* bits 47-57: sw context id of the lrc the GT switched away from
* bits 58-63: sw counter of the lrc the GT switched away from
*/
-static inline bool gen12_csb_parse(const u64 *csb)
+static inline bool gen12_csb_parse(const u64 csb)
{
- bool ctx_away_valid;
- bool new_queue;
- u64 entry;
-
- /* HSD#22011248461 */
- entry = READ_ONCE(*csb);
- if (unlikely(entry == -1)) {
- preempt_disable();
- if (wait_for_atomic_us((entry = READ_ONCE(*csb)) != -1, 50))
- GEM_WARN_ON("50us CSB timeout");
- preempt_enable();
- }
- WRITE_ONCE(*(u64 *)csb, -1);
-
- ctx_away_valid = GEN12_CSB_CTX_VALID(upper_32_bits(entry));
- new_queue =
- lower_32_bits(entry) & GEN12_CTX_STATUS_SWITCHED_TO_NEW_QUEUE;
+ bool ctx_away_valid = GEN12_CSB_CTX_VALID(upper_32_bits(csb));
+ bool new_queue =
+ lower_32_bits(csb) & GEN12_CTX_STATUS_SWITCHED_TO_NEW_QUEUE;
/*
* The context switch detail is not guaranteed to be 5 when a preemption
* would require some extra handling, but we don't support that.
*/
if (!ctx_away_valid || new_queue) {
- GEM_BUG_ON(!GEN12_CSB_CTX_VALID(lower_32_bits(entry)));
+ GEM_BUG_ON(!GEN12_CSB_CTX_VALID(lower_32_bits(csb)));
return true;
}
* context switch on an unsuccessful wait instruction since we always
* use polling mode.
*/
- GEM_BUG_ON(GEN12_CTX_SWITCH_DETAIL(upper_32_bits(entry)));
+ GEM_BUG_ON(GEN12_CTX_SWITCH_DETAIL(upper_32_bits(csb)));
return false;
}
-static inline bool gen8_csb_parse(const u64 *csb)
+static inline bool gen8_csb_parse(const u64 csb)
+{
+ return csb & (GEN8_CTX_STATUS_IDLE_ACTIVE | GEN8_CTX_STATUS_PREEMPTED);
+}
+
+static noinline u64 wa_csb_read(u64 * const csb)
{
- return *csb & (GEN8_CTX_STATUS_IDLE_ACTIVE | GEN8_CTX_STATUS_PREEMPTED);
+ u64 entry;
+
+ preempt_disable();
+ if (wait_for_atomic_us((entry = READ_ONCE(*csb)) != -1, 50))
+ GEM_WARN_ON("50us CSB timeout");
+ preempt_enable();
+
+ return entry;
+}
+
+static inline u64 csb_read(u64 * const csb)
+{
+ u64 entry = READ_ONCE(*csb);
+
+ /*
+ * Unfortunately, the GPU does not always serialise its write
+ * of the CSB entries before its write of the CSB pointer, at least
+ * from the perspective of the CPU, using what is known as a Global
+ * Observation Point. We may read a new CSB tail pointer, but then
+ * read the stale CSB entries, causing us to misinterpret the
+ * context-switch events, and eventually declare the GPU hung.
+ *
+ * icl:HSDES#1806554093
+ * tgl:HSDES#22011248461
+ */
+ if (unlikely(entry == -1))
+ entry = wa_csb_read(csb);
+
+ /* Consume this entry so that we can spot its future reuse. */
+ WRITE_ONCE(*csb, -1);
+
+ /* ELSP is an implicit wmb() before the GPU wraps and overwrites csb */
+ return entry;
}
static void process_csb(struct intel_engine_cs *engine)
{
struct intel_engine_execlists * const execlists = &engine->execlists;
- const u64 * const buf = execlists->csb_status;
+ u64 * const buf = execlists->csb_status;
const u8 num_entries = execlists->csb_size;
u8 head, tail;
rmb();
do {
bool promote;
+ u64 csb;
if (++head == num_entries)
head = 0;
* status notifier.
*/
+ csb = csb_read(buf + head);
ENGINE_TRACE(engine, "csb[%d]: status=0x%08x:0x%08x\n",
- head,
- upper_32_bits(buf[head]),
- lower_32_bits(buf[head]));
+ head, upper_32_bits(csb), lower_32_bits(csb));
if (INTEL_GEN(engine->i915) >= 12)
- promote = gen12_csb_parse(buf + head);
+ promote = gen12_csb_parse(csb);
else
- promote = gen8_csb_parse(buf + head);
+ promote = gen8_csb_parse(csb);
if (promote) {
struct i915_request * const *old = execlists->active;