 0
+; CHECK: %minimum = insertelement <2 x float> %minimum.upto0, float %minimum.i1, i32 1
+; CHECK: ret <2 x float> %minimum
+define <2 x float> @scalarize_minimum_v2f32(<2 x float> %x, <2 x float> %y) #0 {
+ %minimum = call <2 x float> @llvm.minimum.v2f32(<2 x float> %x, <2 x float> %y)
+ ret <2 x float> %minimum
+}
+
+; CHECK-LABEL: @scalarize_maximum_v2f32(
+; CHECK: %maximum.i0 = call float @llvm.maximum.f32(float %x.i0, float %y.i0)
+; CHECK: %maximum.i1 = call float @llvm.maximum.f32(float %x.i1, float %y.i1)
+; CHECK: %maximum.upto0 = insertelement <2 x float> undef, float %maximum.i0, i32 0
+; CHECK: %maximum = insertelement <2 x float> %maximum.upto0, float %maximum.i1, i32 1
+; CHECK: ret <2 x float> %maximum
+define <2 x float> @scalarize_maximum_v2f32(<2 x float> %x, <2 x float> %y) #0 {
+ %maximum = call <2 x float> @llvm.maximum.v2f32(<2 x float> %x, <2 x float> %y)
+ ret <2 x float> %maximum
+}
+
; CHECK-LABEL: @scalarize_fma_v2f32(
; CHECK: %fma.i0 = call float @llvm.fma.f32(float %x.i0, float %y.i0, float %z.i0)
; CHECK: %fma.i1 = call float @llvm.fma.f32(float %x.i1, float %y.i1, float %z.i1)