}
- void SetAutoRotationEnabled(bool enable)
- {
-
- }
-
- bool IsAutoRotationEnabled() const
- {
- return false;
- }
-
- void SetLetterBoxEnabled(bool enable)
- {
-
- }
-
- bool IsLetterBoxEnabled() const
- {
- return false;
- }
-
-
public:
std::string mUrl;
Internal::Adaptor::GetImplementation( *this ).LowerToBottom();
}
-void VideoPlayer::SetAutoRotationEnabled(bool enable)
-{
- Internal::Adaptor::GetImplementation( *this ).SetAutoRotationEnabled(enable);
-}
-
-bool VideoPlayer::IsAutoRotationEnabled() const
-{
- return Internal::Adaptor::GetImplementation( *this ).IsAutoRotationEnabled();
-}
-
-void VideoPlayer::SetLetterBoxEnabled(bool enable)
-{
- Internal::Adaptor::GetImplementation( *this ).SetLetterBoxEnabled(enable);
-}
-
-bool VideoPlayer::IsLetterBoxEnabled() const
-{
- return Internal::Adaptor::GetImplementation( *this ).IsLetterBoxEnabled();
-}
-
-
} // namespace Dali;
END_TEST;
}
-
-// For coverage
-int UtcDaliVideoViewDisplayModeForCoverage(void)
-{
- ToolkitTestApplication application;
-
- VideoView videoView = VideoView::New();
- DALI_TEST_CHECK(videoView);
-
- Toolkit::DevelVideoView::SetAutoRotationEnabled(videoView, true);
- // A false return is correct because there is no plugin.
- DALI_TEST_EQUALS(false, Toolkit::DevelVideoView::IsAutoRotationEnabled(videoView), TEST_LOCATION);
-
- Toolkit::DevelVideoView::SetLetterBoxEnabled(videoView, true);
- // A false return is correct because there is no plugin.
- DALI_TEST_EQUALS(false, Toolkit::DevelVideoView::IsLetterBoxEnabled(videoView), TEST_LOCATION);
-
- END_TEST;
-}
Dali::Toolkit::GetImpl(videoView).PlayAnimation(animation);\r
}\r
\r
-void SetAutoRotationEnabled(VideoView videoView, bool enable)\r
-{\r
- Dali::Toolkit::GetImpl(videoView).SetAutoRotationEnabled(enable);\r
-}\r
-\r
-bool IsAutoRotationEnabled(VideoView videoView)\r
-{\r
-return Dali::Toolkit::GetImpl(videoView).IsAutoRotationEnabled();\r
-}\r
-\r
-void SetLetterBoxEnabled(VideoView videoView, bool enable)\r
-{\r
- Dali::Toolkit::GetImpl(videoView).SetLetterBoxEnabled(enable);\r
-}\r
-\r
-bool IsLetterBoxEnabled(VideoView videoView)\r
-{\r
- return Dali::Toolkit::GetImpl(videoView).IsLetterBoxEnabled();\r
-}\r
-\r
} // namespace DevelVideoView\r
\r
} // namespace Toolkit\r
*/\r
DALI_TOOLKIT_API void PlayAnimation(VideoView videoView, Animation animation);\r
\r
-/**\r
- * @brief Sets auto rotation feature. If enabled, video will rotate automatically according to the video orientation.\r
- *\r
- * @param[in] videoView The current VideoView\r
- * @param[in] enable true if auto rotation should be enabled, false otherwise. Default value is false.\r
- */\r
-DALI_TOOLKIT_API void SetAutoRotationEnabled(VideoView videoView, bool enable);\r
-\r
-/**\r
- * @brief Checks whether auto rotation feature is enabled.\r
- *\r
- * @param[in] videoView The current VideoView\r
- * @return true if auto rotation is enabled, false otherwise. Default value is false.\r
- */\r
-DALI_TOOLKIT_API bool IsAutoRotationEnabled(VideoView videoView);\r
-\r
-/**\r
- * @brief Sets letter box feature. If enabled, the video will play in the video player's aspect ratio.\r
- *\r
- * @param[in] videoView The current VideoView\r
- * @param[in] enable true if letter box should be enabled, false otherwise. Default value is false.\r
- */\r
-DALI_TOOLKIT_API void SetLetterBoxEnabled(VideoView videoView, bool enable);\r
-\r
-/**\r
- * @brief Checks whether letter box feature is enabled.\r
- *\r
- * @param[in] videoView The current VideoView\r
- * @return true if letter box is enabled, false otherwise. Default value is false.\r
