added GL_TABLE_TOO_LARGE to gl_error()
authorBrian Paul <brian.paul@tungstengraphics.com>
Thu, 29 Jun 2000 18:55:52 +0000 (18:55 +0000)
committerBrian Paul <brian.paul@tungstengraphics.com>
Thu, 29 Jun 2000 18:55:52 +0000 (18:55 +0000)
src/mesa/main/context.c

index 0c76867..50ccb8c 100644 (file)
@@ -1,4 +1,4 @@
-/* $Id: context.c,v 1.75 2000/06/28 04:20:21 brianp Exp $ */
+/* $Id: context.c,v 1.76 2000/06/29 18:55:52 brianp Exp $ */
 
 /*
  * Mesa 3-D graphics library
@@ -1964,6 +1964,9 @@ void gl_error( GLcontext *ctx, GLenum error, const char *s )
         case GL_OUT_OF_MEMORY:
            strcpy( errstr, "GL_OUT_OF_MEMORY" );
            break;
+         case GL_TABLE_TOO_LARGE:
+            strcpy( errstr, "GL_TABLE_TOO_LARGE" );
+            break;
         default:
            strcpy( errstr, "unknown" );
            break;