elementary: example showing Evas_3D with elementary widgets and testing some of its...
authorOleksandr Shcherbina <o.shcherbina@samsung.com>
Tue, 17 Feb 2015 11:51:14 +0000 (12:51 +0100)
committerCedric BAIL <cedric@osg.samsung.com>
Tue, 17 Feb 2015 14:26:54 +0000 (15:26 +0100)
Summary:
This small application for quick testing main features and changes in Evas 3D.
Main features: effects shadow, fog, measuring fps, load 3D model, panel for change
sets light and camera.

Reviewers: Hermet, raster, cedric

Differential Revision: https://phab.enlightenment.org/D1953

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
14 files changed:
configure.ac
src/examples/Makefile.am
src/examples/perfomance/HowTo [new file with mode: 0644]
src/examples/perfomance/Makefile.am [new file with mode: 0644]
src/examples/perfomance/Tools.h [new file with mode: 0644]
src/examples/perfomance/backgroung.png [new file with mode: 0644]
src/examples/perfomance/camera_light.c [new file with mode: 0644]
src/examples/perfomance/graphical.c [new file with mode: 0644]
src/examples/perfomance/graphical_struct.h [new file with mode: 0644]
src/examples/perfomance/initial_config.xml [new file with mode: 0644]
src/examples/perfomance/layout.edc [new file with mode: 0644]
src/examples/perfomance/perfomance.c [new file with mode: 0644]
src/examples/perfomance/target_texture.png [new file with mode: 0644]
src/examples/perfomance/tools_private.h [new file with mode: 0644]

index d688119..8c63e11 100644 (file)
@@ -501,6 +501,7 @@ src/modules/test_map/Makefile
 src/edje_externals/Makefile
 src/examples/Makefile
 src/examples/sphere_hunter/Makefile
+src/examples/perfomance/Makefile
 src/tests/Makefile
 src/imported/Makefile
 src/imported/atspi/Makefile
index 3a36f90..0fc5492 100644 (file)
@@ -1,6 +1,7 @@
 MAINTAINERCLEANFILES = Makefile.in
 
 SUBDIRS = sphere_hunter
+SUBDIRS += perfomance
 
 include ../../Makefile_Elm_Helpers.am
 
diff --git a/src/examples/perfomance/HowTo b/src/examples/perfomance/HowTo
new file mode 100644 (file)
index 0000000..8417fa0
--- /dev/null
@@ -0,0 +1,13 @@
+It is application for quick checking changes in Evas 3D.
+
+Dependences (tested on):
+       efl >= 1.13.0   elementary >= 1.13.0
+   xserver-xorg-video-nouveau driver
+   OpenGL rendering acceleration for elemenatry
+Main features:
+       effects shadow, fog, colorpick
+       fps (Be careful, don't use changing speed animation and stop animation during measuring).
+       load 3D models
+       navigation panel (by right click)
+
+Warnings: Until 3D destructor work properly, you can have lags after set a lot of 3D models or spheres with precision >=50
diff --git a/src/examples/perfomance/Makefile.am b/src/examples/perfomance/Makefile.am
new file mode 100644 (file)
index 0000000..2fea32d
--- /dev/null
@@ -0,0 +1,44 @@
+MAINTAINERCLEANFILES = Makefile.in
+
+include ../../../Makefile_Elm_Helpers.am
+
+examplesdir = $(pkgdatadir)/examples/perfomance
+filesdir = $(pkgdatadir)/examples/perfomance
+files_DATA =
+
+AM_CPPFLAGS = \
+-Wno-unused-parameter \
+-I. \
+-I$(top_srcdir)/src/lib \
+-I$(top_builddir)/src/lib \
+-DPACKAGE_DATA_DIR="\"$(pkgdatadir)\"" \
+-DPACKAGE_BIN_DIR=\"$(bindir)\" \
+-DPACKAGE_LIB_DIR=\"$(libdir)\" \
+@ELEMENTARY_CFLAGS@
+
+LDADD = \
+@ELEMENTARY_LIBS@ \
+$(top_builddir)/src/lib/libelementary.la
+
+SRCS = perfomance.c camera_light.c graphical.c
+
+.edc.edj:
+       $(AM_V_EDJ)$(EDJE_CC) $(EDJE_CC_FLAGS) $< $@
+
+if EFL_BUILD_EXAMPLES
+files_DATA += $(SRCS) layout.edc layout.edj
+
+perfomance_SOURCES = \
+       perfomance.c \
+       camera_light.c \
+       graphical.c
+
+clean-local:
+       rm -f *.edj
+
+examples_PROGRAMS = \
+       perfomance
+
+endif
+
+EXTRA_DIST = layout.edc backgroud.png target_texture.png
diff --git a/src/examples/perfomance/Tools.h b/src/examples/perfomance/Tools.h
new file mode 100644 (file)
index 0000000..c3cf8ca
--- /dev/null
@@ -0,0 +1,19 @@
+
+/*initialization navigation panel*/
+Evas_Object *
+init_panel_camera_light(Evas_Object *win, Eo* camera_node, Eo* light_node, double posX, double posY);
+/*free resources*/
+void
+panel_camera_light_fini(Evas_Object *navigation);
+/*initialization graphical objects*/
+Evas_Object *
+init_graphical_window(Evas_Object *image);
+/*Set step of range*/
+Eina_Bool
+panel_camera_coord_step_set(Evas_Object *navigation, int step);
+Eina_Bool
+panel_camera_angle_step_set(Evas_Object *navigation, int step);
+Eina_Bool
+panel_light_coord_step_set(Evas_Object *navigation, int step);
+Eina_Bool
+panel_light_angle_step_set(Evas_Object *navigation, int step);
diff --git a/src/examples/perfomance/backgroung.png b/src/examples/perfomance/backgroung.png
new file mode 100644 (file)
index 0000000..190a74f
Binary files /dev/null and b/src/examples/perfomance/backgroung.png differ
diff --git a/src/examples/perfomance/camera_light.c b/src/examples/perfomance/camera_light.c
new file mode 100644 (file)
index 0000000..06ad690
--- /dev/null
@@ -0,0 +1,351 @@
+#include "tools_private.h"
+
+Eina_Bool _alloc_memory(Axis_Key **ckey, Panel_Struct **pobj, Axis_Key **lkey)
+{
+   *ckey = calloc(1, sizeof(Axis_Key));
+   *pobj = calloc(1, sizeof(Panel_Struct));
+   *lkey = calloc(1, sizeof(Axis_Key));
+
+   if (!(*ckey) || !(*pobj) || !(*lkey))
+     {
+        fprintf(stdout, "Not enough memory - at %s line %d\n", __FILE__, __LINE__);
+        return EINA_FALSE;
+     }
+
+   return EINA_TRUE;
+}
+
+Evas_Object *
+init_panel_camera_light(Evas_Object *win, Eo *camera_node, Eo *light_node, double posX, double posY)
+{
+   Evas_Object *nnavig = NULL, *bx_navigall = NULL;
+   Evas_Object *bx_navigcamup = NULL, *bx_navigcamlow = NULL, *bx_navigligthup = NULL, *bx_navigligthlow = NULL;
+   Evas_Object *spX = NULL, *spY = NULL, *spZ = NULL;
+   Evas_Object *spangle = NULL, *spaX = NULL, *spaY = NULL, *spaZ = NULL;
+   Evas_Object *splX = NULL, *splY = NULL, *splZ = NULL;
+   Evas_Object *splangle = NULL, *splaX = NULL, *splaY = NULL, *splaZ = NULL;
+   Evas_Object *separator = NULL;
+   Axis_Key *camera_xyz = NULL, *light_xyz = NULL;
+   Panel_Struct *pobject = NULL;
+   Evas_Real px = 0, py = 0, pz = 0;
+
+   if (ELM_WIN_UNKNOWN == elm_win_type_get(win))
+     {
+        fprintf(stdout, "Not appropriate parent object - at %s line %d\n", __FILE__, __LINE__);
+        return NULL;
+     }
+
+   if (!_alloc_memory(&camera_xyz, &pobject, &light_xyz)) return NULL;
+
+   /*Navigation panel layout*/
+   bx_navigall = elm_box_add(win);
+   elm_box_homogeneous_set(bx_navigall, EINA_TRUE);
+   evas_object_show(bx_navigall);
+
+   bx_navigcamup = elm_box_add(win);
+   elm_box_horizontal_set(bx_navigcamup, EINA_TRUE);
+   elm_box_homogeneous_set(bx_navigcamup, EINA_TRUE);
+   elm_box_pack_end(bx_navigall, bx_navigcamup);
+   evas_object_show(bx_navigcamup);
+   bx_navigcamlow = elm_box_add(win);
+   elm_box_horizontal_set(bx_navigcamlow, EINA_TRUE);
+   elm_box_homogeneous_set(bx_navigcamlow, EINA_TRUE);
+   elm_box_pack_end(bx_navigall, bx_navigcamlow);
+   evas_object_show(bx_navigcamlow);
+
+   separator = elm_separator_add(win);
