{
}
+static void noop_set_shader_buffers(struct pipe_context *ctx,
+ enum pipe_shader_type shader,
+ unsigned start_slot, unsigned count,
+ const struct pipe_shader_buffer *buffers,
+ unsigned writable_bitmask)
+{
+}
+
+static void noop_set_shader_images(struct pipe_context *ctx,
+ enum pipe_shader_type shader,
+ unsigned start_slot, unsigned count,
+ unsigned unbind_num_trailing_slots,
+ const struct pipe_image_view *images)
+{
+}
+
void noop_init_state_functions(struct pipe_context *ctx);
void noop_init_state_functions(struct pipe_context *ctx)
ctx->set_constant_buffer = noop_set_constant_buffer;
ctx->set_inlinable_constants = noop_set_inlinable_constants;
ctx->set_sampler_views = noop_set_sampler_views;
+ ctx->set_shader_buffers = noop_set_shader_buffers;
+ ctx->set_shader_images = noop_set_shader_images;
ctx->set_framebuffer_state = noop_set_framebuffer_state;
ctx->set_polygon_stipple = noop_set_polygon_stipple;
ctx->set_sample_mask = noop_set_sample_mask;