Not smart enough to think this is const, eh.
Fixes: mesa/mesa#4119
Fixes:
c5c1aa7c75c05927017325829cb3f354654d0b73 ("gallium/osmesa: Fix flushing and Y-flipping of the depth buffer.")
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8936>
OSMesaCreateContextExt(OSMESA_RGB_565, 24, 8, 0, NULL), &OSMesaDestroyContext};
ASSERT_TRUE(ctx);
- int w = 3, h = 2;
+ const int w = 3, h = 2;
uint8_t pixels[4096 * h * 2] = {0}; /* different cpp from our depth! */
auto ret = OSMesaMakeCurrent(ctx.get(), &pixels, GL_UNSIGNED_SHORT_5_6_5, w, h);
ASSERT_EQ(ret, GL_TRUE);