return EINA_TRUE;
}
+static inline Evas_Engine_GL_Context *
+gl_generic_context_get(Render_Output_GL_Generic *output)
+{
+ if (!output->software.ob) return NULL;
+ output->window_use(output->software.ob);
+ return output->window_gl_context_get(output->software.ob);
+
+}
+
+static inline void
+gl_generic_window_use(void *engine)
+{
+ Render_Output_GL_Generic *re = engine;
+
+ re->window_use(re->software.ob);
+}
+
+static inline Evas_Engine_GL_Context *
+gl_generic_context_find(Render_Engine_GL_Generic *engine)
+{
+ Render_Output_GL_Generic *output;
+ Evas_Engine_GL_Context *r = NULL;
+ Eina_List *l;
+
+ EINA_LIST_FOREACH(engine->software.outputs, l, output)
+ {
+ r = gl_generic_context_get(output);
+ if (r) return r;
+ }
+
+ return r;
+}
+
+static inline void
+gl_generic_window_find(Render_Engine_GL_Generic *engine)
+{
+ Render_Output_GL_Generic *output;
+ Eina_List *l;
+
+ EINA_LIST_FOREACH(engine->software.outputs, l, output)
+ {
+ if (!output->software.ob) continue;
+ gl_generic_window_use(output);
+ break;
+ }
+}
+
+static inline void *
+gl_generic_any_output_get(Render_Engine_GL_Generic *engine)
+{
+ Render_Output_GL_Generic *output;
+ Eina_List *l;
+
+ EINA_LIST_FOREACH(engine->software.outputs, l, output)
+ {
+ if (!output->software.ob) continue;
+ return output->software.ob;
+ }
+
+ return NULL;
+}
+
#endif
# endif
#endif
-static Evas_Engine_GL_Context *
-gl_generic_context_get(Render_Output_GL_Generic *output)
-{
- if (!output->software.ob) return NULL;
- output->window_use(output->software.ob);
- return output->window_gl_context_get(output->software.ob);
-
-}
-
-static void
-gl_generic_window_use(void *engine)
-{
- Render_Output_GL_Generic *re = engine;
-
- re->window_use(re->software.ob);
-}
-
-static Evas_Engine_GL_Context *
-gl_generic_context_find(Render_Engine_GL_Generic *engine)
-{
- Render_Output_GL_Generic *output;
- Evas_Engine_GL_Context *r = NULL;
- Eina_List *l;
-
- EINA_LIST_FOREACH(engine->software.outputs, l, output)
- {
- r = gl_generic_context_get(output);
- if (r) return r;
- }
-
- return r;
-}
-
-static void
-gl_generic_window_find(Render_Engine_GL_Generic *engine)
-{
- Render_Output_GL_Generic *output;
- Eina_List *l;
-
- EINA_LIST_FOREACH(engine->software.outputs, l, output)
- {
- if (!output->software.ob) continue;
- gl_generic_window_use(output);
- break;
- }
-}
-
static int eng_gl_image_direct_get(void *data, void *image);
static int eng_gl_surface_destroy(void *data, void *surface);
static Eina_Bool eng_gl_surface_lock(void *data, void *surface);