gst_gl_platform_to_string
gst_gl_platform_from_string
gst_gl_check_extension
+GST_GL_API_GLES1_NAME
+GST_GL_API_GLES2_NAME
+GST_GL_API_OPENGL3_NAME
+GST_GL_API_OPENGL_NAME
<SUBSECTION Private>
GST_GL_CHECK_GL_VERSION
GSTGLAPI
GstGLBufferPoolClass
gst_gl_buffer_pool_new
<SUBSECTION Standard>
+gst_gl_buffer_pool_replace_last_buffer
GstGLBufferPoolPrivate
GST_GL_BUFFER_POOL
GST_GL_BUFFER_POOL_CAST
GstGLContextThreadFunc
GstGLContext
gst_gl_context_new
+gst_gl_context_new_wrapped
gst_gl_context_create
gst_gl_context_activate
gst_gl_context_default_get_proc_address
gst_gl_context_get_gl_platform
gst_gl_context_check_feature
gst_gl_context_check_gl_version
+gst_gl_context_get_gl_version
<SUBSECTION Standard>
GST_GL_CONTEXT
GST_GL_IS_CONTEXT
<SECTION>
<FILE>gstgldisplay</FILE>
<TITLE>GstGLDisplay</TITLE>
+GST_GL_DISPLAY_CONTEXT_TYPE
GstGLDisplayType
GstGLDisplay
gst_gl_display_new
gst_gl_memory_copy_into_texture
gst_gl_memory_setup_buffer
gst_gl_memory_setup_wrapped
+gst_gl_texture_type_from_format
gst_is_gl_memory
<SUBSECTION Standard>
GST_GL_ALLOCATOR
gst_gl_shader_is_compiled
gst_gl_shader_compile
gst_gl_shader_compile_and_check
+gst_gl_shader_compile_all_with_attribs_and_check
+gst_gl_shader_compile_with_default_f_and_check
+gst_gl_shader_compile_with_default_v_and_check
+gst_gl_shader_compile_with_default_vf_and_check
gst_gl_shader_release
gst_gl_shader_use
gst_gl_shader_set_uniform_1i
gst_gl_context_set_error
gst_gl_context_get_error
gst_gl_context_clear_shader
+gst_gl_generate_texture_full
</SECTION>
<SECTION>