drm/msm: drop interrupt-names
authorJordan Crouse <jcrouse@codeaurora.org>
Tue, 18 Dec 2018 18:32:37 +0000 (11:32 -0700)
committerRob Clark <robdclark@gmail.com>
Thu, 24 Jan 2019 20:36:33 +0000 (15:36 -0500)
Each GPU core only uses one interrupt so we don't to look up
an interrupt by name and thereby we don't need interrupt-names.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Rob Herring <robh@kernel.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Documentation/devicetree/bindings/display/msm/gpu.txt

index ac8df3b..f875914 100644 (file)
@@ -27,7 +27,6 @@ Example:
                reg = <0x04300000 0x20000>;
                reg-names = "kgsl_3d0_reg_memory";
                interrupts = <GIC_SPI 80 0>;
-               interrupt-names = "kgsl_3d0_irq";
                clock-names =
                    "core",
                    "iface",