int r = rand() % 255;
int g = rand() % 255;
int b = rand() % 255;
-
+
/* XXX: Eina log error or something I'm sure
* If it bugs you, just fix it. Don't tell me */
if (VERBOSE_PROXY_ERROR) printf("Err: Argh! Recursive proxies.\n");
-
+
func = proxy->layer->evas->engine.func;
- func->context_color_set(output, context, r,g,b,255);
+ func->context_color_set(output, context, r, g, b, 255);
func->context_multiplier_unset(output, context);
func->context_render_op_set(output, context, proxy->cur.render_op);
func->rectangle_draw(output, context, surface, proxy->cur.geometry.x + x,
- proxy->cur.geometry.y + y,
- proxy->cur.geometry.w,
- proxy->cur.geometry.h);
+ proxy->cur.geometry.y + y,
+ proxy->cur.geometry.w,
+ proxy->cur.geometry.h);
return;
}
static void
-_proxy_subrender_recurse(Evas_Object *obj, Evas_Object *clip, void *output, void *surface, void *ctx, int x, int y){
- Evas_Object *obj2;
- Evas *e;
- e = obj->layer->evas;
- if (obj->clip.clipees) return;
- /* evas_object_is_visible, inline and tweaked to handle it's clip hidden*/
- if (!obj->cur.visible) return;
- if (!clip || clip != obj->cur.clipper)
- {
- if (!obj->cur.cache.clip.visible) return;
- if (obj->cur.cache.clip.a == 0 &&
- obj->cur.render_op == EVAS_RENDER_BLEND) return;
- }
- if (obj->func->is_visible && !obj->func->is_visible(obj)) return;
-
- if (!obj->pre_render_done)
- obj->func->render_pre(obj);
- ctx = e->engine.func->context_new(output);
- if (obj->smart.smart)
- {
- EINA_INLIST_FOREACH(evas_object_smart_members_get_direct(obj), obj2){
- _proxy_subrender_recurse(obj2, clip, output, surface, ctx, x,y);
+_proxy_subrender_recurse(Evas_Object *obj, Evas_Object *clip, void *output, void *surface, void *ctx, int x, int y)
+{
+ Evas_Object *obj2;
+ Evas *e = obj->layer->evas;
+
+ if (obj->clip.clipees) return;
+ /* evas_object_is_visible, inline and tweaked to handle it's clip hidden*/
+ if (!obj->cur.visible) return;
+ if ((!clip) || (clip != obj->cur.clipper))
+ {
+ if (!obj->cur.cache.clip.visible) return;
+ if ((obj->cur.cache.clip.a == 0) &&
+ (obj->cur.render_op == EVAS_RENDER_BLEND)) return;
+ }
+ if ((obj->func->is_visible) && (!obj->func->is_visible(obj))) return;
+
+ if (!obj->pre_render_done)
+ obj->func->render_pre(obj);
+ ctx = e->engine.func->context_new(output);
+ if (obj->smart.smart)
+ {
+ EINA_INLIST_FOREACH(evas_object_smart_members_get_direct(obj), obj2)
+ {
+ _proxy_subrender_recurse(obj2, clip, output, surface, ctx, x, y);
}
- }
- else
- {
- obj->func->render(obj, output, ctx, surface,x,y);
- }
- e->engine.func->context_free(output, ctx);
+ }
+ else
+ {
+ obj->func->render(obj, output, ctx, surface, x, y);
+ }
+ e->engine.func->context_free(output, ctx);
}
-
-
/**
* Render the source object when a proxy is set.