- */\r
-DALI_TOOLKIT_API bool IsLetterBoxEnabled(VideoView videoView);\r
-\r
} // namespace DevelVideoView\r
\r
} // namespace Toolkit\r
nativeImageSourcePtr->ApplyNativeFragmentShader(fragmentShader);
- Dali::Shader shader = Dali::Shader::New(vertexShader, fragmentShader);
- // Initialize shader properties
- shader.RegisterProperty("uRotationMatrix", Property::Value(Vector4(1.0f, 0.0f, 0.0f, 1.0f)));
- shader.RegisterProperty("uSizeRatio", Property::Value(Vector2(0.0f, 0.0f)));
-
- return shader;
+ return Dali::Shader::New(vertexShader, fragmentShader);
}
} // namespace Internal
textureSet.SetTexture(0u, mNativeTexture);
}
Self().AddRenderer(mTextureRenderer);
- mTextureRenderer.SetProperty(DevelRenderer::Property::RENDERING_BEHAVIOR, DevelRenderer::Rendering::CONTINUOUSLY);
// Note VideoPlayer::SetRenderingTarget resets all the options. (e.g. url, mute, looping)
mVideoPlayer.SetRenderingTarget(nativeImageSourcePtr);
DevelTexture::ApplyNativeFragmentShader(mNativeTexture, fragmentShader);
}
- Dali::Shader shader = Dali::Shader::New(vertexShader, fragmentShader);
- // Initialize shader properties
- shader.RegisterProperty("uRotationMatrix", Property::Value(Vector4(1.0f, 0.0f, 0.0f, 1.0f)));
- shader.RegisterProperty("uSizeRatio", Property::Value(Vector2(0.0f, 0.0f)));
- return shader;
+ return Dali::Shader::New(vertexShader, fragmentShader);
}
bool VideoView::GetStringFromProperty(const Dali::Property::Value& value, std::string& output)
return mVideoPlayer;
}
-void VideoView::SetAutoRotationEnabled(bool enable)
-{
- mVideoPlayer.SetAutoRotationEnabled(enable);
-}
-
-bool VideoView::IsAutoRotationEnabled() const
-{
- return mVideoPlayer.IsAutoRotationEnabled();
-}
-
-void VideoView::SetLetterBoxEnabled(bool enable)
-{
- mVideoPlayer.SetLetterBoxEnabled(enable);
-}
-
-bool VideoView::IsLetterBoxEnabled() const
-{
- return mVideoPlayer.IsLetterBoxEnabled();
-}
-
-
} // namespace Internal
} // namespace Toolkit
*/
VideoPlayer GetVideoPlayer();
- /**
- * @brief Sets auto rotation feature. If enabled, video will rotate automatically according to the video orientation.
- * @param[in] enable Whether to enable auto rotation feature. Default is false.
- */
- void SetAutoRotationEnabled(bool enable);
-
- /**
- * @brief Checks whether auto rotation feature is enabled.
- * @return True if auto rotation feature is enabled. Default is false.
- */
- bool IsAutoRotationEnabled() const;
-
- /**
- * @brief Sets letter box feature. If enabled, the video will play in the video player's aspect ratio.
- * @param[in] enable Whether to enable letter box feature. Default is false.
- */
- void SetLetterBoxEnabled(bool enable);
-
- /**
- * @brief Checks whether letter box feature is enabled.
- * @return True if letter box feature is enabled. Default is false.
- */
- bool IsLetterBoxEnabled() const;
-
private: // From Control
/**
* @copydoc Toolkit::Control::OnInitialize()
varying mediump vec2 vTexCoord;
uniform highp mat4 uMvpMatrix;
uniform highp vec3 uSize;
-uniform highp vec2 uSizeRatio;
-uniform highp mat2 uRotationMatrix;
varying mediump vec2 sTexCoordRect;
-highp vec2 getSize(highp vec2 size)
-{
- if (size.x < 0.5 || size.y < 0.5)
- {
- return uSize.xy;
- }
- else
- {
- highp float ratio = min(uSize.x / size.x, uSize.y / size.y);
- return vec2(size.xy * ratio);
- }
-}
-
void main()
{
- gl_Position = uMvpMatrix * vec4(aPosition * getSize(uSizeRatio), 0.0, 1.0);
- vTexCoord = aPosition * uRotationMatrix + vec2(0.5);
+ gl_Position = uMvpMatrix * vec4(aPosition * uSize.xy, 0.0, 1.0);
+ vTexCoord = aPosition + vec2(0.5);
}