media: coda: disable BWB only while decoding on CODA 960
authorPhilipp Zabel <p.zabel@pengutronix.de>
Wed, 19 Jul 2017 10:06:12 +0000 (06:06 -0400)
committerMauro Carvalho Chehab <mchehab@s-opensource.com>
Wed, 26 Jul 2017 17:32:11 +0000 (13:32 -0400)
Disabling the BWB works around hangups observed while decoding. Since no
issues have been observed while encoding, and disabling BWB also reduces
encoding performance, reenable it for encoding.

Fixes: 89ed025d5c53 ("[media] coda: disable BWB for all codecs on CODA 960")

Reported-by: Ian Arkver <ian.arkver.dev@gmail.com>
Signed-off-by: Philipp Zabel <p.zabel@pengutronix.de>
Tested-by: Ian Arkver <ian.arkver.dev@gmail.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@s-opensource.com>
drivers/media/platform/coda/coda-common.c

index 3992ef2..dcb3419 100644 (file)
@@ -73,7 +73,7 @@ MODULE_PARM_DESC(disable_vdoa, "Disable Video Data Order Adapter tiled to raster
 
 static int enable_bwb = 0;
 module_param(enable_bwb, int, 0644);
-MODULE_PARM_DESC(enable_bwb, "Enable BWB unit, may crash on certain streams");
+MODULE_PARM_DESC(enable_bwb, "Enable BWB unit for decoding, may crash on certain streams");
 
 void coda_write(struct coda_dev *dev, u32 data, u32 reg)
 {
@@ -1988,7 +1988,13 @@ static int coda_open(struct file *file)
        ctx->idx = idx;
        switch (dev->devtype->product) {
        case CODA_960:
-               if (enable_bwb)
+               /*
+                * Enabling the BWB when decoding can hang the firmware with
+                * certain streams. The issue was tracked as ENGR00293425 by
+                * Freescale. As a workaround, disable BWB for all decoders.
+                * The enable_bwb module parameter allows to override this.
+                */
+               if (enable_bwb || ctx->inst_type == CODA_INST_ENCODER)
                        ctx->frame_mem_ctrl = CODA9_FRAME_ENABLE_BWB;
                /* fallthrough */
        case CODA_7541:
@@ -2192,7 +2198,8 @@ static int coda_hw_init(struct coda_dev *dev)
                           CODA_REG_BIT_STREAM_CTRL);
        }
        if (dev->devtype->product == CODA_960)
-               coda_write(dev, 1 << 12, CODA_REG_BIT_FRAME_MEM_CTRL);
+               coda_write(dev, CODA9_FRAME_ENABLE_BWB,
+                               CODA_REG_BIT_FRAME_MEM_CTRL);
        else
                coda_write(dev, 0, CODA_REG_BIT_FRAME_MEM_CTRL);