static inline bool
should_skip_nir(const char *name)
{
- const char *list = get_once(getenv("NIR_SKIP"));
+ static const char *list = NULL;
+ if (!list) {
+ /* Comma separated list of names to skip. */
+ list = getenv("NIR_SKIP");
+ if (!list)
+ list = "";
+ }
- if (!list || !list[0])
+ if (!list[0])
return false;
return comma_separated_list_contains(list, name);
static inline bool
should_clone_nir(void)
{
- return get_once(env_var_as_boolean("NIR_TEST_CLONE", false));
+ static int should_clone = -1;
+ if (should_clone < 0)
+ should_clone = env_var_as_boolean("NIR_TEST_CLONE", false);
+
+ return should_clone;
}
static inline bool
should_serialize_deserialize_nir(void)
{
- return get_once(env_var_as_boolean("NIR_TEST_SERIALIZE", false));
+ static int test_serialize = -1;
+ if (test_serialize < 0)
+ test_serialize = env_var_as_boolean("NIR_TEST_SERIALIZE", false);
+
+ return test_serialize;
}
static inline bool
should_print_nir(nir_shader *shader)
{
- int should_print = get_once(env_var_as_unsigned("NIR_PRINT", 0));
+ static int should_print = -1;
+ if (should_print < 0)
+ should_print = env_var_as_unsigned("NIR_PRINT", 0);
if (should_print == 1)
return !shader->info.internal;
validate_assert(state, state->ssa_srcs->entries == 0);
_mesa_set_clear(state->ssa_srcs, NULL);
- if (get_once(env_var_as_boolean("NIR_VALIDATE_SSA_DOMINANCE", false)))
+ static int validate_dominance = -1;
+ if (validate_dominance < 0) {
+ validate_dominance =
+ env_var_as_boolean("NIR_VALIDATE_SSA_DOMINANCE", false);
+ }
+ if (validate_dominance)
validate_ssa_dominance(impl, state);
}
void
nir_validate_shader(nir_shader *shader, const char *when)
{
- if (!get_once(env_var_as_boolean("NIR_VALIDATE", true)))
+ static int should_validate = -1;
+ if (should_validate < 0)
+ should_validate = env_var_as_boolean("NIR_VALIDATE", true);
+ if (!should_validate)
return;
validate_state state;