}
static void
-evdev_process_touch_button(struct evdev_device *device, int time, int value)
+evdev_process_touch_button(struct evdev_device *device,
+ uint64_t time, int value)
{
if (device->pending_event != EVDEV_NONE &&
device->pending_event != EVDEV_ABSOLUTE_MOTION)
}
static inline void
-evdev_process_key(struct evdev_device *device, struct input_event *e, int time)
+evdev_process_key(struct evdev_device *device,
+ struct input_event *e, uint64_t time)
{
/* ignore kernel key repeat */
if (e->value == 2)