* @short_description: An actor that displays a scaled clone of another
* actor.
*
- * #ClutterActorClone is a #ClutterActor which draws with the paint
+ * #ClutterClone is a #ClutterActor which draws with the paint
* function of another actor, scaled to fit its own allocation.
*/
#ifdef HAVE_CONFIG_H
#include "cogl/cogl.h"
-G_DEFINE_TYPE (ClutterActorClone, clutter_actor_clone, CLUTTER_TYPE_ACTOR);
+G_DEFINE_TYPE (ClutterClone, clutter_clone, CLUTTER_TYPE_ACTOR);
enum
{
PROP_0,
- PROP_CLONE_SOURCE
+ PROP_SOURCE
};
-#define CLUTTER_ACTOR_CLONE_GET_PRIVATE(obj) \
- (G_TYPE_INSTANCE_GET_PRIVATE ((obj), \
- CLUTTER_TYPE_ACTOR_CLONE, \
- ClutterActorClonePrivate))
+#define CLUTTER_CLONE_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_CLONE, ClutterClonePrivate))
-struct _ClutterActorClonePrivate
+struct _ClutterClonePrivate
{
- ClutterActor *clone_source;
+ ClutterActor *clone_source;
};
static void
-clutter_actor_clone_get_preferred_width (ClutterActor *self,
- ClutterUnit for_height,
- ClutterUnit *min_width_p,
- ClutterUnit *natural_width_p)
+clutter_clone_get_preferred_width (ClutterActor *self,
+ ClutterUnit for_height,
+ ClutterUnit *min_width_p,
+ ClutterUnit *natural_width_p)
{
- ClutterActorClonePrivate *priv = CLUTTER_ACTOR_CLONE (self)->priv;
- ClutterActor *clone_source = priv->clone_source;
+ ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv;
+ ClutterActor *clone_source = priv->clone_source;
- clutter_actor_get_preferred_width (clone_source,
- for_height,
- min_width_p,
- natural_width_p);
+ if (G_UNLIKELY (clone_source == NULL))
+ {
+ if (min_width_p)
+ *min_width_p = 0;
+
+ if (natural_width_p)
+ *natural_width_p = 0;
+ }
+ else
+ clutter_actor_get_preferred_width (clone_source,
+ for_height,
+ min_width_p,
+ natural_width_p);
}
static void
-clutter_actor_clone_get_preferred_height (ClutterActor *self,
- ClutterUnit for_width,
- ClutterUnit *min_height_p,
- ClutterUnit *natural_height_p)
+clutter_clone_get_preferred_height (ClutterActor *self,
+ ClutterUnit for_width,
+ ClutterUnit *min_height_p,
+ ClutterUnit *natural_height_p)
{
- ClutterActorClonePrivate *priv = CLUTTER_ACTOR_CLONE (self)->priv;
- ClutterActor *clone_source = priv->clone_source;
+ ClutterClonePrivate *priv = CLUTTER_CLONE (self)->priv;
+ ClutterActor *clone_source = priv->clone_source;
+
+ if (G_UNLIKELY (clone_source == NULL))
+ {
+ if (min_height_p)
+ *min_height_p = 0;
- clutter_actor_get_preferred_height (clone_source,
- for_width,
- min_height_p,
- natural_height_p);
+ if (natural_height_p)
+ *natural_height_p = 0;
+ }
+ else
+ clutter_actor_get_preferred_height (clone_source,
+ for_width,
+ min_height_p,
+ natural_height_p);
}
static void
-clutter_actor_clone_paint (ClutterActor *self)
+clutter_clone_paint (ClutterActor *self)
{
- ClutterActorClone *clone = CLUTTER_ACTOR_CLONE (self);
- ClutterActorClonePrivate *priv = clone->priv;
- ClutterGeometry geom;
- ClutterGeometry clone_source_geom;
- float x_scale;
- float y_scale;
+ ClutterClone *clone = CLUTTER_CLONE (self);
+ ClutterClonePrivate *priv = clone->priv;
+ ClutterGeometry geom;
+ ClutterGeometry clone_source_geom;
+ gfloat x_scale, y_scale;
+
+ if (G_UNLIKELY (priv->clone_source == NULL))
+ return;
CLUTTER_NOTE (PAINT,
"painting clone actor '%s'",
/* We need to scale what the clone-source actor paints to fill our own
* allocation... */
- x_scale = (float)geom.width / clone_source_geom.width;
- y_scale = (float)geom.height / clone_source_geom.height;
+ x_scale = (gfloat) geom.width / clone_source_geom.width;
+ y_scale = (gfloat) geom.height / clone_source_geom.height;
- cogl_scale (COGL_FIXED_FROM_FLOAT (x_scale), COGL_FIXED_FROM_FLOAT (y_scale));
+ cogl_scale (COGL_FIXED_FROM_FLOAT (x_scale),
+ COGL_FIXED_FROM_FLOAT (y_scale));
/* The final bits of magic:
* - We need to make sure that when the clone-source actor's paint method
}
static void
-clutter_actor_clone_set_property (GObject *object,
- guint prop_id,
- const GValue *value,
