swrast: fix state validation bug for changing program constants
authorBrian Paul <brianp@vmware.com>
Wed, 10 Jun 2009 15:18:22 +0000 (09:18 -0600)
committerBrian Paul <brianp@vmware.com>
Wed, 10 Jun 2009 15:31:01 +0000 (09:31 -0600)
Add _NEW_PROGRAM_CONSTANTS to _SWRAST_NEW_DERIVED.
This makes sure that we update the fragment shader's constants when state
vars (such as point size) changes.
Fixes the progs/glsl/points.c demo.

src/mesa/swrast/s_context.c

index f24f4fc..e7c2ace 100644 (file)
@@ -289,6 +289,7 @@ _swrast_update_specular_vertex_add(GLcontext *ctx)
 
 
 #define _SWRAST_NEW_DERIVED (_SWRAST_NEW_RASTERMASK |  \
+                             _NEW_PROGRAM_CONSTANTS |   \
                             _NEW_TEXTURE |             \
                             _NEW_HINT |                \
                             _NEW_POLYGON )