{
int i;
- for (i = 0; i < ses->se_fchannel.maxreqs; i++)
+ for (i = 0; i < ses->se_fchannel.maxreqs; i++) {
+ free_svc_cred(&ses->se_slots[i]->sl_cred);
kfree(ses->se_slots[i]);
+ }
}
/*
slot->sl_flags |= NFSD4_SLOT_INITIALIZED;
slot->sl_opcnt = resp->opcnt;
slot->sl_status = resp->cstate.status;
+ free_svc_cred(&slot->sl_cred);
+ copy_cred(&slot->sl_cred, &resp->rqstp->rq_cred);
if (!nfsd4_cache_this(resp)) {
slot->sl_flags &= ~NFSD4_SLOT_CACHED;
return xb->len > session->se_fchannel.maxreq_sz;
}
+static bool replay_matches_cache(struct svc_rqst *rqstp,
+ struct nfsd4_sequence *seq, struct nfsd4_slot *slot)
+{
+ struct nfsd4_compoundargs *argp = rqstp->rq_argp;
+
+ if ((bool)(slot->sl_flags & NFSD4_SLOT_CACHETHIS) !=
+ (bool)seq->cachethis)
+ return false;
+ /*
+ * If there's an error than the reply can have fewer ops than
+ * the call. But if we cached a reply with *more* ops than the
+ * call you're sending us now, then this new call is clearly not
+ * really a replay of the old one:
+ */
+ if (slot->sl_opcnt < argp->opcnt)
+ return false;
+ /* This is the only check explicitly called by spec: */
+ if (!same_creds(&rqstp->rq_cred, &slot->sl_cred))
+ return false;
+ /*
+ * There may be more comparisons we could actually do, but the
+ * spec doesn't require us to catch every case where the calls
+ * don't match (that would require caching the call as well as
+ * the reply), so we don't bother.
+ */
+ return true;
+}
+
__be32
nfsd4_sequence(struct svc_rqst *rqstp,
struct nfsd4_compound_state *cstate,
status = nfserr_seq_misordered;
if (!(slot->sl_flags & NFSD4_SLOT_INITIALIZED))
goto out_put_session;
+ status = nfserr_seq_false_retry;
+ if (!replay_matches_cache(rqstp, seq, slot))
+ goto out_put_session;
cstate->slot = slot;
cstate->session = session;
cstate->clp = clp;