\include examples-run.qdocinc
- \section1 Multipoint Flames
+ \section1 Multipoint Flames Example
\e{Multipoint Flames} demonstrates distinguishing different fingers in a
\l MultiPointTouchArea, by assigning a different colored flame to each touch
whether it is currently pressed, as follows:
\snippet touchinteraction/multipointtouch/multiflame.qml 1
- \section1 Bear-Whack
+ \section1 Bear-Whack Example
\e{Bear-Whack} demonstrates using \l MultiPointTouchArea to add multiple
finger support to a simple game. The interaction with the game
embedded into it:
\snippet touchinteraction/multipointtouch/content/AugmentedTouchPoint.qml 0
- \section1 Flick Resize
+ \section1 Flick Resize Example
\e{Flick Resize} uses a \l PinchArea to implement a \e{pinch-to-resize}
behavior. This is easily achieved by listening to the PinchArea signals and
responding to user input.
\snippet touchinteraction/pincharea/flickresize.qml 0
- \section1 Flickable
+ \section1 Flickable Example
\e Flickable is a simple example demonstrating the \l Flickable type.
\snippet touchinteraction/flickable/basic-flickable.qml 0
- \section1 Corkboards
+ \section1 Corkboards Example
\e Corkboards shows another use for \l Flickable, with QML types within the
flickable object that respond to mouse and keyboard interaction. This