LAST_SIGNAL
};
-/* automatic sizes, while prerolling we buffer up to 2MB, we ignore time
+/* automatic sizes, while prerolling we buffer up to 8MB, we ignore time
* and buffers in this case. */
-#define AUTO_PREROLL_SIZE_BYTES 2 * 1024 * 1024
+#define AUTO_PREROLL_SIZE_BYTES 8 * 1024 * 1024
#define AUTO_PREROLL_SIZE_BUFFERS 0
#define AUTO_PREROLL_NOT_SEEKABLE_SIZE_TIME 10 * GST_SECOND
#define AUTO_PREROLL_SEEKABLE_SIZE_TIME 0
-/* when playing, keep a max of 2MB of data but try to keep the number of buffers
+/* when playing, keep a max of 8MB of data but try to keep the number of buffers
* as low as possible (try to aim for 5 buffers) */
-#define AUTO_PLAY_SIZE_BYTES 2 * 1024 * 1024
+#define AUTO_PLAY_SIZE_BYTES 8 * 1024 * 1024
#define AUTO_PLAY_SIZE_BUFFERS 5
#define AUTO_PLAY_SIZE_TIME 0