--- /dev/null
+= Reset Signal Device Tree Bindings =
+
+This binding is intended to represent the hardware reset signals present
+internally in most IC (SoC, FPGA, ...) designs. Reset signals for whole
+standalone chips are most likely better represented as GPIOs, although there
+are likely to be exceptions to this rule.
+
+Hardware blocks typically receive a reset signal. This signal is generated by
+a reset provider (e.g. power management or clock module) and received by a
+reset consumer (the module being reset, or a module managing when a sub-
+ordinate module is reset). This binding exists to represent the provider and
+consumer, and provide a way to couple the two together.
+
+A reset signal is represented by the phandle of the provider, plus a reset
+specifier - a list of DT cells that represents the reset signal within the
+provider. The length (number of cells) and semantics of the reset specifier
+are dictated by the binding of the reset provider, although common schemes
+are described below.
+
+A word on where to place reset signal consumers in device tree: It is possible
+in hardware for a reset signal to affect multiple logically separate HW blocks
+at once. In this case, it would be unwise to represent this reset signal in
+the DT node of each affected HW block, since if activated, an unrelated block
+may be reset. Instead, reset signals should be represented in the DT node
+where it makes most sense to control it; this may be a bus node if all
+children of the bus are affected by the reset signal, or an individual HW
+block node for dedicated reset signals. The intent of this binding is to give
+appropriate software access to the reset signals in order to manage the HW,
+rather than to slavishly enumerate the reset signal that affects each HW
+block.
+
+= Reset providers =
+
+Required properties:
+#reset-cells: Number of cells in a reset specifier; Typically 0 for nodes
+ with a single reset output and 1 for nodes with multiple
+ reset outputs.
+
+For example:
+
+ rst: reset-controller {
+ #reset-cells = <1>;
+ };
+
+= Reset consumers =
+
+Required properties:
+resets: List of phandle and reset specifier pairs, one pair
+ for each reset signal that affects the device, or that the
+ device manages. Note: if the reset provider specifies '0' for
+ #reset-cells, then only the phandle portion of the pair will
+ appear.
+
+Optional properties:
+reset-names: List of reset signal name strings sorted in the same order as
+ the resets property. Consumers drivers will use reset-names to
+ match reset signal names with reset specifiers.
+
+For example:
+
+ device {
+ resets = <&rst 20>;
+ reset-names = "reset";
+ };
+
+This represents a device with a single reset signal named "reset".
+
+ bus {
+ resets = <&rst 10> <&rst 11> <&rst 12> <&rst 11>;
+ reset-names = "i2s1", "i2s2", "dma", "mixer";
+ };
+
+This represents a bus that controls the reset signal of each of four sub-
+ordinate devices. Consider for example a bus that fails to operate unless no
+child device has reset asserted.
source "drivers/remoteproc/Kconfig"
+source "drivers/reset/Kconfig"
+
source "drivers/rtc/Kconfig"
source "drivers/serial/Kconfig"
obj-y += mailbox/
obj-y += memory/
obj-y += pwm/
+obj-y += reset/
obj-y += input/
# SOC specific infrastructure drivers.
obj-y += soc/
--- /dev/null
+menu "Reset Controller Support"
+
+config DM_RESET
+ bool "Enable reset controllers using Driver Model"
+ depends on DM && OF_CONTROL
+ help
+ Enable support for the reset controller driver class. Many hardware
+ modules are equipped with a reset signal, typically driven by some
+ reset controller hardware module within the chip. In U-Boot, reset
+ controller drivers allow control over these reset signals. In some
+ cases this API is applicable to chips outside the CPU as well,
+ although driving such reset isgnals using GPIOs may be more
+ appropriate in this case.
+
+endmenu
--- /dev/null
+# Copyright (c) 2016, NVIDIA CORPORATION.
+#
+# SPDX-License-Identifier: GPL-2.0
+
+obj-$(CONFIG_DM_RESET) += reset-uclass.o
--- /dev/null
+/*
+ * Copyright (c) 2016, NVIDIA CORPORATION.