+   elm_separator_horizontal_set(separator, EINA_TRUE);
+   elm_box_pack_end(bx_navigall, separator);
+   evas_object_show(separator);
+
+   bx_navigligthup = elm_box_add(win);
+   elm_box_horizontal_set(bx_navigligthup, EINA_TRUE);
+   elm_box_homogeneous_set(bx_navigligthup, EINA_TRUE);
+   elm_box_pack_end(bx_navigall, bx_navigligthup);
+   evas_object_show(bx_navigligthup);
+   bx_navigligthlow = elm_box_add(win);
+   elm_box_horizontal_set(bx_navigligthlow, EINA_TRUE);
+   elm_box_homogeneous_set(bx_navigligthlow, EINA_TRUE);
+   elm_box_pack_end(bx_navigall, bx_navigligthlow);
+   evas_object_show(bx_navigligthlow);
+
+   /*Set UI panel for changing camera and light*/
+   /*Init sp camera by default*/
+   spX = elm_spinner_add(win);
+   elm_spinner_editable_set(spX, EINA_TRUE);
+   elm_spinner_min_max_set(spX, -COORDRANGE, COORDRANGE);
+   elm_spinner_label_format_set(spX, "camera X: %1.0f");
+   elm_spinner_step_set(spX, 1.0);
+   pobject->cspX = spX;
+   elm_box_pack_end(bx_navigcamup, spX);
+   evas_object_show(spX);
+   evas_object_smart_callback_add(spX, "changed", _camera_light_changeX_cb, camera_node);
+
+   spY = elm_spinner_add(win);
+   elm_spinner_editable_set(spY, EINA_TRUE);
+   elm_spinner_min_max_set(spY, -COORDRANGE, COORDRANGE);
+   elm_spinner_label_format_set(spY, "camera Y: %1.0f");
+   elm_spinner_step_set(spY, 1.0);
+   pobject->cspY = spY;
+   elm_box_pack_end(bx_navigcamup, spY);
+   evas_object_show(spY);
+   evas_object_smart_callback_add(spY, "changed", _camera_light_changeY_cb, camera_node);
+
+   spZ = elm_spinner_add(win);
+   elm_spinner_editable_set(spZ, EINA_TRUE);
+   elm_spinner_min_max_set(spZ, -COORDRANGE, COORDRANGE);
+   elm_spinner_label_format_set(spZ, "camera Z: %1.0f");
+   elm_spinner_step_set(spY, 1.0);
+   pobject->cspZ = spZ;
+   elm_box_pack_end(bx_navigcamup, spZ);
+   evas_object_show(spZ);
+   evas_object_smart_callback_add(spZ, "changed", _camera_light_changeZ_cb, camera_node);
+
+   eo_do(camera_node, evas_3d_node_position_get(EVAS_3D_SPACE_PARENT, &px, &py, &pz));
+   elm_spinner_value_set(spX, px);
+   elm_spinner_value_set(spY, py);
+   elm_spinner_value_set(spZ, pz);
+
+   spangle = elm_spinner_add(win);
+   elm_spinner_editable_set(spangle, EINA_TRUE);
+   elm_spinner_min_max_set(spangle, 0.0, ANGLERANGE);
+   elm_spinner_label_format_set(spangle, "angle: %1.0f");
+   elm_spinner_step_set(spangle, 1.0);
+   pobject->cspangle = spangle;
+   evas_object_data_set(spangle, axiskeys, camera_xyz);
+   elm_box_pack_end(bx_navigcamlow, spangle);
+   elm_spinner_value_set(spangle, 0.0);
+   evas_object_show(spangle);
+   evas_object_smart_callback_add(spangle, "changed", _camera_light_angle_change_cb, camera_node);
+
+   spaX = elm_spinner_add(win);
+   elm_spinner_min_max_set(spaX, 0.0, 1.0);
+   elm_spinner_label_format_set(spaX, "axisX: %1.0f");
+   elm_spinner_step_set(spaX, 1.0);
+   elm_box_pack_end(bx_navigcamlow, spaX);
+   evas_object_show(spaX);
+   evas_object_smart_callback_add(spaX, "changed", _camera_light_axisX_change_cb, spangle);
+
+   spaY = elm_spinner_add(win);
+   elm_spinner_min_max_set(spaY, 0.0, 1.0);
+   elm_spinner_label_format_set(spaY, "axisY: %1.0f");
+   elm_spinner_step_set(spaY, 1.0);
+   elm_box_pack_end(bx_navigcamlow, spaY);
+   evas_object_show(spaY);
+   evas_object_smart_callback_add(spaY, "changed", _camera_light_axisY_change_cb, spangle);
+
+   spaZ = elm_spinner_add(win);
+   elm_spinner_min_max_set(spaZ, 0.0, 1.0);
+   elm_spinner_label_format_set(spaZ, "axisZ: %1.0f");
+   elm_spinner_step_set(spaZ, 1.0);
+   elm_box_pack_end(bx_navigcamlow, spaZ);
+   evas_object_show(spaZ);
+   evas_object_smart_callback_add(spaZ, "changed", _camera_light_axisZ_change_cb, spangle);
+
+   /*Init spl light by default*/
+   splX = elm_spinner_add(win);
+   elm_spinner_editable_set(splX, EINA_TRUE);
+   elm_spinner_min_max_set(splX, -COORDRANGE, COORDRANGE);
+   elm_spinner_label_format_set(splX, "light X: %1.0f");
+   elm_spinner_step_set(splX, 1.0);
+   pobject->lspX = splX;
+   elm_box_pack_end(bx_navigligthup, splX);
+   evas_object_show(splX);
+   evas_object_smart_callback_add(splX, "changed", _camera_light_changeX_cb, light_node);
+
+   splY = elm_spinner_add(win);
+   elm_spinner_editable_set(splY, EINA_TRUE);
+   elm_spinner_min_max_set(splY, -COORDRANGE, COORDRANGE);
+   elm_spinner_label_format_set(splY, "light Y: %1.0f");
+   elm_spinner_step_set(splY, 1.0);
+   pobject->lspY = splY;
+   elm_box_pack_end(bx_navigligthup, splY);
+   evas_object_show(splY);
+   evas_object_smart_callback_add(splY, "changed", _camera_light_changeY_cb, light_node);
+
+   splZ = elm_spinner_add(win);
+   elm_spinner_editable_set(splZ, EINA_TRUE);
+   elm_spinner_min_max_set(splZ, -COORDRANGE, COORDRANGE);
+   elm_spinner_label_format_set(splZ, "light Z: %1.0f");
+   elm_spinner_step_set(splY, 1.0);
+   pobject->lspZ = splZ;
+   elm_box_pack_end(bx_navigligthup, splZ);
+   evas_object_show(splZ);
+   evas_object_smart_callback_add(splZ, "changed", _camera_light_changeZ_cb, light_node);
+
+   eo_do(light_node, evas_3d_node_position_get(EVAS_3D_SPACE_PARENT, &px, &py, &pz));
+   elm_spinner_value_set(splX, px);
+   elm_spinner_value_set(splY, py);
+   elm_spinner_value_set(splZ, pz);
+
+   splangle = elm_spinner_add(win);
+   elm_spinner_editable_set(splangle, EINA_TRUE);
+   elm_spinner_min_max_set(splangle, 0.0, ANGLERANGE);
+   elm_spinner_label_format_set(splangle, "angle: %1.0f");
+   elm_spinner_step_set(splangle, 1.0);
+   pobject->lspangle = splangle;
+   evas_object_data_set(splangle, axiskeys, light_xyz);
+   elm_box_pack_end(bx_navigligthlow, splangle);
+   elm_spinner_value_set(splangle, 0.0);
+   evas_object_show(splangle);
+   evas_object_smart_callback_add(splangle, "changed", _camera_light_angle_change_cb, light_node);
+
+   splaX = elm_spinner_add(win);
+   elm_spinner_min_max_set(splaX, 0.0, 1.0);
+   elm_spinner_label_format_set(splaX, "axisX: %1.0f");
+   elm_spinner_step_set(splaX, 1.0);
+   elm_box_pack_end(bx_navigligthlow, splaX);
+   evas_object_show(splaX);
+   evas_object_smart_callback_add(splaX, "changed", _camera_light_axisX_change_cb, splangle);
+
+   splaY = elm_spinner_add(win);
+   elm_spinner_min_max_set(splaY, 0.0, 1.0);
+   elm_spinner_label_format_set(splaY, "axisY: %1.0f");
+   elm_spinner_step_set(splaY, 1.0);
+   elm_box_pack_end(bx_navigligthlow, splaY);
+   evas_object_show(splaY);
+   evas_object_smart_callback_add(splaY, "changed", _camera_light_axisY_change_cb, splangle);
+
+   splaZ = elm_spinner_add(win);
+   elm_spinner_min_max_set(splaZ, 0.0, 1.0);
+   elm_spinner_label_format_set(splaZ, "axisZ: %1.0f");
+   elm_spinner_step_set(splaZ, 1.0);
+   elm_box_pack_end(bx_navigligthlow, splaZ);
+   evas_object_show(splaZ);
+   evas_object_smart_callback_add(spaZ, "changed", _camera_light_axisZ_change_cb, splangle);
+
+   nnavig = elm_notify_add(win);
+   elm_object_content_set(nnavig, bx_navigall);
+   elm_notify_align_set(nnavig, posX, posY);
+   evas_object_data_set(nnavig, pb, pobject);
+
+   return nnavig;
+}
+
+static void
