for (int i = 0; i < 10; ++i) {
auto hline = tvg::Shape::gen();
hline->moveTo(50, 550 + (25 * i));
- hline->lineTo(400, 550 + (25 * i));
+ hline->lineTo(300, 550 + (25 * i));
hline->stroke(255, 255, 255, 255); //color: r, g, b, a
hline->stroke(i + 1); //stroke width
hline->stroke(tvg::StrokeCap::Round); //default is Square
if (canvas->push(move(hline)) != tvg::Result::Success) return;
auto vline = tvg::Shape::gen();
- vline->moveTo(450 + (33 * i), 550);
- vline->lineTo(450 + (33 * i), 780);
+ vline->moveTo(500 + (25 * i), 550);
+ vline->lineTo(500 + (25 * i), 780);
vline->stroke(255, 255, 255, 255); //color: r, g, b, a
vline->stroke(i + 1); //stroke width
vline->stroke(tvg::StrokeCap::Round); //default is Square
//Stroke cap test
auto line1 = tvg::Shape::gen();
- line1->moveTo(320, 580);
- line1->lineTo(490, 580);
+ line1->moveTo(360, 580);
+ line1->lineTo(450, 580);
line1->stroke(255, 255, 255, 255); //color: r, g, b, a
line1->stroke(15);
line1->stroke(tvg::StrokeCap::Round);