dEQP-VK.glsl.texture_functions.query.texturesamples.isampler*ms*
should work for VK_SAMPLE_COUNT_1_BIT sample count as these
tests check both MS and integer formats.
Fixes #517
Change-Id: I2f3362b630921f4c1111d84ab0ba291caeb80e9a
&properties) == vk::VK_ERROR_FORMAT_NOT_SUPPORTED)
TCU_THROW(NotSupportedError, "Format not supported");
+ // Integer pixel formats do not support multisampling, so need to add 1 MS in the list
static const vk::VkSampleCountFlagBits sampleFlags[] =
{
+ vk::VK_SAMPLE_COUNT_1_BIT,
vk::VK_SAMPLE_COUNT_2_BIT,
vk::VK_SAMPLE_COUNT_4_BIT,
vk::VK_SAMPLE_COUNT_8_BIT,