+_camera_light_changeX_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   Evas_Real x, y, z;
+
+   if ((Eo*)data)
+     {
+        eo_do((Eo*)data, evas_3d_node_position_get(EVAS_3D_SPACE_PARENT, NULL, &y, &z));
+        x = elm_spinner_value_get(obj);
+        eo_do((Eo*)data, evas_3d_node_position_set(x, y, z));
+     }
+}
+static void
+_camera_light_changeY_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   Evas_Real x, y, z;
+
+   if ((Eo*)data)
+     {
+        eo_do((Eo*)data, evas_3d_node_position_get(EVAS_3D_SPACE_PARENT, &x, NULL, &z));
+        y = elm_spinner_value_get(obj);
+        eo_do((Eo*)data, evas_3d_node_position_set(x, y, z));
+     }
+}
+static void
+_camera_light_changeZ_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   Evas_Real x, y, z;
+
+   if ((Eo*)data)
+     {
+        eo_do((Eo*)data, evas_3d_node_position_get(EVAS_3D_SPACE_PARENT, &x, &y, NULL));
+        z = elm_spinner_value_get(obj);
+        eo_do((Eo*)data, evas_3d_node_position_set(x, y, z));
+     }
+}
+static void
+_camera_light_angle_change_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   Axis_Key *key = evas_object_data_get(obj, axiskeys);
+   Evas_Real aw = 0;
+   if ((Eo*)data)
+     {
+       aw = elm_spinner_value_get(obj);
+       aw = cos(aw * M_PI / 360.0);
+       eo_do(((Eo*)data), evas_3d_node_orientation_set(key->x, key->y, key->z, aw));
+     }
+}
+static void
+_camera_light_axisX_change_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   Evas_Object *fsa = (Evas_Object*)data;
+   Axis_Key *key =  evas_object_data_get(fsa, axiskeys);
+   if (key)
+     key->x = elm_spinner_value_get(obj);
+}
+static void
+_camera_light_axisY_change_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   Evas_Object *fsa = (Evas_Object*)data;
+   Axis_Key *key =  evas_object_data_get(fsa, axiskeys);
+   if (key)
+     key->y = elm_spinner_value_get(obj);
+}
+static void
+_camera_light_axisZ_change_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   Evas_Object *fsa = (Evas_Object*)data;
+   Axis_Key *key =  evas_object_data_get(fsa, axiskeys);
+   if (key)
+     key->z = elm_spinner_value_get(obj);
+}
+
+Eina_Bool
+panel_camera_coord_step_set(Evas_Object *navigation, int step)
+{
+   Panel_Struct *pobject = NULL;
+
+   pobject = evas_object_data_get(navigation, pb);
+   elm_spinner_step_set(pobject->cspX, step);
+   elm_spinner_step_set(pobject->cspY, step);
+   elm_spinner_step_set(pobject->cspZ, step);
+   return EINA_TRUE;
+}
+
+Eina_Bool
+panel_camera_angle_step_set(Evas_Object *navigation, int step)
+{
+   Panel_Struct *pobject = NULL;
+
+   pobject = evas_object_data_get(navigation, pb);
+   elm_spinner_step_set(pobject->cspangle, step);
+   return EINA_TRUE;
+}
+
+Eina_Bool
+panel_light_coord_step_set(Evas_Object *navigation, int step)
+{
+   Panel_Struct *pobject = NULL;
+
+   pobject = evas_object_data_get(navigation, pb);
+   elm_spinner_step_set(pobject->lspX, step);
+   elm_spinner_step_set(pobject->lspY, step);
+   elm_spinner_step_set(pobject->lspZ, step);
+   return EINA_TRUE;
+}
+
+Eina_Bool
+panel_light_angle_step_set(Evas_Object *navigation, int step)
+{
+   Panel_Struct *pobject = NULL;
+
+   pobject = evas_object_data_get(navigation, pb);
+   elm_spinner_step_set(pobject->lspangle, step);
+   return EINA_TRUE;
+}
+
+void panel_camera_light_fini(Evas_Object *navigation)
+{
+   Panel_Struct *pobject = evas_object_data_get(navigation, pb);
+   Axis_Key *ckey = evas_object_data_get(pobject->cspangle, axiskeys);
+   Axis_Key *lkey = evas_object_data_get(pobject->lspangle, axiskeys);
+   free(pobject);
+   free(ckey);
+   free(lkey);
+}
+
diff --git a/src/examples/perfomance/graphical.c b/src/examples/perfomance/graphical.c
new file mode 100644 (file)
index 0000000..10bc775
--- /dev/null
@@ -0,0 +1,680 @@
+#define EFL_EO_API_SUPPORT
+#define EFL_BETA_API_SUPPORT
+
+#include <math.h>
+#include <stdlib.h>
+#include <time.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include <Eo.h>
+#include <Evas.h>
+#include <Ecore.h>
+#include <Ecore_Evas.h>
+#include <Eina.h>
+
+#include "graphical_struct.h"
+
+#define  FOG_COLOR      0.5, 0.5, 0.5
+#define  FOG_FACTOR     0.1
+
+static inline vec3
+_normalize(const vec3 *v)
+{
+    double  l = sqrt(v->x * v->x + v->y * v->y + v->z * v->z);
+    vec3    vec;
+
+    vec.x = v->x / l;
+    vec.y = v->y / l;
+    vec.z = v->z / l;
+
+    return vec;
+}
+static void
+_sphere_count(int prec, float type_init)
+{
+   int i, j;
+
+   globalGraphical.vertex_count = (prec + 1) * (prec + 1);
+
+   /* Allocate buffer. */
+   if (globalGraphical.places) free(globalGraphical.places);
+   globalGraphical.places = malloc(sizeof(place) * globalGraphical.vertex_count);
+
+   for (i = 0; i <= prec; i++)
+     {
+        double lati = M_PI * (type_init + (double)i * (1 - 2 * type_init) / (double)prec);
+        double y = cos(lati);
+        double r = fabs(sin(lati));
+
+        for (j = 0; j <= prec; j++)
+          {
+             double longi = (M_PI * 2.0 * j) / (prec + 1);
+             place *v = &globalGraphical.places[i * (prec  + 1) + j];
+             v->position.x = r * sin(longi);
+             v->position.y = y;
+             v->position.z = r * cos(longi);
+          }
+      }
+}
+static void
+_sphere_init(int prec)
+{
+   int i, j;
+   unsigned short *index;
+
+   globalGraphical.vertex_count = (prec + 1) * (prec + 1);
+   globalGraphical.index_count = prec * prec * 6;
+
+   /* Allocate buffer. */
+   if (globalGraphical.vertices) free(globalGraphical.vertices);
+   if (globalGraphical.indices) free(globalGraphical.indices);
+
+   globalGraphical.vertices = malloc(sizeof(vertex) * globalGraphical.vertex_count);
+   globalGraphical.indices = malloc(sizeof(unsigned short) * globalGraphical.index_count);
+
+   for (i = 0; i <= prec; i++)
+     {
+        double lati = (M_PI * (double)i) / (double)prec;
+        double y = cos(lati);
+        double r = fabs(sin(lati));
+
+        for (j = 0; j <= prec; j++)
+          {
+             double longi = (M_PI * 2.0 * j) / prec;
+             vertex *v = &globalGraphical.vertices[i * (prec  + 1) + j];
+
+             if (j == 0 || j == prec) v->position.x = 0.0;
+             else v->position.x = r * sin(longi);
+
+             v->position.y = y;
+
+             if (j == 0 || j == prec) v->position.z = r;
+             else v->position.z = r * cos(longi);
+
+             v->normal = v->position;
+
+             if (v->position.x > 0.0)
+               {
+                  v->tangent.x = -v->normal.y;
+                  v->tangent.y =  v->normal.x;
+                  v->tangent.z =  v->normal.z;
+               }
+             else
+               {
+                  v->tangent.x =  v->normal.y;
+                  v->tangent.y = -v->normal.x;
+                  v->tangent.z =  v->normal.z;
+               }
+
+             v->color.x = v->position.x;
+             v->color.y = v->position.y;
+             v->color.z = v->position.z;
+             v->color.w = 1.0;
+
+             if (j == prec) v->texcoord.x = 1.0;
+             else if (j == 0) v->texcoord.x = 0.0;
