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+ godot/godot-thrive.trace:
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supertuxkart/supertuxkart-mansion-egl-gles-v2.trace:
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+ minetest/minetest-v2.trace:
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+ filament/filament-default.trace:
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glmark2/buffer:update-fraction=0.5:update-dispersion=0.9:columns=200:update-method=map:interleave=false-v2.trace:
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glmark2/desktop:windows=4:effect=blur:blur-radius=5:passes=1:separable=true-v2.trace:
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glmark2/desktop:windows=4:effect=shadow-v2.trace:
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glmark2/function:fragment-steps=5:fragment-complexity=low-v2.trace:
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glmark2/function:fragment-steps=5:fragment-complexity=medium-v2.trace:
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glmark2/build:use-vbo=false-v2.trace:
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glmark2/ideas:speed=10000-v2.trace:
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glmark2/jellyfish-v2.trace:
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glmark2/loop:vertex-steps=5:fragment-steps=5:fragment-loop=false-v2.trace:
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glmark2/loop:vertex-steps=5:fragment-steps=5:fragment-uniform=true-v2.trace:
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glmark2/pulsar:quads=5:texture=false:light=false-v2.trace:
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glmark2/refract-v2.trace:
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+ text: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7294
freedreno-a530:
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freedreno-a630:
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glmark2/shading:shading=blinn-phong-inf-v2.trace:
freedreno-a306:
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freedreno-a630:
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glmark2/shading:shading=cel-v2.trace:
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freedreno-a630:
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glmark2/shading:shading=gouraud-v2.trace:
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freedreno-a630:
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glmark2/shading:shading=phong-v2.trace:
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freedreno-a630:
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glmark2/shadow-v2.trace:
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freedreno-a630:
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glmark2/texture:texture-filter=linear-v2.trace:
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freedreno-a630:
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glmark2/texture:texture-filter=mipmap-v2.trace:
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glmark2/texture:texture-filter=nearest-v2.trace:
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freedreno-a630:
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+ zink-a630:
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+ glmark2/buffer:update-fraction=0-v2.trace:
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+ freedreno-a530:
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+ zink-a630:
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glxgears/glxgears-2-v2.trace:
freedreno-a306:
text: bad shading on the inner ring of red
freedreno-a630:
checksum: 3ff0833c1456ad05fa9dab751decd838
+ zink-a630:
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gputest/furmark-v2.trace:
freedreno-a306:
checksum: e58167bd8eeb8952facbc00ff0449135
gputest/pixmark-julia-fp32-v2.trace:
+ freedreno-a306:
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+ freedreno-a530:
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freedreno-a630:
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zink-a630:
checksum: f83f7ad4b147607e2a7de65a48f8ed4d
label: [crash]
text: 'intermittent msm ae00000.mdss: [drm:hangcheck_handler] *ERROR* A630: hangcheck detected gpu lockup rb 0!'
+ zink-a630:
+ label: [skip, flakes]
+ checksum: 2a99e051c8a0126f2283e6b9bbb2fb40
+ text: 'Unsupported SPIR-V capability: SpvCapabilityInt64 (11)'
gputest/pixmark-piano-v2.trace:
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+ label: [skip]
+ text: missing 3/4 of rendered image
+ checksum: e7f01e62180b60aef8c67fc4977c90d1
+ freedreno-a530:
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freedreno-a630:
label: [skip]
text: |-
One of the material textures appears brighter on freedreno than
i965 in a way that is probably wrong.
+ zink-a630:
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gputest/pixmark-volplosion-v2.trace:
freedreno-a306:
checksum: d570eaea17c3f9bf1ad24c4af3836524
humus/Portals-v2.trace:
+ freedreno-a306:
+ label: [crash]
+ text: |-
+ ../src/freedreno/drm/freedreno_ringbuffer.h:288:
+ OUT_RELOC: Assertion `offset < fd_bo_size(bo)' failed.
+ freedreno-a530:
+ checksum: c5c7ade65a476d8e46eab878134d8a76
freedreno-a630:
label: [skip, broken, flakes]
text: |-
Started producing flaky results near that old gap in the upper right once
the parallel trace runner landed.
Bad rendering -- some sort of gap in the upper right of the image.
+ zink-a630:
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humus/RaytracedShadows-v2.trace:
freedreno-a306:
checksum: e5d2b54f49ba1c24279d5ff84e0f002b
itoral-gl-terrain-demo/demo-v2.trace:
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freedreno-a630:
checksum: 9571117bf4eab6fe29b12f6c3d42d865
label: [skip, flakes]
text: unstable results
+ zink-a630:
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paraview/pv-manyspheres-v2.trace:
freedreno-a306:
zink-a630:
checksum: 0e32ca8fc815a7250f38a07faeafb21b
+ pathfinder/canvas_text-v2.trace:
+ freedreno-a306:
+ text: more suitable is canvas_text_v2-v2
+ label: [skip]
+ freedreno-a530:
+ label: [skip]
+ freedreno-a630:
+ label: [skip]
+ zink-a630:
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+
pathfinder/canvas_text_v2-v2.trace:
freedreno-a306:
label: [skip]
freedreno-a630:
label: [crash, no-perf]
text: 'msm ae00000.mdss: [drm:hangcheck_handler] *ERROR* A630: hangcheck detected gpu lockup rb 0!'
+ zink-a630:
+ label: [crash, no-perf]
+ text: 'blender: ../src/gallium/drivers/zink/zink_context.c:3512: zink_wait_on_batch: Assertion batch_id failed.'
+
blender/blender-demo-ellie_pose.trace:
freedreno-a306:
label: [unsupported]
freedreno-a630:
label: [skip, flakes]
text: Inconsistent rendering, but looks good.
+ zink-a630:
+ label: [skip, flakes]
+ text: Inconsistent rendering, but looks good.
freedoom/freedoom-phase2-gl-high.trace:
freedreno-a306:
checksum: 8d450896439fe8b1b333e3ff61179f1b
pioneer/pioneer.trace:
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freedreno-a630:
label: [crash]
text: |-
label: [crash]
thedarkmod/thedarkmod.trace:
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+ freedreno-a530:
+ label: [unsupported]
freedreno-a630:
label: [skip, broken, slow]
text: |-
zink-a630:
label: [skip]
+ jvgs/jvgs-d27fb67-v2.trace:
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+ freedreno-a530:
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+ zink-a630:
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+
+
supertuxkart/supertuxkart-antediluvian-abyss.rdc:
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+ freedreno-a530:
+ label: [unsupported]
freedreno-a630:
label: [crash]
+ zink-a630:
+ label: [fail]
+ text: OpenGL ES 3.x replay context - required for replay
supertuxkart/supertuxkart-menu.rdc:
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+ freedreno-a530:
+ label: [unsupported]
freedreno-a630:
label: [crash]
+ zink-a630:
+ label: [fail]
supertuxkart/supertuxkart-ravenbridge-mansion.rdc:
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+ label: [unsupported]
+ freedreno-a530:
+ label: [unsupported]
freedreno-a630:
label: [crash]
+ zink-a630:
+ label: [fail]
godot/Material Testers.x86_64_2020.04.08_13.38_frame799.rdc:
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+ freedreno-a530:
+ label: [unsupported]
freedreno-a630:
label: [crash]
+ zink-a630:
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