komeda_plane_reset() does the state initialisation by copying a lot of
the code found in the __drm_atomic_helper_plane_reset(). Let's switch to
that helper and reduce the boilerplate.
Cc: Brian Starkey <brian.starkey@arm.com>
Cc: "James (Qian) Wang" <james.qian.wang@arm.com>
Cc: Liviu Dudau <liviu.dudau@arm.com>
Cc: Mihail Atanassov <mihail.atanassov@arm.com>
Signed-off-by: Maxime Ripard <maxime@cerno.tech>
Acked-by: Liviu Dudau <liviu.dudau@arm.com>
Link: https://patchwork.freedesktop.org/patch/msgid/20220221095918.18763-2-maxime@cerno.tech
state = kzalloc(sizeof(*state), GFP_KERNEL);
if (state) {
- state->base.rotation = DRM_MODE_ROTATE_0;
- state->base.pixel_blend_mode = DRM_MODE_BLEND_PREMULTI;
- state->base.alpha = DRM_BLEND_ALPHA_OPAQUE;
+ __drm_atomic_helper_plane_reset(plane, &state->base);
state->base.zpos = kplane->layer->base.id;
state->base.color_encoding = DRM_COLOR_YCBCR_BT601;
state->base.color_range = DRM_COLOR_YCBCR_LIMITED_RANGE;
- plane->state = &state->base;
- plane->state->plane = plane;
}
}