+             else v->texcoord.x = (double)j / (double)prec;
+
+             if (i == prec) v->texcoord.y = 1.0;
+             else if (i == 0) v->texcoord.y = 0.0;
+             else v->texcoord.y = 1.0 - (double)i / (double)prec;
+          }
+     }
+
+   index = &globalGraphical.indices[0];
+
+   for (i = 0; i < prec; i++)
+     {
+        for (j = 0; j < prec; j++)
+          {
+             *index++ = i * (prec + 1) + j;
+             *index++ = i * (prec + 1) + j + 1;
+             *index++ = (i + 1) * (prec + 1) + j;
+
+             *index++ = (i + 1) * (prec + 1) + j;
+             *index++ = i * (prec + 1) + j + 1;
+             *index++ = (i + 1) * (prec + 1) + j + 1;
+          }
+     }
+
+   for (i = 0; i < globalGraphical.index_count; i += 3)
+     {
+        vertex *v0 = &globalGraphical.vertices[globalGraphical.indices[i + 0]];
+        vertex *v1 = &globalGraphical.vertices[globalGraphical.indices[i + 1]];
+        vertex *v2 = &globalGraphical.vertices[globalGraphical.indices[i + 2]];
+
+        vec3 e1, e2;
+        float du1, du2, dv1, dv2, f;
+        vec3 tangent;
+
+        e1.x = v1->position.x - v0->position.x;
+        e1.y = v1->position.y - v0->position.y;
+        e1.z = v1->position.z - v0->position.z;
+
+        e2.x = v2->position.x - v0->position.x;
+        e2.y = v2->position.y - v0->position.y;
+        e2.z = v2->position.z - v0->position.z;
+
+        du1 = v1->texcoord.x - v0->texcoord.x;
+        dv1 = v1->texcoord.y - v0->texcoord.y;
+
+        du2 = v2->texcoord.x - v0->texcoord.x;
+        dv2 = v2->texcoord.y - v0->texcoord.y;
+
+        f = 1.0 / (du1 * dv2 - du2 * dv1);
+
+        tangent.x = f * (dv2 * e1.x - dv1 * e2.x);
+        tangent.y = f * (dv2 * e1.y - dv1 * e2.y);
+        tangent.z = f * (dv2 * e1.z - dv1 * e2.z);
+
+        v0->tangent = tangent;
+     }
+
+   for (i = 0; i <= prec; i++)
+     {
+        for (j = 0; j <= prec; j++)
+          {
+             if (j == prec)
+               {
+                  vertex *v = &globalGraphical.vertices[i * (prec  + 1) + j];
+                  v->tangent = globalGraphical.vertices[i * (prec + 1)].tangent;
+               }
+          }
+     }
+}
+/*FIXME Need to be from bounding of root_node*/
+void _init_bounding()
+{
+
+   float cube_vertices[] =
+     {
+        /* Front */
+       -50.0,  1.0,  50.0,     0.0,  0.0,  1.0,     1.0, 0.0, 0.0, 1.0,     0.0,  1.0,
+        50.0,  1.0,  50.0,     0.0,  0.0,  1.0,     1.0, 0.0, 0.0, 1.0,     1.0,  1.0,
+       -50.0, -1.0,  50.0,     0.0,  0.0,  1.0,     1.0, 0.0, 0.0, 1.0,     0.0,  0.0,
+        50.0, -1.0,  50.0,     0.0,  0.0,  1.0,     1.0, 0.0, 0.0, 1.0,     1.0,  0.0,
+
+        /* Back */
+        50.0,  1.0, -50.0,     0.0,  0.0, -1.0,     0.0, 0.0, 1.0, 1.0,     0.0,  1.0,
+       -50.0,  1.0, -50.0,     0.0,  0.0, -1.0,     0.0, 0.0, 1.0, 1.0,     1.0,  1.0,
+        50.0, -1.0, -50.0,     0.0,  0.0, -1.0,     0.0, 0.0, 1.0, 1.0,     0.0,  0.0,
+       -50.0, -1.0, -50.0,     0.0,  0.0, -1.0,     0.0, 0.0, 1.0, 1.0,     1.0,  0.0,
+
+        /* Left */
+       -50.0,  1.0, -50.0,    -1.0,  0.0,  0.0,     0.0, 1.0, 0.0, 1.0,     0.0,  1.0,
+       -50.0,  1.0,  50.0,    -1.0,  0.0,  0.0,     0.0, 1.0, 0.0, 1.0,     1.0,  1.0,
+       -50.0, -1.0, -50.0,    -1.0,  0.0,  0.0,     0.0, 1.0, 0.0, 1.0,     0.0,  0.0,
+       -50.0, -1.0,  50.0,    -1.0,  0.0,  0.0,     0.0, 1.0, 0.0, 1.0,     1.0,  0.0,
+
+        /* Right */
+        50.0,  1.0,  50.0,     1.0,  0.0,  0.0,     1.0, 1.0, 0.0, 1.0,     0.0,  1.0,
+        50.0,  1.0, -50.0,     1.0,  0.0,  0.0,     1.0, 1.0, 0.0, 1.0,     1.0,  1.0,
+        50.0, -1.0,  50.0,     1.0,  0.0,  0.0,     1.0, 1.0, 0.0, 1.0,     0.0,  0.0,
+        50.0, -1.0, -50.0,     1.0,  0.0,  0.0,     1.0, 1.0, 0.0, 1.0,     1.0,  0.0,
+
+        /* Top */
+       -50.0,  1.0, -50.0,     0.0,  1.0,  0.0,     1.0, 0.0, 1.0, 1.0,     0.0,  1.0,
+        50.0,  1.0, -50.0,     0.0,  1.0,  0.0,     1.0, 0.0, 1.0, 1.0,     1.0,  1.0,
+       -50.0,  1.0,  50.0,     0.0,  1.0,  0.0,     1.0, 0.0, 1.0, 1.0,     0.0,  0.0,
+        50.0,  1.0,   50.0,     0.0,  1.0,  0.0,     1.0, 0.0, 1.0, 1.0,     1.0,  0.0,
+
+       /* Bottom */
+        50.0, -1.0, -50.0,     0.0, -1.0,  0.0,     0.0, 1.0, 1.0, 1.0,     0.0,  1.0,
+       -50.0, -1.0, -50.0,     0.0, -1.0,  0.0,     0.0, 1.0, 1.0, 1.0,     1.0,  1.0,
+        50.0, -1.0,  50.0,     0.0, -1.0,  0.0,     0.0, 1.0, 1.0, 1.0,     0.0,  0.0,
+       -50.0, -1.0,  50.0,     0.0, -1.0,  0.0,     0.0, 1.0, 1.0, 1.0,     1.0,  0.0,
+     };
+
+   unsigned short cube_indices[] =
+     {
+        /* Front */
+        0,   1,  2,  2,  1,  3,
+
+        /* Back */
+        4,   5,  6,  6,  5,  7,
+
+        /* Left */
+        8,   9, 10, 10,  9, 11,
+
+        /* Right */
+        12, 13, 14, 14, 13, 15,
+
+        /* Top */
+        16, 17, 18, 18, 17, 19,
+
+        /* Bottom */
+        20, 21, 22, 22, 21, 23
+     };
+
+   globalGraphical.material_box = eo_add(EVAS_3D_MATERIAL_CLASS, globalGraphical.evas);
+
+   eo_do(globalGraphical.material_box,
+         evas_3d_material_enable_set(EVAS_3D_MATERIAL_AMBIENT, EINA_TRUE),
+         evas_3d_material_enable_set(EVAS_3D_MATERIAL_DIFFUSE, EINA_TRUE),
+         evas_3d_material_enable_set(EVAS_3D_MATERIAL_SPECULAR, EINA_TRUE),
+
+         evas_3d_material_color_set(EVAS_3D_MATERIAL_AMBIENT, 0.2, 0.2, 0.2, 1.0),
+         evas_3d_material_color_set(EVAS_3D_MATERIAL_DIFFUSE, 0.8, 0.8, 0.8, 1.0),
+         evas_3d_material_color_set(EVAS_3D_MATERIAL_SPECULAR, 1.0, 1.0, 1.0, 1.0),
+         evas_3d_material_shininess_set(100.0));
+
+   /* Setup mesh. */
+   globalGraphical.mesh_box = eo_add(EVAS_3D_MESH_CLASS, globalGraphical.evas);
+   eo_do(globalGraphical.mesh_box,
+         evas_3d_mesh_vertex_count_set(24),
+         evas_3d_mesh_frame_add(0),
+
+         evas_3d_mesh_frame_vertex_data_copy_set(0, EVAS_3D_VERTEX_POSITION,
+                                            12 * sizeof(float), &cube_vertices[ 0]),
+         evas_3d_mesh_frame_vertex_data_copy_set(0, EVAS_3D_VERTEX_NORMAL,
+                                            12 * sizeof(float), &cube_vertices[ 3]),
+         evas_3d_mesh_frame_vertex_data_copy_set(0, EVAS_3D_VERTEX_COLOR,
+                                            12 * sizeof(float), &cube_vertices[ 6]),
+         evas_3d_mesh_frame_vertex_data_copy_set(0, EVAS_3D_VERTEX_TEXCOORD,
+                                            12 * sizeof(float), &cube_vertices[10]),
+
+         evas_3d_mesh_index_data_copy_set(EVAS_3D_INDEX_FORMAT_UNSIGNED_SHORT,
+                                     36, &cube_indices[0]),
+         evas_3d_mesh_vertex_assembly_set(EVAS_3D_VERTEX_ASSEMBLY_TRIANGLES),
+
+         evas_3d_mesh_shade_mode_set(EVAS_3D_SHADE_MODE_PHONG),
+
+         evas_3d_mesh_frame_material_set(0, globalGraphical.material_box));
+
+   globalGraphical.mesh_nodebox =
+      eo_add(EVAS_3D_NODE_CLASS, globalGraphical.evas,
+                    evas_3d_node_constructor(EVAS_3D_NODE_TYPE_MESH),
+                    evas_3d_node_position_set(0, -30.0, 0.0));
