* keyframe = clutter_keyframe_transition_new ("opacity");
* clutter_transition_set_from (keyframe, G_TYPE_UINT, 255);
* clutter_transition_set_to (keyframe, G_TYPE_UINT, 0);
- * clutter_keyframe_transition_set_keys (CLUTTER_KEYFRAME_TRANSITION (keyframe),
- * G_TYPE_UINT,
- * 1, /* number of key frames */
- * 0.5, 128, CLUTTER_EASE_IN_OUT_CUBIC);
+ * clutter_keyframe_transition_set (CLUTTER_KEYFRAME_TRANSITION (keyframe),
+ * G_TYPE_UINT,
+ * 1, /* number of key frames */
+ * 0.5, 128, CLUTTER_EASE_IN_OUT_CUBIC);
* ]|
*
* The example above sets up a keyframe transition for the #ClutterActor:opacity
* Sets the key frames of the @transition.
*
* This variadic arguments function is a convenience for C developers;
- * language bindings should use clutter_keyframe_transition_set_keys(),
+ * language bindings should use clutter_keyframe_transition_set_key_frames(),
* clutter_keyframe_transition_set_modes(), and
* clutter_keyframe_transition_set_values() instead.
*