This cleans up the apple onboard audio driver filenames.
Signed-off-by: Johannes Berg <johannes@sipsolutions.net>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
+snd-aoa-codec-onyx-objs := onyx.o
+snd-aoa-codec-tas-objs := tas.o
+snd-aoa-codec-toonie-objs := toonie.o
+
obj-$(CONFIG_SND_AOA_ONYX) += snd-aoa-codec-onyx.o
obj-$(CONFIG_SND_AOA_TAS) += snd-aoa-codec-tas.o
obj-$(CONFIG_SND_AOA_TOONIE) += snd-aoa-codec-toonie.o
MODULE_LICENSE("GPL");
MODULE_DESCRIPTION("pcm3052 (onyx) codec driver for snd-aoa");
-#include "snd-aoa-codec-onyx.h"
+#include "onyx.h"
#include "../aoa.h"
#include "../soundbus/soundbus.h"
static struct snd_kcontrol_new capture_source_control = {
.iface = SNDRV_CTL_ELEM_IFACE_MIXER,
/* If we name this 'Input Source', it properly shows up in
- * alsamixer as a selection, * but it's shown under the
+ * alsamixer as a selection, * but it's shown under the
* 'Playback' category.
* If I name it 'Capture Source', it shows up in strange
* ways (two bools of which one can be selected at a
ucontrol->value.iec958.status[3] = 0x3f;
ucontrol->value.iec958.status[4] = 0x0f;
-
+
return 0;
}
onyx_read_register(onyx, ONYX_REG_DIG_INFO4, &v);
spdif_enabled = !!(v & ONYX_SPDIF_ENABLE);
onyx_read_register(onyx, ONYX_REG_DAC_CONTROL, &v);
- analog_enabled =
+ analog_enabled =
(v & (ONYX_MUTE_RIGHT|ONYX_MUTE_LEFT))
!= (ONYX_MUTE_RIGHT|ONYX_MUTE_LEFT);
mutex_unlock(&onyx->mutex);
msleep(1);
onyx->codec.gpio->methods->set_hw_reset(onyx->codec.gpio, 0);
msleep(1);
-
+
if (onyx_register_init(onyx)) {
printk(KERN_ERR PFX "failed to initialise onyx registers\n");
return -ENODEV;
/* if that didn't work, try desperate mode for older
* machines that have stuff missing from the device tree */
-
+
if (!of_device_is_compatible(busnode, "k2-i2c"))
return -ENODEV;
MODULE_LICENSE("GPL");
MODULE_DESCRIPTION("tas codec driver for snd-aoa");
-#include "snd-aoa-codec-tas.h"
-#include "snd-aoa-codec-tas-gain-table.h"
-#include "snd-aoa-codec-tas-basstreble.h"
+#include "tas.h"
+#include "tas-gain-table.h"
+#include "tas-basstreble.h"
#include "../aoa.h"
#include "../soundbus/soundbus.h"
return;
tas->codec.soundbus_dev->detach_codec(tas->codec.soundbus_dev, tas);
}
-
+
static struct i2c_driver tas_driver;
toonie->codec.owner = THIS_MODULE;
toonie->codec.init = toonie_init_codec;
toonie->codec.exit = toonie_exit_codec;
-
+
if (aoa_codec_register(&toonie->codec)) {
kfree(toonie);
return -EINVAL;
obj-$(CONFIG_SND_AOA) += snd-aoa.o
-snd-aoa-objs := snd-aoa-core.o \
- snd-aoa-alsa.o \
- snd-aoa-gpio-pmf.o \
- snd-aoa-gpio-feature.o
+snd-aoa-objs := core.o \
+ alsa.o \
+ gpio-pmf.o \
+ gpio-feature.o
* GPL v2, can be found in COPYING.
*/
#include <linux/module.h>
-#include "snd-aoa-alsa.h"
+#include "alsa.h"
static int index = -1;
module_param(index, int, 0444);
{
struct snd_card *card = aoa_get_card();
int err;
-
+
if (!card) return -ENOMEM;
err = snd_device_new(card, type, device_data, ops);
#include <linux/module.h>
#include <linux/list.h>
#include "../aoa.h"
-#include "snd-aoa-alsa.h"
+#include "alsa.h"
MODULE_DESCRIPTION("Apple Onboard Audio Sound Driver");
MODULE_AUTHOR("Johannes Berg <johannes@sipsolutions.net>");
*
* GPL v2, can be found in COPYING.
*
- * This file contains the GPIO control routines for
+ * This file contains the GPIO control routines for
* direct (through feature calls) access to the GPIO
* registers.
*/
+snd-aoa-fabric-layout-objs += layout.o
+
obj-$(CONFIG_SND_AOA_FABRIC_LAYOUT) += snd-aoa-fabric-layout.o
unsigned int layout_id;
struct codec_connect_info codecs[MAX_CODECS_PER_BUS];
int flags;
-
+
/* if busname is not assigned, we use 'Master' below,
* so that our layout table doesn't need to be filled
* too much.
obj-$(CONFIG_SND_AOA_SOUNDBUS_I2S) += snd-aoa-i2sbus.o
-snd-aoa-i2sbus-objs := i2sbus-core.o i2sbus-pcm.o i2sbus-control.o
+snd-aoa-i2sbus-objs := core.o pcm.o control.o
struct dbdma_command_mem *r)
{
if (!r->space) return;
-
+
dma_free_coherent(&macio_get_pci_dev(i2sdev->macio)->dev,
r->size, r->space, r->bus_addr);
}
* but request_resource doesn't know about parents and
* contained resources...
*/
- dev->allocated_resource[i] =
+ dev->allocated_resource[i] =
request_mem_region(dev->resources[i].start,
dev->resources[i].end -
dev->resources[i].start + 1,
#include <asm/pmac_feature.h>
#include <asm/dbdma.h>
-#include "i2sbus-interface.h"
+#include "interface.h"
#include "../soundbus.h"
struct i2sbus_control {