+   eo_do(globalGraphical.root_node, evas_3d_node_member_add(globalGraphical.mesh_nodebox));
+   eo_do(globalGraphical.mesh_nodebox, evas_3d_node_mesh_add(globalGraphical.mesh_box));
+}
+static void
+_change_scene_setup()
+{
+   Eo *node = NULL, *m = NULL;
+   Eina_List *l = NULL;
+   int i = 0;
+   int quantity = (globalGraphical.count + 1) * (globalGraphical.count + 1);
+   eo_do(globalGraphical.camera,
+         evas_3d_camera_projection_perspective_set(globalGraphical.angle, 1.0, 2.0, 1000));
+
+   EINA_LIST_FOREACH (globalGraphical.list_nodes, l, node)
+     {
+        eo_do(globalGraphical.root_node, evas_3d_node_member_del(node));
+        globalGraphical.list_nodes = eina_list_remove(globalGraphical.list_nodes, node);
+        /*eo_del(node);Unless evas_3d_destructors work properly*/
+     }
+   eina_list_free(globalGraphical.list_nodes);
+   eina_list_free(l);
+
+
+   EINA_LIST_FOREACH (globalGraphical.list_meshes, l, m)
+     {
+        globalGraphical.list_meshes = eina_list_remove(globalGraphical.list_meshes, m);
+        /*eo_del(m); Unless evas_3d_destructors work properly*/
+     }
+   eina_list_free(globalGraphical.list_meshes);
+   eina_list_free(l);
+
+   /* Add the mesh with target precision */
+   _sphere_init(globalGraphical.precision);
+   for (i = 0; i < quantity; i++)
+     {
+        globalGraphical.mesh = eo_add(EVAS_3D_MESH_CLASS, globalGraphical.evas);
+        if (!globalGraphical.model_path)
+          {
+              eo_do(globalGraphical.mesh,
+                   evas_3d_mesh_vertex_count_set(globalGraphical.vertex_count),
+                   evas_3d_mesh_frame_add(0),
+                   evas_3d_mesh_frame_vertex_data_copy_set(0, EVAS_3D_VERTEX_POSITION,
+                                                      sizeof(vertex),
+                                                      &globalGraphical.vertices[0].position),
+                   evas_3d_mesh_frame_vertex_data_copy_set(0, EVAS_3D_VERTEX_NORMAL,
+                                                      sizeof(vertex),
+                                                      &globalGraphical.vertices[0].normal),
+                   evas_3d_mesh_frame_vertex_data_copy_set(0, EVAS_3D_VERTEX_TANGENT,
+                                                      sizeof(vertex),
+                                                      &globalGraphical.vertices[0].tangent),
+                   evas_3d_mesh_frame_vertex_data_copy_set(0, EVAS_3D_VERTEX_COLOR,
+                                                      sizeof(vertex), &globalGraphical.vertices[0].color),
+                   evas_3d_mesh_frame_vertex_data_copy_set(0, EVAS_3D_VERTEX_TEXCOORD,
+                                                      sizeof(vertex),
+                                                      &globalGraphical.vertices[0].texcoord),
+
+                   evas_3d_mesh_index_data_copy_set(EVAS_3D_INDEX_FORMAT_UNSIGNED_SHORT,
+                                               globalGraphical.index_count, &globalGraphical.indices[0]),
+                   evas_3d_mesh_vertex_assembly_set(EVAS_3D_VERTEX_ASSEMBLY_TRIANGLES),
+                   evas_3d_mesh_shade_mode_set(EVAS_3D_SHADE_MODE_PHONG));
+           }
+         else
+           {
+              eo_do(globalGraphical.mesh,
+                    efl_file_set(globalGraphical.model_path, NULL),
+                    evas_3d_mesh_frame_material_set(0, globalGraphical.material),
+                    evas_3d_mesh_shade_mode_set(EVAS_3D_SHADE_MODE_PHONG));
+           }
+
+         if (globalGraphical.flags.fog_enable)
+           {
+              eo_do(globalGraphical.mesh, evas_3d_mesh_fog_enable_set(EINA_TRUE), evas_3d_mesh_fog_color_set(FOG_COLOR, FOG_FACTOR));
+           }
+         else
+           {
+              eo_do(globalGraphical.mesh, evas_3d_mesh_fog_enable_set(EINA_FALSE));
+           }
+         if (globalGraphical.flags.colorpick_enable)
+           eo_do(globalGraphical.mesh, evas_3d_mesh_color_pick_enable_set(EINA_TRUE));
+         else
+           eo_do(globalGraphical.mesh, evas_3d_mesh_color_pick_enable_set(EINA_FALSE));
+
+         if (globalGraphical.flags.blend_enable)
+           {
+              eo_do(globalGraphical.mesh, evas_3d_mesh_blending_enable_set(EINA_TRUE),
+                    evas_3d_mesh_blending_func_set(EVAS_3D_BLEND_SRC_ALPHA, EVAS_3D_BLEND_ONE_MINUS_SRC_ALPHA));
+           }
+         else
+           eo_do(globalGraphical.mesh, evas_3d_mesh_blending_enable_set(EINA_FALSE));
+
+         eo_do(globalGraphical.mesh, evas_3d_mesh_frame_material_set(0, globalGraphical.material));
+         globalGraphical.list_meshes = eina_list_append(globalGraphical.list_meshes, globalGraphical.mesh);
+      }
+
+   /*Add target count nodes*/
+   _sphere_count(globalGraphical.count, 0.2);
+   for (i = 0; i < quantity; i++)
+     {
+        globalGraphical.mesh_node =
+           eo_add(EVAS_3D_NODE_CLASS, globalGraphical.evas,
+                         evas_3d_node_constructor(EVAS_3D_NODE_TYPE_MESH),
+                         evas_3d_node_position_set(globalGraphical.places[i].position.x * 20,
+                                                   globalGraphical.places[i].position.y * 20,
+                                                   globalGraphical.places[i].position.z * 20));
+        if (globalGraphical.model_path)
+          eo_do(globalGraphical.mesh_node, evas_3d_node_scale_set(0.2, 0.2, 0.2));
+        eo_do(globalGraphical.root_node, evas_3d_node_member_add(globalGraphical.mesh_node));
+        eo_do(globalGraphical.mesh_node, evas_3d_node_mesh_add((Eo*)eina_list_nth(globalGraphical.list_meshes, i)));
+        globalGraphical.list_nodes = eina_list_append(globalGraphical.list_nodes, globalGraphical.mesh_node);
+     }
+
+
+   if (!globalGraphical.flags.fps_enable)
+     ecore_animator_frametime_set(1.0 / (globalGraphical.speed));
+   else
+     ecore_animator_frametime_set(0.0001);
+
+   if (globalGraphical.flags.shadow_enable)
+     eo_do(globalGraphical.scene, evas_3d_scene_shadows_enable_set(EINA_TRUE));
+   else
+     eo_do(globalGraphical.scene, evas_3d_scene_shadows_enable_set(EINA_FALSE));
+
+   if (globalGraphical.flags.colorpick_enable)
+     {
+        eo_do(globalGraphical.scene, evas_3d_scene_color_pick_enable_set(EINA_TRUE));
+     }
+   else
+     eo_do(globalGraphical.scene, evas_3d_scene_color_pick_enable_set(EINA_FALSE));
+}
+
+static void
+_init_scene(Evas_Object *img)
+{
+   int i, x, y, w, h;
+   int quantity = (globalGraphical.count + 1) * (globalGraphical.count + 1);
+   /*Allocate memory - eina_mempool*/
+
+   /* Add a scene object .*/
+   globalGraphical.scene = eo_add(EVAS_3D_SCENE_CLASS, globalGraphical.evas);
+
+   /* Add the root node for the scene. */
+   globalGraphical.root_node = eo_add(EVAS_3D_NODE_CLASS, globalGraphical.evas,
+                      evas_3d_node_constructor(EVAS_3D_NODE_TYPE_NODE));
+
+   /* Add the camera. */
+   globalGraphical.camera = eo_add(EVAS_3D_CAMERA_CLASS, globalGraphical.evas);
+   eo_do(globalGraphical.camera,
