Sanitizing source files in Skia_Periodic_House_Keeping
authorskia.committer@gmail.com <skia.committer@gmail.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Fri, 16 Nov 2012 18:15:12 +0000 (18:15 +0000)
committerskia.committer@gmail.com <skia.committer@gmail.com@2bbb7eff-a529-9590-31e7-b0007b416f81>
Fri, 16 Nov 2012 18:15:12 +0000 (18:15 +0000)
git-svn-id: http://skia.googlecode.com/svn/trunk@6466 2bbb7eff-a529-9590-31e7-b0007b416f81

src/core/SkBlitter_ARGB32.cpp

index 446bf35..1452ae4 100644 (file)
@@ -546,11 +546,11 @@ void SkARGB32_Shader_Blitter::blitMask(const SkMask& mask, const SkIRect& clip)
 #ifndef SK_IGNORE_FAST_SRCMODE
 void SkARGB32_Shader_Blitter::blitV(int x, int y, int height, SkAlpha alpha) {
     SkASSERT(x >= 0 && y >= 0 && y + height <= fDevice.height());
-    
+
     uint32_t*   device = fDevice.getAddr32(x, y);
     size_t      deviceRB = fDevice.rowBytes();
     SkShader*   shader = fShader;
-    
+
     if (fConstInY) {
         SkPMColor c;
         fShader->shadeSpan(x, y, &c, 1);