mesa: Fix display lists for draw_elements_base_vertex with draw_instanced.
authorEric Anholt <eric@anholt.net>
Tue, 28 Feb 2012 21:33:52 +0000 (13:33 -0800)
committerKenneth Graunke <kenneth@whitecape.org>
Wed, 29 Feb 2012 21:21:12 +0000 (13:21 -0800)
Fixes piglit GL_ARB_draw_elements_base_vertex/dlist-arb_draw_instanced

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/main/dlist.c

index 0eefd40..3db7beb 100644 (file)
@@ -1324,6 +1324,19 @@ save_DrawElementsInstancedARB(GLenum mode,
               "glDrawElementsInstanced() during display list compile");
 }
 
+static void GLAPIENTRY
+save_DrawElementsInstancedBaseVertexARB(GLenum mode,
+                                       GLsizei count,
+                                       GLenum type,
+                                       const GLvoid *indices,
+                                       GLsizei primcount,
+                                       GLint basevertex)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   _mesa_error(ctx, GL_INVALID_OPERATION,
+              "glDrawElementsInstancedBaseVertex() during display list compile");
+}
+
 static void invalidate_saved_current_state( struct gl_context *ctx )
 {
    GLint i;
@@ -9696,8 +9709,6 @@ exec_MultiModeDrawElementsIBM(const GLenum * mode,
                                   modestride));
 }
 
-
-
 /**
  * Setup the given dispatch table to point to Mesa's display list
  * building functions.
@@ -10779,6 +10790,9 @@ _mesa_save_vtxfmt_init(GLvertexformat * vfmt)
    vfmt->DrawArraysInstanced = save_DrawArraysInstancedARB;
    vfmt->DrawElementsInstanced = save_DrawElementsInstancedARB;
 
+   /* GL_ARB_draw_elements_base_vertex */
+   vfmt->DrawElementsInstancedBaseVertex = save_DrawElementsInstancedBaseVertexARB;
+
    /* The driver is required to implement these as
     * 1) They can probably do a better job.
     * 2) A lot of new mechanisms would have to be added to this module