+         evas_3d_camera_projection_perspective_set(globalGraphical.angle, 1.0, 2.0, 1000.0));
+
+   globalGraphical.camera_node =
+      eo_add(EVAS_3D_NODE_CLASS, globalGraphical.evas,
+             evas_3d_node_constructor(EVAS_3D_NODE_TYPE_CAMERA));
+   eo_do(globalGraphical.camera_node,
+         evas_3d_node_camera_set(globalGraphical.camera),
+         evas_3d_node_position_set(0.0, 0.0, 25.0),
+         evas_3d_node_look_at_set(EVAS_3D_SPACE_PARENT, 0.0, 0.0, 0.0,
+                                  EVAS_3D_SPACE_PARENT, 0.0, 1.0, 0.0));
+   eo_do(globalGraphical.root_node, evas_3d_node_member_add(globalGraphical.camera_node));
+
+   globalGraphical.light = eo_add(EVAS_3D_LIGHT_CLASS, globalGraphical.evas);
+   eo_do(globalGraphical.light,
+         evas_3d_light_ambient_set(1.0, 1.0, 1.0, 1.0),
+         evas_3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0),
+         evas_3d_light_specular_set(1.0, 1.0, 1.0, 1.0),
+         evas_3d_light_projection_perspective_set(globalGraphical.angle / 5, 1.0, 1.0, 1000.0),
+         /*evas_3d_light_projection_perspective_set(value, ...) =>
+          evas_3d_light_spot_cutoff_set(~(value / 3))*/
+         evas_3d_light_spot_cutoff_set(globalGraphical.angle / 15));
+
+   globalGraphical.light_node =
+      eo_add(EVAS_3D_NODE_CLASS, globalGraphical.evas,
+                    evas_3d_node_constructor(EVAS_3D_NODE_TYPE_LIGHT));
+   eo_do(globalGraphical.light_node,
+         evas_3d_node_light_set(globalGraphical.light),
+         evas_3d_node_position_set(0.0, 100.0, 1.0),
+         evas_3d_node_look_at_set(EVAS_3D_SPACE_PARENT, 0.0, 0.0, 0.0,
+                                  EVAS_3D_SPACE_PARENT, 0.0, 1.0, 0.0));
+   eo_do(globalGraphical.root_node, evas_3d_node_member_add(globalGraphical.light_node));
+
+
+   globalGraphical.material = eo_add(EVAS_3D_MATERIAL_CLASS, globalGraphical.evas);
+   globalGraphical.texture = eo_add(EVAS_3D_TEXTURE_CLASS, globalGraphical.evas);
+   eo_do(globalGraphical.texture,
+         evas_3d_texture_file_set("target_texture.png", NULL),
+         evas_3d_texture_filter_set(EVAS_3D_TEXTURE_FILTER_LINEAR,
+                                    EVAS_3D_TEXTURE_FILTER_LINEAR),
+         evas_3d_texture_wrap_set(EVAS_3D_WRAP_MODE_REPEAT,
+                                  EVAS_3D_WRAP_MODE_REPEAT));
+   eo_do(globalGraphical.material,
+         evas_3d_material_texture_set(EVAS_3D_MATERIAL_DIFFUSE, globalGraphical.texture),
+         evas_3d_material_texture_set(EVAS_3D_MATERIAL_AMBIENT, globalGraphical.texture),
+         evas_3d_material_enable_set(EVAS_3D_MATERIAL_AMBIENT, EINA_TRUE),
+         evas_3d_material_enable_set(EVAS_3D_MATERIAL_DIFFUSE, EINA_TRUE),
+         evas_3d_material_enable_set(EVAS_3D_MATERIAL_SPECULAR, EINA_TRUE),
+         evas_3d_material_enable_set(EVAS_3D_MATERIAL_NORMAL, EINA_TRUE),
+         evas_3d_material_color_set(EVAS_3D_MATERIAL_AMBIENT, 1.0, 0.2, 0.2, 0.2),
+         evas_3d_material_color_set(EVAS_3D_MATERIAL_DIFFUSE, 1.0, 0.0, 0.0, 0.2),
+         evas_3d_material_color_set(EVAS_3D_MATERIAL_SPECULAR, 1.0, 1.0, 1.0, 0.2));
+   /* Add the mesh with target precision */
+   _sphere_init(globalGraphical.precision);
+
+   for (i = 0; i < quantity; i++)
+     {
+        globalGraphical.mesh = eo_add(EVAS_3D_MESH_CLASS, globalGraphical.evas);
+        if (!globalGraphical.model_path)
+          {
+              eo_do(globalGraphical.mesh,
+                   evas_3d_mesh_vertex_count_set(globalGraphical.vertex_count),
+                   evas_3d_mesh_frame_add(0),
+                   evas_3d_mesh_frame_vertex_data_copy_set(0, EVAS_3D_VERTEX_POSITION,
+                                                      sizeof(vertex),
+                                                      &globalGraphical.vertices[0].position),
+                   evas_3d_mesh_frame_vertex_data_copy_set(0, EVAS_3D_VERTEX_NORMAL,
+                                                      sizeof(vertex),
+                                                      &globalGraphical.vertices[0].normal),
+                   evas_3d_mesh_frame_vertex_data_copy_set(0, EVAS_3D_VERTEX_TANGENT,
+                                                      sizeof(vertex),
+                                                      &globalGraphical.vertices[0].tangent),
+                   evas_3d_mesh_frame_vertex_data_copy_set(0, EVAS_3D_VERTEX_COLOR,
+                                                      sizeof(vertex), &globalGraphical.vertices[0].color),
+                   evas_3d_mesh_frame_vertex_data_copy_set(0, EVAS_3D_VERTEX_TEXCOORD,
+                                                      sizeof(vertex),
+                                                      &globalGraphical.vertices[0].texcoord),
+
+                   evas_3d_mesh_index_data_copy_set(EVAS_3D_INDEX_FORMAT_UNSIGNED_SHORT,
+                                               globalGraphical.index_count, &globalGraphical.indices[0]),
+                   evas_3d_mesh_vertex_assembly_set(EVAS_3D_VERTEX_ASSEMBLY_TRIANGLES),
+                   evas_3d_mesh_shade_mode_set(EVAS_3D_SHADE_MODE_PHONG));
+           }
+         else
+           {
+              eo_do(globalGraphical.mesh,
+                    efl_file_set(globalGraphical.model_path, NULL),
+                    evas_3d_mesh_frame_material_set(0, globalGraphical.material),
+                    evas_3d_mesh_shade_mode_set(EVAS_3D_SHADE_MODE_PHONG));
+           }
+         eo_do(globalGraphical.mesh, evas_3d_mesh_frame_material_set(0, globalGraphical.material));
+         globalGraphical.list_meshes = eina_list_append(globalGraphical.list_meshes, globalGraphical.mesh);
+      }
+
+   /*Add target count meshes*/
+   _sphere_count(globalGraphical.count, 0.2);
+
+   for (i = 0; i < quantity; i++)
+     {
+        globalGraphical.mesh_node =
+           eo_add(EVAS_3D_NODE_CLASS, globalGraphical.evas,
+                  evas_3d_node_constructor(EVAS_3D_NODE_TYPE_MESH),
+                  evas_3d_node_position_set(globalGraphical.places[i].position.x * 20,
+                                            globalGraphical.places[i].position.y * 20,
+                                            globalGraphical.places[i].position.z * 20));
+        if (globalGraphical.model_path)
+          eo_do(globalGraphical.mesh_node, evas_3d_node_scale_set(0.2, 0.2, 0.2));
+        eo_do(globalGraphical.root_node, evas_3d_node_member_add(globalGraphical.mesh_node));
+        eo_do(globalGraphical.mesh_node, evas_3d_node_mesh_add((Eo*)eina_list_nth(globalGraphical.list_meshes, i)));
+        globalGraphical.list_nodes = eina_list_append(globalGraphical.list_nodes, globalGraphical.mesh_node);
+     }
+
+  _init_bounding();
+   evas_object_geometry_get(img, &x, &y, &w, &h);
+   eo_do(globalGraphical.scene,
+         evas_3d_scene_root_node_set(globalGraphical.root_node),
+         evas_3d_scene_camera_node_set(globalGraphical.camera_node),
+         evas_3d_scene_size_set(w, h));
+
+   ecore_animator_frametime_set(1.0 / (globalGraphical.speed));
+}
+
+static Eina_Bool
+_xml_attr_data(void *data, const char *key, const char *value)
+{
