Change VectorAnimationThread's thread name as VectorManagerThread 61/319061/1
authorEunki Hong <eunkiki.hong@samsung.com>
Tue, 4 Feb 2025 01:46:55 +0000 (10:46 +0900)
committerEunki Hong <eunkiki.hong@samsung.com>
Tue, 4 Feb 2025 01:46:55 +0000 (10:46 +0900)
Since kernel log only print prefix of thread name only 15 characters,
We cannot check whether the problem comes from "VectorAnimationTask" or "VectorAnimationThread".
(The 15 prefix characters are both "VectorAnimation")

To avoid this case, let we change the name of VectorAnimationThread's thread name as
VectorManagerThread.

Change-Id: Ia09e1c974ad2645f7f7f16b3f62d0bcac7bcde35
Signed-off-by: Eunki Hong <eunkiki.hong@samsung.com>
dali-toolkit/internal/visuals/animated-vector-image/vector-animation-thread.cpp

index 640d6e1c6ea958174fb834a9aaeed841d4e0801a..91a102ebbab2e3985a49f6053ef7ceee62435d02 100644 (file)
@@ -230,7 +230,7 @@ void VectorAnimationThread::Finalize()
 /// VectorAnimationThread called
 void VectorAnimationThread::Run()
 {
-  SetThreadName("VectorAnimationThread");
+  SetThreadName("VectorManagerThread");
   mLogFactory.InstallLogFunction();
   mTraceFactory.InstallTraceFunction();