st/nine: Add missing BASETEX_REGISTER_UPDATE calls
authorAxel Davy <axel.davy@ens.fr>
Sun, 3 May 2015 21:46:14 +0000 (23:46 +0200)
committerAxel Davy <axel.davy@ens.fr>
Fri, 21 Aug 2015 20:21:46 +0000 (22:21 +0200)
If the texture is bound and dirty_mip is true,
BASETEX_REGISTER_UPDATE adds the texture to the list
of things to update before the next draw call.

Some calls to it were missing.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
src/gallium/state_trackers/nine/cubetexture9.c
src/gallium/state_trackers/nine/texture9.c

index b3ef245..e9224d0 100644 (file)
@@ -259,8 +259,10 @@ NineCubeTexture9_AddDirtyRect( struct NineCubeTexture9 *This,
     user_assert(FaceType < 6, D3DERR_INVALIDCALL);
 
     if (This->base.base.pool != D3DPOOL_MANAGED) {
-        if (This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP)
+        if (This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP) {
             This->base.dirty_mip = TRUE;
+            BASETEX_REGISTER_UPDATE(&This->base);
+        }
         return D3D_OK;
     }
     This->base.managed.dirty = TRUE;
index 6b4b9e3..a7a679e 100644 (file)
@@ -300,8 +300,10 @@ NineTexture9_AddDirtyRect( struct NineTexture9 *This,
      * case we need to generate mip maps.
      */
     if (This->base.base.pool != D3DPOOL_MANAGED) {
-        if (This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP)
+        if (This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP) {
             This->base.dirty_mip = TRUE;
+            BASETEX_REGISTER_UPDATE(&This->base);
+        }
         return D3D_OK;
     }
     This->base.managed.dirty = TRUE;