+ *
+ * SPDX-License-Identifier: GPL-2.0
+ */
+
+#include <common.h>
+#include <dm.h>
+#include <fdtdec.h>
+#include <reset.h>
+#include <reset-uclass.h>
+
+DECLARE_GLOBAL_DATA_PTR;
+
+static inline struct reset_ops *reset_dev_ops(struct udevice *dev)
+{
+ return (struct reset_ops *)dev->driver->ops;
+}
+
+static int reset_of_xlate_default(struct reset_ctl *reset_ctl,
+ struct fdtdec_phandle_args *args)
+{
+ debug("%s(reset_ctl=%p)\n", __func__, reset_ctl);
+
+ if (args->args_count != 1) {
+ debug("Invaild args_count: %d\n", args->args_count);
+ return -EINVAL;
+ }
+
+ reset_ctl->id = args->args[0];
+
+ return 0;
+}
+
+int reset_get_by_index(struct udevice *dev, int index,
+ struct reset_ctl *reset_ctl)
+{
+ struct fdtdec_phandle_args args;
+ int ret;
+ struct udevice *dev_reset;
+ struct reset_ops *ops;
+
+ debug("%s(dev=%p, index=%d, reset_ctl=%p)\n", __func__, dev, index,
+ reset_ctl);
+
+ ret = fdtdec_parse_phandle_with_args(gd->fdt_blob, dev->of_offset,
+ "resets", "#reset-cells", 0,
+ index, &args);
+ if (ret) {
+ debug("%s: fdtdec_parse_phandle_with_args failed: %d\n",
+ __func__, ret);
+ return ret;
+ }
+
+ ret = uclass_get_device_by_of_offset(UCLASS_RESET, args.node,
+ &dev_reset);
+ if (ret) {
+ debug("%s: uclass_get_device_by_of_offset failed: %d\n",
+ __func__, ret);
+ return ret;
+ }
+ ops = reset_dev_ops(dev_reset);
+
+ reset_ctl->dev = dev_reset;
+ if (ops->of_xlate)
+ ret = ops->of_xlate(reset_ctl, &args);
+ else
+ ret = reset_of_xlate_default(reset_ctl, &args);
+ if (ret) {
+ debug("of_xlate() failed: %d\n", ret);
+ return ret;
+ }
+
+ ret = ops->request(reset_ctl);
+ if (ret) {
+ debug("ops->request() failed: %d\n", ret);
+ return ret;
+ }
+
+ return 0;
+}
+
+int reset_get_by_name(struct udevice *dev, const char *name,
+ struct reset_ctl *reset_ctl)
+{
+ int index;
+
+ debug("%s(dev=%p, name=%s, reset_ctl=%p)\n", __func__, dev, name,
+ reset_ctl);
+
+ index = fdt_find_string(gd->fdt_blob, dev->of_offset, "reset-names",
+ name);
+ if (index < 0) {
+ debug("fdt_find_string() failed: %d\n", index);
+ return index;
+ }
+
+ return reset_get_by_index(dev, index, reset_ctl);
+}
+
+int reset_free(struct reset_ctl *reset_ctl)
+{
+ struct reset_ops *ops = reset_dev_ops(reset_ctl->dev);
+
+ debug("%s(reset_ctl=%p)\n", __func__, reset_ctl);
+
+ return ops->free(reset_ctl);
+}
+
+int reset_assert(struct reset_ctl *reset_ctl)
+{
+ struct reset_ops *ops = reset_dev_ops(reset_ctl->dev);
+
+ debug("%s(reset_ctl=%p)\n", __func__, reset_ctl);
+
+ return ops->rst_assert(reset_ctl);
+}
+
+int reset_deassert(struct reset_ctl *reset_ctl)
+{
+ struct reset_ops *ops = reset_dev_ops(reset_ctl->dev);
+
+ debug("%s(reset_ctl=%p)\n", __func__, reset_ctl);
+
+ return ops->rst_deassert(reset_ctl);
+}
+
+UCLASS_DRIVER(reset) = {
+ .id = UCLASS_RESET,
+ .name = "reset",
+};
UCLASS_PWRSEQ, /* Power sequence device */
UCLASS_REGULATOR, /* Regulator device */
UCLASS_REMOTEPROC, /* Remote Processor device */
+ UCLASS_RESET, /* Reset controller device */
UCLASS_RTC, /* Real time clock device */
UCLASS_SERIAL, /* Serial UART */
UCLASS_SPI, /* SPI bus */
--- /dev/null
+/*
+ * Copyright (c) 2016, NVIDIA CORPORATION.