*
{
void *ctx;
Evas_Object *obj2, *clip;
- int w,h;
+ int w, h;
if (!source) return;
source->proxy.redraw = EINA_FALSE;
/* We need to redraw surface then */
- if (source->proxy.surface && (source->proxy.w != w || source->proxy.h != h))
+ if ((source->proxy.surface) &&
+ ((source->proxy.w != w) || (source->proxy.h != h)))
{
e->engine.func->image_map_surface_free(e->engine.data.output,
source->proxy.surface);
source->proxy.surface = NULL;
}
-
+
/* FIXME: Hardcoded alpha 'on' */
/* FIXME (cont): Should see if the object has alpha */
if (!source->proxy.surface)
{
- source->proxy.surface = e->engine.func->image_map_surface_new(
- e->engine.data.output, w, h, 1);
+ source->proxy.surface = e->engine.func->image_map_surface_new
+ (e->engine.data.output, w, h, 1);
source->proxy.w = w;
source->proxy.h = h;
}
-
+
ctx = e->engine.func->context_new(e->engine.data.output);
e->engine.func->context_color_set(e->engine.data.output, ctx, 0, 0, 0, 0);
e->engine.func->context_render_op_set(e->engine.data.output, ctx, EVAS_RENDER_COPY);
e->engine.func->rectangle_draw(e->engine.data.output, ctx,
source->proxy.surface, 0, 0, w, h);
e->engine.func->context_free(e->engine.data.output, ctx);
-
+
ctx = e->engine.func->context_new(e->engine.data.output);
if (source->smart.smart)
{
clip = evas_object_smart_clipped_clipper_get(source);
- EINA_INLIST_FOREACH(evas_object_smart_members_get_direct(source), obj2){
+ EINA_INLIST_FOREACH(evas_object_smart_members_get_direct(source), obj2)
+ {
_proxy_subrender_recurse(obj2, clip, e->engine.data.output,
source->proxy.surface,
ctx,
-source->cur.geometry.x,
-source->cur.geometry.y);
- }
+ }
}
else
{
if (!source->pre_render_done)
source->func->render_pre(source);
source->func->render(source, e->engine.data.output, ctx,
- source->proxy.surface,
- -source->cur.geometry.x,
- -source->cur.geometry.y);
+ source->proxy.surface,
+ -source->cur.geometry.x,
+ -source->cur.geometry.y);
}
-
+
e->engine.func->context_free(e->engine.data.output, ctx);
- source->proxy.surface = e->engine.func->image_dirty_region(
- e->engine.data.output, source->proxy.surface, 0,0,w,h);
-
+ source->proxy.surface = e->engine.func->image_dirty_region
+ (e->engine.data.output, source->proxy.surface, 0, 0, w, h);
}
/*
}
}
else
- {
- obj->func->render(obj, output, ctx, surface,x,y);
- }
+ obj->func->render(obj, output, ctx, surface, x ,y);
e->engine.func->context_free(output, ctx);
}
Evas_Filter_Info *info;
void *surface;
Eina_Bool alpha;
-
+
info = obj->filter;
if (info->mode == EVAS_FILTER_MODE_BELOW)
}
/* Certain filters may make alpha images anyway */
- if (alpha == EINA_FALSE)
- {
- alpha = evas_filter_always_alpha(info);
- }
+ if (alpha == EINA_FALSE) alpha = evas_filter_always_alpha(info);
surface = e->engine.func->image_map_surface_new(e->engine.data.output, w, h,
alpha);
evas_object_image_unload(Evas_Object *obj, Eina_Bool dirty)
{
Evas_Object_Image *o;
-
+
o = (Evas_Object_Image *)(obj->object_data);
-
+
if ((!o->cur.file) ||
(o->pixels_checked_out > 0)) return;
if (dirty)
{
if (o->engine_data)
- o->engine_data = obj->layer->evas->engine.func->image_dirty_region
+ o->engine_data = obj->layer->evas->engine.func->image_dirty_region
(obj->layer->evas->engine.data.output,
o->engine_data,
0, 0,
p = obj->cur.map->points;
p_end = p + obj->cur.map->count;
pt = pts;
-
+
pts[0].px = obj->cur.map->persp.px << FP;
pts[0].py = obj->cur.map->persp.py << FP;
pts[0].foc = obj->cur.map->persp.foc << FP;