radeonFlush(ctx);
+ /* We submitted those packets outside our state atom mechanism. Thus
+ * make sure the atoms are resubmitted the next time. */
+ r200->hw.cst.dirty = GL_TRUE;
+ r200->hw.ctx.dirty = GL_TRUE;
+ r200->hw.vap.dirty = GL_TRUE;
+ r200->hw.msk.dirty = GL_TRUE;
+ r200->hw.pix[0].dirty = GL_TRUE;
+ r200->hw.pix[1].dirty = GL_TRUE;
+ r200->hw.pix[2].dirty = GL_TRUE;
+ r200->hw.pix[3].dirty = GL_TRUE;
+ r200->hw.sci.dirty = GL_TRUE;
+ r200->hw.set.dirty = GL_TRUE;
+ r200->hw.tex[0].dirty = GL_TRUE;
+ r200->hw.vte.dirty = GL_TRUE;
+ r200->hw.vtx.dirty = GL_TRUE;
+
return GL_TRUE;
}
radeonFlush(ctx);
+ /* We submitted those packets outside our state atom mechanism. Thus
+ * make sure they are all resubmitted the next time. */
+ r100->hw.ctx.dirty = GL_TRUE;
+ r100->hw.msk.dirty = GL_TRUE;
+ r100->hw.set.dirty = GL_TRUE;
+ r100->hw.tex[0].dirty = GL_TRUE;
+ r100->hw.txr[0].dirty = GL_TRUE;
+
return GL_TRUE;
}