+   char *format = NULL, *tmp = NULL, *a = NULL;
+   int i;
+
+   if (!strcmp("path", key))
+     {
+        if (!strcmp("none", value))
+          {
+             globalGraphical.model_path = NULL;
+          }
+        else
+          {
+             globalGraphical.model_path = strdup(value);/*Don't forget update UI*/
+             tmp = strdup(globalGraphical.model_path);
+             a = strrchr(tmp,'.');
+             format = malloc(sizeof (char) * (strlen(a) - 1));
+             for (i = 0; i <= strlen(a) - 1; i++)
+               format[i] = a[i + 1];
+             if (strcmp(format, "md2") || strcmp(format, "obj") || !strcmp(format, "ply"))
+               {
+                  fprintf(stdout, "\nUnsupported fromat file\n");
+                  globalGraphical.model_path = NULL;
+               }
+             free(format);
+             free(tmp);
+          }
+     }
+   else if (!strcmp("count", key))
+     globalGraphical.count = atoi(value);
+   else if (!strcmp("speed", key))
+     globalGraphical.speed = atoi(value);
+   else if (!strcmp("precision", key))
+     globalGraphical.precision = atoi(value);
+   else if (!strcmp("angle", key))
+     globalGraphical.angle = atoi(value);
+
+   return EINA_TRUE;
+}
+
+static Eina_Bool
+_xml_get_data(void *data, Eina_Simple_XML_Type type, const char *content,
+              unsigned offset, unsigned length)
+{
+   char str[512];
+   switch (type)
+     {
+      case EINA_SIMPLE_XML_OPEN:
+        {
+           if (!strncmp("modelpath", content, strlen("modelpath")))
+             {
+                const char *tags = eina_simple_xml_tag_attributes_find(content, length);
+                eina_simple_xml_attributes_parse(tags, length - (tags - content), _xml_attr_data, str);
+             }
+           else if (!strncmp("modelcount", content, strlen("modelcount")))
+             {
+                const char *tags = eina_simple_xml_tag_attributes_find(content, length);
+                eina_simple_xml_attributes_parse(tags, length - (tags - content), _xml_attr_data, str);
+             }
+           else if (!strncmp("animspeed", content, strlen("animspeed")))
+             {
+                const char *tags = eina_simple_xml_tag_attributes_find(content, length);
+                eina_simple_xml_attributes_parse(tags, length - (tags - content), _xml_attr_data, str);
+             }
+           else if (!strncmp("sphereprecision", content, strlen("sphereprecision")))
+             {
+                const char *tags = eina_simple_xml_tag_attributes_find(content, length);
+                eina_simple_xml_attributes_parse(tags, length - (tags - content), _xml_attr_data, str);
+             }
+           else if (!strncmp("perspective", content, strlen("perspective")))
+             {
+                const char *tags = eina_simple_xml_tag_attributes_find(content, length);
+                eina_simple_xml_attributes_parse(tags, length - (tags - content), _xml_attr_data, str);
+             }
+        }
+      default:
+        break;
+     }
+
+   return EINA_TRUE;
+}
+
+static void _init_graphical()
+{
+   Eina_File *config = NULL;
+   char *buffer = NULL;
+   config = eina_file_open("initial_config.xml", EINA_FALSE);
+   /*Set default values*/
+   globalGraphical.count = 1;
+   globalGraphical.speed = 10;
+   globalGraphical.precision = 100;
+   globalGraphical.angle = 120;
+   globalGraphical.img = NULL;
+   globalGraphical.init_scene = _init_scene;
+   globalGraphical.change_scene_setup = _change_scene_setup;
+   globalGraphical.flags.shadow_enable = EINA_FALSE;
+   globalGraphical.flags.fog_enable = EINA_FALSE;
+   globalGraphical.flags.colorpick_enable = EINA_FALSE;
+   globalGraphical.flags.blend_enable = EINA_FALSE;
+   globalGraphical.flags.fps_enable = EINA_FALSE;
+   globalGraphical.model_path = NULL;
+
+   if (!config)
+     fprintf(stdout, "Could not open initial_config.xml, count=4, speed=10, precision=100, perspective=120");
+   else
+     {
+        buffer = (char*)(eina_file_map_all(config, EINA_FILE_RANDOM));
+        eina_simple_xml_parse(buffer, eina_file_size_get(config), EINA_TRUE, _xml_get_data, NULL);
+        eina_file_close(config);
+     }
+}
+Evas_Object *
+init_graphical_window(Evas_Object *img)
+{
+   _init_graphical();
+   globalGraphical.evas = evas_object_evas_get(img);
+   _init_scene(img);
+   eo_do(img, evas_obj_image_scene_set(globalGraphical.scene));
+
+   return img;
+}
+
diff --git a/src/examples/perfomance/graphical_struct.h b/src/examples/perfomance/graphical_struct.h
new file mode 100644 (file)
index 0000000..a38806d
--- /dev/null
@@ -0,0 +1,90 @@
+#ifndef GRAPHICAL_STRUCT_H
+#define GRAPHICAL_STRUCT_H
+
+typedef struct _vec4
+{
+    float   x;
+    float   y;
+    float   z;
+    float   w;
+} vec4;
+
+typedef struct _vec3
+{
+    float   x;
+    float   y;
+    float   z;
+} vec3;
+
+typedef struct _vec2
+{
+    float   x;
+    float   y;
+} vec2;
+typedef struct _vertex
+{
+    vec3    position;
+    vec3    normal;
+    vec3    tangent;
+    vec4    color;
+    vec3    texcoord;
+} vertex;
+
+typedef struct _place
+{
+   vec3    position;
+} place;
+
+typedef struct _Flags_Change
+{
+   Eina_Bool fog_enable;
+   Eina_Bool shadow_enable;
+   Eina_Bool colorpick_enable;
+   Eina_Bool blend_enable;
+   Eina_Bool fps_enable;
+} Changes;
+
+typedef struct _Graphical
+{
+   Evas *evas;
+   Evas_Object *img;
+   Eo *scene;
+   Eo *root_node;
+   Eo *light_node;
+   Eo *light;
+   Eo *camera_node;
+   Eo *camera;
+   Eo *mesh_node;
+   Eo *mesh;
+   Eo *material;
+   Eo *material_box;
+   Eo *texture;
+   Eo *mesh_box;
+   Eo *mesh_nodebox;
+   Eo *texture_box;
+
+   Eina_List *list_nodes;
+   Eina_List *list_meshes;
+
+   const char *model_path;
+
+   void (*init_scene)();
+   void (*change_scene_setup)();
+
+   vertex *vertices;
+   place *places;
+   unsigned short *indices;
+   int index_count;
+   int vertex_count;
+
+   int count;
+   int speed;
+   int precision;
+   int angle;
+
+   Changes flags;
+
+} Graphical;
+
+extern Graphical globalGraphical;
+#endif
diff --git a/src/examples/perfomance/initial_config.xml b/src/examples/perfomance/initial_config.xml
new file mode 100644 (file)
index 0000000..b058b60
--- /dev/null
@@ -0,0 +1,11 @@
+<!--Use it for initial loading -->
+<?xml version="1.0" encoding="UTF-8"?>
+<approot>
+   <defvalues>
+      <modelpath path="none"></modelpath>
+      <modelcount count="2"></modelcount>
+      <animspeed speed="100"></animspeed>
+      <sphereprecision precision="10"></sphereprecision>
+      <perspective angle="120"></perspective>
+   </defvalues>
+</approot>
diff --git a/src/examples/perfomance/layout.edc b/src/examples/perfomance/layout.edc
new file mode 100644 (file)
index 0000000..52430d4
--- /dev/null
@@ -0,0 +1,170 @@
+collections {
+   group { name: "new/layout/0";
+      broadcast_signal: 0;
+      parts {
+         part { name: "area.bg";
+            type: SPACER;
+            description { state: "default" 0;
+               align: 0.0 0.0;
+               min: 1000 600;
+            }
+         }
