Per EGL_EXT_gl_colorspace_display_p3 spec, Display P3 assumes
sRGB transfer function. So use the reference values computed
in sRGB space for 8-bit Display P3 tests, instead of linear ones.
Components: AOSP
VK-GL-CTS issue: 1384
Affects:
dEQP-EGL.functional.wide_color.pbuffer_8888_colorspace_p3
dEQP-EGL.functional.wide_color.window_8888_colorspace_p3
Change-Id: I77cf0f84b3189ce4e64f28a83d771b21eccd9214
}
else
{
- // Apply sRGB transfer function when colorspace is sRGB and pixel component
- // size is 8 bits (which is why we are here in expectedUint8).
- if (m_colorSpace == EGL_GL_COLORSPACE_SRGB_KHR)
+ // Apply sRGB transfer function when colorspace is sRGB or Display P3 and
+ // pixel component size is 8 bits (which is why we are here in expectedUint8).
+ if (m_colorSpace == EGL_GL_COLORSPACE_SRGB_KHR ||
+ m_colorSpace == EGL_GL_COLORSPACE_DISPLAY_P3_EXT)
{
float srgbReference;