}
/* Special close routine which deletes map information if we are the last
- * person to close a mapping and its not in the global maplist.
+ * person to close a mapping and it's not in the global maplist.
*/
void DRM(vm_shm_close)(struct vm_area_struct *vma)
* - zbuffer linear offset and pitch -- also invarient
* - drawing origin in back and depth buffers.
*
- * Keep the depth/back buffer state here to acommodate private buffers
+ * Keep the depth/back buffer state here to accommodate private buffers
* in the future.
*/
#define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */
DRM_DEBUG("pitch_bits %x\n", init->pitch_bits);
dev_priv->cpp = init->cpp;
- /* We are using seperate values as placeholders for mechanisms for
+ /* We are using separate values as placeholders for mechanisms for
* private backbuffer/depthbuffer usage.
*/
* - zbuffer linear offset and pitch -- also invarient
* - drawing origin in back and depth buffers.
*
- * Keep the depth/back buffer state here to acommodate private buffers
+ * Keep the depth/back buffer state here to accommodate private buffers
* in the future.
*/
}
/* Special close routine which deletes map information if we are the last
- * person to close a mapping and its not in the global maplist.
+ * person to close a mapping and it's not in the global maplist.
*/
void DRM(vm_shm_close)(struct vm_area_struct *vma)
* - zbuffer linear offset and pitch -- also invarient
* - drawing origin in back and depth buffers.
*
- * Keep the depth/back buffer state here to acommodate private buffers
+ * Keep the depth/back buffer state here to accommodate private buffers
* in the future.
*/
#define I810_DESTREG_DI0 0 /* CMD_OP_DESTBUFFER_INFO (2 dwords) */
DRM_DEBUG("pitch_bits %x\n", init->pitch_bits);
dev_priv->cpp = init->cpp;
- /* We are using seperate values as placeholders for mechanisms for
+ /* We are using separate values as placeholders for mechanisms for
* private backbuffer/depthbuffer usage.
*/
* - zbuffer linear offset and pitch -- also invarient
* - drawing origin in back and depth buffers.
*
- * Keep the depth/back buffer state here to acommodate private buffers
+ * Keep the depth/back buffer state here to accommodate private buffers
* in the future.
*/