+ *
+ * SPDX-License-Identifier: GPL-2.0
+ */
+
+#ifndef _RESET_UCLASS_H
+#define _RESET_UCLASS_H
+
+/* See reset.h for background documentation. */
+
+#include <reset.h>
+
+struct udevice;
+
+/**
+ * struct reset_ops - The functions that a reset controller driver must
+ * implement.
+ */
+struct reset_ops {
+ /**
+ * of_xlate - Translate a client's device-tree (OF) reset specifier.
+ *
+ * The reset core calls this function as the first step in implementing
+ * a client's reset_get_by_*() call.
+ *
+ * If this function pointer is set to NULL, the reset core will use a
+ * default implementation, which assumes #reset-cells = <1>, and that
+ * the DT cell contains a simple integer reset signal ID.
+ *
+ * At present, the reset API solely supports device-tree. If this
+ * changes, other xxx_xlate() functions may be added to support those
+ * other mechanisms.
+ *
+ * @reset_ctl: The reset control struct to hold the translation result.
+ * @args: The reset specifier values from device tree.
+ * @return 0 if OK, or a negative error code.
+ */
+ int (*of_xlate)(struct reset_ctl *reset_ctl,
+ struct fdtdec_phandle_args *args);
+ /**
+ * request - Request a translated reset control.
+ *
+ * The reset core calls this function as the second step in
+ * implementing a client's reset_get_by_*() call, following a
+ * successful xxx_xlate() call.
+ *
+ * @reset_ctl: The reset control struct to request; this has been
+ * filled in by a previoux xxx_xlate() function call.
+ * @return 0 if OK, or a negative error code.
+ */
+ int (*request)(struct reset_ctl *reset_ctl);
+ /**
+ * free - Free a previously requested reset control.
+ *
+ * This is the implementation of the client reset_free() API.
+ *
+ * @reset_ctl: The reset control to free.
+ * @return 0 if OK, or a negative error code.
+ */
+ int (*free)(struct reset_ctl *reset_ctl);
+ /**
+ * rst_assert - Assert a reset signal.
+ *
+ * Note: This function is named rst_assert not assert to avoid
+ * conflicting with global macro assert().
+ *
+ * @reset_ctl: The reset signal to assert.
+ * @return 0 if OK, or a negative error code.
+ */
+ int (*rst_assert)(struct reset_ctl *reset_ctl);
+ /**
+ * rst_deassert - Deassert a reset signal.
+ *
+ * @reset_ctl: The reset signal to deassert.
+ * @return 0 if OK, or a negative error code.
+ */
+ int (*rst_deassert)(struct reset_ctl *reset_ctl);
+};
+
+#endif
--- /dev/null
+/*
+ * Copyright (c) 2016, NVIDIA CORPORATION.
+ *
+ * SPDX-License-Identifier: GPL-2.0
+ */
+
+#ifndef _RESET_H
+#define _RESET_H
+
+/**
+ * A reset is a hardware signal indicating that a HW module (or IP block, or
+ * sometimes an entire off-CPU chip) reset all of its internal state to some
+ * known-good initial state. Drivers will often reset HW modules when they
+ * begin execution to ensure that hardware correctly responds to all requests,
+ * or in response to some error condition. Reset signals are often controlled
+ * externally to the HW module being reset, by an entity this API calls a reset
+ * controller. This API provides a standard means for drivers to request that
+ * reset controllers set or clear reset signals.
+ *
+ * A driver that implements UCLASS_RESET is a reset controller or provider. A
+ * controller will often implement multiple separate reset signals, since the
+ * hardware it manages often has this capability. reset-uclass.h describes the
+ * interface which reset controllers must implement.
+ *
+ * Reset consumers/clients are the HW modules affected by reset signals. This
+ * header file describes the API used by drivers for those HW modules.
