Earlier code would leave both bits set, so any reset after the first
would only reset media.
Signed-off-by: Jesse Barnes <jbarnes@virtuousgeek.org>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
int ret;
gdrst = I915_READ(MCHBAR_MIRROR_BASE + ILK_GDSR);
+ gdrst &= ~GRDOM_MASK;
I915_WRITE(MCHBAR_MIRROR_BASE + ILK_GDSR,
gdrst | GRDOM_RENDER | GRDOM_RESET_ENABLE);
ret = wait_for(I915_READ(MCHBAR_MIRROR_BASE + ILK_GDSR) & 0x1, 500);
/* We can't reset render&media without also resetting display ... */
gdrst = I915_READ(MCHBAR_MIRROR_BASE + ILK_GDSR);
+ gdrst &= ~GRDOM_MASK;
I915_WRITE(MCHBAR_MIRROR_BASE + ILK_GDSR,
gdrst | GRDOM_MEDIA | GRDOM_RESET_ENABLE);
return wait_for(I915_READ(MCHBAR_MIRROR_BASE + ILK_GDSR) & 0x1, 500);
#define GRDOM_FULL (0<<2)
#define GRDOM_RENDER (1<<2)
#define GRDOM_MEDIA (3<<2)
+#define GRDOM_MASK (3<<2)
#define GRDOM_RESET_ENABLE (1<<0)
#define GEN6_MBCUNIT_SNPCR 0x900c /* for LLC config */