shaders/createshaderprogram-attached-shaders: skip
shaders/createshaderprogram-bad-type: skip
shaders/glsl-bug-110796: skip
+shaders/glsl-fs-pointcoord: crash
shaders/glsl-max-varyings: fail
shaders/glsl-max-varyings >max_varying_components: fail
shaders/glsl-uniform-interstage-limits/1 vs, 520 fs: fail
spec/!opengl 3.2/layered-rendering/gl-layer-render: fail
spec/!opengl 3.2/layered-rendering/gl-layer-render-clipped: fail
spec/!opengl 3.2/layered-rendering/gl-layer-render-storage: fail
+spec/!opengl 3.2/pointsprite-origin: crash
spec/!opengl 3.3/required-sized-texture-formats: fail
spec/!opengl 4.2/gl-max-vertex-attrib-stride: skip
spec/!opengl 4.2/required-sized-texture-formats: fail
spec/arb_framebuffer_no_attachments/arb_framebuffer_no_attachments-query/ms4: skip
spec/arb_framebuffer_no_attachments/arb_framebuffer_no_attachments-query/ms6: skip
spec/arb_framebuffer_no_attachments/arb_framebuffer_no_attachments-query/ms8: skip
+spec/arb_framebuffer_object/fbo-gl_pointcoord: crash
spec/arb_framebuffer_srgb/arb_framebuffer_srgb-srgb_conformance: fail
spec/arb_geometry_shader4/arb_geometry_shader4-ignore-adjacent-vertices gl_line_strip_adjacency: skip
spec/arb_geometry_shader4/arb_geometry_shader4-ignore-adjacent-vertices gl_lines_adjacency: skip
summary:
name: results
---- --------
- pass: 17839
+ pass: 17836
fail: 2048
- crash: 7
+ crash: 10
skip: 1452
timeout: 0
warn: 10