- GParamSpec *pspec)
+clutter_clone_set_property (GObject *gobject,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
{
- ClutterActorClone *clone = CLUTTER_ACTOR_CLONE(object);
+ ClutterClone *clone = CLUTTER_CLONE (gobject);
switch (prop_id)
{
- case PROP_CLONE_SOURCE:
- clone->priv->clone_source = g_value_get_object (value);
+ case PROP_SOURCE:
+ clutter_clone_set_source (clone, g_value_get_object (value));
break;
+
default:
- G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
-clutter_actor_clone_get_property (GObject *object,
- guint prop_id,
- GValue *value,
- GParamSpec *pspec)
+clutter_clone_get_property (GObject *gobject,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
{
- ClutterActorClonePrivate *priv = CLUTTER_ACTOR_CLONE(object)->priv;
+ ClutterClonePrivate *priv = CLUTTER_CLONE (gobject)->priv;
switch (prop_id)
{
- case PROP_CLONE_SOURCE:
+ case PROP_SOURCE:
g_value_set_object (value, priv->clone_source);
break;
+
default:
- G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
-clutter_actor_clone_finalize (GObject *object)
+clutter_clone_dispose (GObject *gobject)
{
- G_OBJECT_CLASS (clutter_actor_clone_parent_class)->finalize (object);
-}
+ ClutterClonePrivate *priv = CLUTTER_CLONE (gobject)->priv;
-static void
-clutter_actor_clone_dispose (GObject *object)
-{
- G_OBJECT_CLASS (clutter_actor_clone_parent_class)->dispose (object);
+ if (priv->clone_source)
+ {
+ g_object_unref (priv->clone_source);
+ priv->clone_source = NULL;
+ }
+
+ G_OBJECT_CLASS (clutter_clone_parent_class)->dispose (gobject);
}
static void
-clutter_actor_clone_class_init (ClutterActorCloneClass *klass)
+clutter_clone_class_init (ClutterCloneClass *klass)
{
- GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
+ GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
+ GParamSpec *pspec = NULL;
+
+ g_type_class_add_private (gobject_class, sizeof (ClutterClonePrivate));
- actor_class->paint = clutter_actor_clone_paint;
- actor_class->get_preferred_width =
- clutter_actor_clone_get_preferred_width;
- actor_class->get_preferred_height =
- clutter_actor_clone_get_preferred_height;
+ actor_class->paint = clutter_clone_paint;
+ actor_class->get_preferred_width = clutter_clone_get_preferred_width;
+ actor_class->get_preferred_height = clutter_clone_get_preferred_height;
- gobject_class->finalize = clutter_actor_clone_finalize;
- gobject_class->dispose = clutter_actor_clone_dispose;
- gobject_class->set_property = clutter_actor_clone_set_property;
- gobject_class->get_property = clutter_actor_clone_get_property;
+ gobject_class->dispose = clutter_clone_dispose;
+ gobject_class->set_property = clutter_clone_set_property;
+ gobject_class->get_property = clutter_clone_get_property;
/**
- * ClutterActorClone:clone-source
+ * ClutterClone:source:
*
- * This specifies the source actor being cloned
+ * This property specifies the source actor being cloned.
*
* Since: 1.0
*/
- g_object_class_install_property
- (gobject_class,
- PROP_CLONE_SOURCE,
- g_param_spec_object ("clone-source",
- "Clone Source",
- "Specifies the actor to be cloned",
- CLUTTER_TYPE_ACTOR,
- G_PARAM_CONSTRUCT_ONLY
- |G_PARAM_WRITABLE
- |G_PARAM_READABLE));
-
- g_type_class_add_private (gobject_class, sizeof (ClutterActorClonePrivate));
+ pspec = g_param_spec_object ("source",
+ "Source",
+ "Specifies the actor to be cloned",
+ CLUTTER_TYPE_ACTOR,
+ G_PARAM_CONSTRUCT_ONLY |
+ CLUTTER_PARAM_READWRITE);
+ g_object_class_install_property (gobject_class, PROP_SOURCE, pspec);
}
static void
-clutter_actor_clone_init (ClutterActorClone *self)
+clutter_clone_init (ClutterClone *self)
{
- ClutterActorClonePrivate *priv;
+ ClutterClonePrivate *priv;
- self->priv = priv = CLUTTER_ACTOR_CLONE_GET_PRIVATE (self);
+ self->priv = priv = CLUTTER_CLONE_GET_PRIVATE (self);
priv->clone_source = NULL;
}
/**
- * clutter_actor_clone_new:
+ * clutter_clone_new:
+ * @source: a #ClutterActor, or %NULL
*
- * Creates a new #ClutterActor which clones clone_source.