+ */
+
+struct udevice;
+
+/**
+ * struct reset_ctl - A handle to (allowing control of) a single reset signal.
+ *
+ * Clients provide storage for reset control handles. The content of the
+ * structure is managed solely by the reset API and reset drivers. A reset
+ * control struct is initialized by "get"ing the reset control struct. The
+ * reset control struct is passed to all other reset APIs to identify which
+ * reset signal to operate upon.
+ *
+ * @dev: The device which implements the reset signal.
+ * @id: The reset signal ID within the provider.
+ *
+ * Currently, the reset API assumes that a single integer ID is enough to
+ * identify and configure any reset signal for any reset provider. If this
+ * assumption becomes invalid in the future, the struct could be expanded to
+ * either (a) add more fields to allow reset providers to store additional
+ * information, or (b) replace the id field with an opaque pointer, which the
+ * provider would dynamically allocated during its .of_xlate op, and process
+ * during is .request op. This may require the addition of an extra op to clean
+ * up the allocation.
+ */
+struct reset_ctl {
+ struct udevice *dev;
+ /*
+ * Written by of_xlate. We assume a single id is enough for now. In the
+ * future, we might add more fields here.
+ */
+ unsigned long id;
+};
+
+/**
+ * reset_get_by_index - Get/request a reset signal by integer index.
+ *
+ * This looks up and requests a reset signal. The index is relative to the
+ * client device; each device is assumed to have n reset signals associated
+ * with it somehow, and this function finds and requests one of them. The
+ * mapping of client device reset signal indices to provider reset signals may
+ * be via device-tree properties, board-provided mapping tables, or some other
+ * mechanism.
+ *
+ * @dev: The client device.
+ * @index: The index of the reset signal to request, within the client's
+ * list of reset signals.
+ * @reset_ctl A pointer to a reset control struct to initialize.
+ * @return 0 if OK, or a negative error code.
+ */
+int reset_get_by_index(struct udevice *dev, int index,
+ struct reset_ctl *reset_ctl);
+
+/**
+ * reset_get_by_name - Get/request a reset signal by name.
+ *
+ * This looks up and requests a reset signal. The name is relative to the
+ * client device; each device is assumed to have n reset signals associated
+ * with it somehow, and this function finds and requests one of them. The
+ * mapping of client device reset signal names to provider reset signal may be
+ * via device-tree properties, board-provided mapping tables, or some other
+ * mechanism.
+ *
+ * @dev: The client device.
+ * @name: The name of the reset signal to request, within the client's
+ * list of reset signals.
+ * @reset_ctl: A pointer to a reset control struct to initialize.
+ * @return 0 if OK, or a negative error code.
+ */
+int reset_get_by_name(struct udevice *dev, const char *name,
+ struct reset_ctl *reset_ctl);
+
+/**
+ * reset_free - Free a previously requested reset signal.
+ *
+ * @reset_ctl: A reset control struct that was previously successfully
+ * requested by reset_get_by_*().
+ * @return 0 if OK, or a negative error code.
+ */
+int reset_free(struct reset_ctl *reset_ctl);
+
+/**
+ * reset_assert - Assert a reset signal.
+ *
+ * This function will assert the specified reset signal, thus resetting the
+ * affected HW module(s). Depending on the reset controller hardware, the reset
+ * signal will either stay asserted until reset_deassert() is called, or the
+ * hardware may autonomously clear the reset signal itself.
+ *
+ * @reset_ctl: A reset control struct that was previously successfully
+ * requested by reset_get_by_*().
+ * @return 0 if OK, or a negative error code.
+ */
+int reset_assert(struct reset_ctl *reset_ctl);
+
+/**
+ * reset_deassert - Deassert a reset signal.
+ *
+ * This function will deassert the specified reset signal, thus releasing the
+ * affected HW modules() from reset, and allowing them to continue normal
+ * operation.
+ *
+ * @reset_ctl: A reset control struct that was previously successfully
+ * requested by reset_get_by_*().
+ * @return 0 if OK, or a negative error code.
+ */
+int reset_deassert(struct reset_ctl *reset_ctl);
+
+#endif