+ * Creates a new #ClutterActor which clones @source/
*
- * Return value: a new #ClutterActor
+ * Return value: the newly created #ClutterClone
*
* Since: 1.0
*/
ClutterActor *
-clutter_actor_clone_new (ClutterActor *clone_source)
+clutter_clone_new (ClutterActor *source)
{
- return g_object_new (CLUTTER_TYPE_ACTOR_CLONE,
- "clone-source", clone_source,
- NULL);
+ return g_object_new (CLUTTER_TYPE_CLONE, "source", source, NULL);
}
/**
- * clutter_actor_clone_get_clone_source:
- *
- * @clone: a #ClutterActorClone
- *
- * Retrieves the source #ClutterActor being clone by @clone
+ * clutter_clone_set_source:
+ * @clone: a #ClutterClone
+ * @source: a #ClutterActor, or %NULL
*
- * Return value: the actor source for the clone
+ * Sets @source as the source actor to be cloned by @clone.
*
* Since: 1.0
*/
-ClutterActor *
-clutter_actor_clone_get_clone_source (ClutterActorClone *clone)
+void
+clutter_clone_set_source (ClutterClone *clone,
+ ClutterActor *source)
{
- ClutterActorClonePrivate *priv;
+ ClutterClonePrivate *priv;
- g_return_val_if_fail (CLUTTER_IS_ACTOR_CLONE (clone), NULL);
+ g_return_if_fail (CLUTTER_IS_CLONE (clone));
+ g_return_if_fail (source == NULL || CLUTTER_IS_ACTOR (source));
priv = clone->priv;
- return priv->clone_source;
+ if (priv->clone_source)
+ {
+ g_object_unref (priv->clone_source);
+ priv->clone_source = NULL;
+ }
+
+ if (source)
+ priv->clone_source = g_object_ref (source);
+
+ g_object_notify (G_OBJECT (clone), "source");
+
+ clutter_actor_queue_relayout (CLUTTER_ACTOR (clone));
}
+/**
+ * clutter_clone_get_source:
+ * @clone: a #ClutterClone
+ *
+ * Retrieves the source #ClutterActor being cloned by @clone
+ *
+ * Return value: the actor source for the clone
+ *
+ * Since: 1.0
+ */
+ClutterActor *
+clutter_clone_get_clone_source (ClutterClone *clone)
+{
+ g_return_val_if_fail (CLUTTER_IS_CLONE (clone), NULL);
+
+ return clone->priv->clone_source;
+}
#error "Only <clutter/clutter.h> can be included directly."
#endif
-#ifndef __CLUTTER_ACTOR_CLONE_H__
-#define __CLUTTER_ACTOR_CLONE_H__
+#ifndef __CLUTTER_CLONE_H__
+#define __CLUTTER_CLONE_H__
-#include <glib-object.h>
#include <clutter/clutter-actor.h>
-#include <clutter/clutter-color.h>
G_BEGIN_DECLS
-#define CLUTTER_TYPE_ACTOR_CLONE (clutter_actor_clone_get_type())
-#define CLUTTER_ACTOR_CLONE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR_CLONE, ClutterActorClone))
-#define CLUTTER_ACTOR_CLONE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTOR_CLONE, ClutterActorCloneClass))
-#define CLUTTER_IS_ACTOR_CLONE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR_CLONE))
-#define CLUTTER_IS_ACTOR_CLONE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTOR_CLONE))
-#define CLUTTER_ACTOR_CLONE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTOR_CLONE, ClutterActorCloneClass))
+#define CLUTTER_TYPE_CLONE (clutter_clone_get_type())
+#define CLUTTER_CLONE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CLONE, ClutterClone))
+#define CLUTTER_CLONE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_CLONE, ClutterCloneClass))
+#define CLUTTER_IS_CLONE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CLONE))
+#define CLUTTER_IS_CLONE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_CLONE))
+#define CLUTTER_CLONE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_CLONE, ClutterCloneClass))
-typedef struct _ClutterActorClone ClutterActorClone;
-typedef struct _ClutterActorCloneClass ClutterActorCloneClass;
-typedef struct _ClutterActorClonePrivate ClutterActorClonePrivate;
+typedef struct _ClutterClone ClutterClone;
+typedef struct _ClutterCloneClass ClutterCloneClass;
+typedef struct _ClutterClonePrivate ClutterClonePrivate;
-struct _ClutterActorClone
+struct _ClutterClone
{
/*< private >*/
- ClutterActor parent;
+ ClutterActor parent_instance;
- ClutterActorClonePrivate *priv;
+ ClutterClonePrivate *priv;
};
-struct _ClutterActorCloneClass
+struct _ClutterCloneClass
{
/*< private >*/
ClutterActorClass parent_class;
void (*_clutter_actor_clone4) (void);
};
-GType clutter_actor_clone_get_type (void) G_GNUC_CONST;
+GType clutter_clone_get_type (void) G_GNUC_CONST;
-ClutterActor *clutter_actor_clone_new (ClutterActor *clone_source);
-
-ClutterActor *clutter_actor_clone_get_clone_source (ClutterActorClone *clone);
+ClutterActor *clutter_clone_new (ClutterActor *source);
+void clutter_clone_set_source (ClutterClone *clone,
+ ClutterActor *source);
+ClutterActor *clutter_clone_get_source (ClutterClone *clone);
G_END_DECLS
-#endif /* __CLUTTER_ACTOR_CLONE_H__ */
+#endif /* __CLUTTER_CLONE_H__ */