+         part { name: "area.controls";
+            type: SPACER;
+            description { state: "default" 0;
+               align: 0.0 0.0;
+               min: 800 110;
+               max: -1 110;
+               rel1 {
+                  to: "area.bg";
+               }
+               rel2 {
+                  to: "area.bg";
+               }
+            }
+         }
+         part { name: "area.content";
+            type: SPACER;
+            description { state: "default" 0;
+               align: 0.0 0.0;
+               rel1 {
+                  to: "area.bg";
+               }
+               rel2 {
+                  to: "area.bg";
+               }
+            }
+         }
+         part { name: "padding.controls.rel1";
+            type: SPACER;
+            description { state: "default" 0;
+               align: 0 0;
+               max: 5 5;
+               rel1 {
+                  to: "area.controls";
+               }
+               rel2 {
+                  to: "area.controls";
+               }
+            }
+         }
+         part { name: "padding.controls.rel2";
+            type: SPACER;
+            description { state: "default" 0;
+               align: 1 1;
+               min: 5 5;
+               max: 5 5;
+               fixed: 1 1;
+               rel1 {
+                  to: "area.controls";
+               }
+               rel2 {
+                  relative: 1 0;
+                  to: "area.content";
+               }
+            }
+         }
+         part { name: "swallow.content";
+            type: SWALLOW;
+            description { state: "default" 0;
+               align: 0 0;
+               min: 800 600;
+               rel1 {
+                  to: "area.content";
+               }
+               rel2 {
+                  to: "area.content";
+               }
+            }
+         }
+         part { name: "swallow.btn.startexit";
+            type: SWALLOW;
+            description { state: "default" 0;
+               align: 0 0;
+               min: 800 50;
+               max: -1 50;
+               fixed: 1 1;
+               rel1 {
+                  relative: 1 1;
+                  to: "padding.controls.rel1";
+               }
+               rel2 {
+                  relative: 0 0;
+                  offset: 0 0;
+                  to: "padding.controls.rel2";
+               }
+            }
+         }
+         part { name: "swallow.controls.btn";
+            type: SWALLOW;
+            description { state: "default" 0;
+               align: 0 0;
+               min: 800 20;
+               max: -1 20;
+               fixed: 1 1;
+               rel1 {
+                  relative: 0 1;
+                  to: "padding1";
+               }
+               rel2 {
+                  relative: 0 0;
+                  to: "padding.controls.rel2";
+               }
+            }
+         }
+         part { name: "new_features";
+            type: SWALLOW;
+            description { state: "default" 0;
+               align: 0 0;
+               min: 800 20;
+               max: -1 20;
+               fixed: 1 1;
+               rel1 {
+                  relative: 0 1;
+                  offset: -1 -1;
+                  to: "padding5";
+               }
+               rel2 {
+                  relative: 0 0;
+                  to: "padding.controls.rel2";
+               }
+            }
+         }
+         part { name: "padding1";
+            type: SPACER;
+            description { state: "default" 0;
+               align: 0 0;
+               min: 0 5;
+               max: -1 5;
+               fixed: 1 1;
+               rel1 {
+                  relative: 1 1;
+                  to_x: "padding.controls.rel1";
+                  to_y: "swallow.btn.startexit";
+               }
+               rel2 {
+                  relative: 0 0;
+                  to: "padding.controls.rel2";
+               }
+            }
+         }
+         part { name: "padding5";
+            type: SPACER;
+            description { state: "default" 0;
+               align: 0 0;
+               min: 0 5;
+               max: -1 5;
+               fixed: 1 1;
+               rel1 {
+                  relative: 0 1;
+                  to: "swallow.controls.btn";
+               }
+               rel2 {
+                  relative: 0 1;
+                  to: "padding.controls.rel2";
+               }
+            }
+         }
+      }
+   }
+}
diff --git a/src/examples/perfomance/perfomance.c b/src/examples/perfomance/perfomance.c
new file mode 100644 (file)
index 0000000..d054b29
--- /dev/null
@@ -0,0 +1,972 @@
+/**
+ * Example for testing perfomance of Evas 3D library
+ *
+ * Program should be runned with 4 parameters:
+ * 1 - count parameter (NP)
+ * 2 - speed parameter (SP)
+ * 3 - precision parameter (PP)
+ * 4 - camera parameter (CP)
+ *
+ * NP sets number of spheres. Count of spheres is (NP+1)^2.
+ * SP sets speed of rotation. One revolution of root node takes 1200/SP seconds. It is count of calculation of position per second.
+ * PP sets number of sphere's vertices. Count of vertices is (NP+1)^2.
+ * CP sets camera's perspective angle in degrees.
+ *
+ * Right click of mouse show/hide navigation panel
+ *
+ * @verbatim
+ * Just use script ./run with key -a: enable automation testing, -l: change which only in local repository, -p: disable navigation panel
+ * @endverbatim
+ */
+
+#define EFL_EO_API_SUPPORT
+#define EFL_BETA_API_SUPPORT
+
+/*enable automation test*/
+#ifdef ENABLE_ATPORT
+   #include "at_port.h"
+#endif
+
+#include <math.h>
+#include <stdlib.h>
+#include <time.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+
+#include <Eo.h>
+#include <Evas.h>
+#include <Ecore.h>
+#include <Ecore_Evas.h>
+#include <Elementary.h>
+
+#include "Tools.h"
+
+#include "graphical_struct.h"
+
+#define CONVERT        20
+#define WIDTH          1000
+#define HEIGHT         600
+
+Graphical globalGraphical;
+
+/*Variable for fps*/
+int fps_frames = 0;
+
+void _clear_buf(char *buf)
+{
+   int i;
+   for (i = 0; i < CONVERT; i++)
+     buf[i] = '\0';
+}
+
+void _value_int_to_char(char *buf, int value, const char *description)
+{
+   _clear_buf(buf);
+   if (description)
+     sprintf(buf, "%s %d", description, value);
+   else
+     sprintf(buf, "%d", value);
+}
+
+static Eina_Bool
+_timer_update(void *data)
+{
+   fprintf(stdout, " frame rate = %f fps\n", fps_frames / 10.0);
+   fps_frames = 0;
+   return EINA_TRUE;
+}
+static Eina_Bool
+_animate_scene(void *data)
+{
+   Eina_List *l;
+   Evas_3D_Node *node;
+
+   static float angle = 0.0f;
+   angle += 0.03;
+
+   eo_do((Evas_3D_Node *)data,
+          evas_3d_node_look_at_set(EVAS_3D_SPACE_PARENT, 8 * sin(angle), 0.0, 8 * cos(angle),
+                                   EVAS_3D_SPACE_PARENT, 0.0, 1.0, 0.0));
+
+   EINA_LIST_FOREACH (globalGraphical.list_nodes, l, node)
+     {
+        eo_do(node, evas_3d_node_orientation_angle_axis_set(10 * angle, 1.0, 1.0, 0.0));
+     }
+
+   /* Rotate */
+   if (angle > 360.0) angle -= 360.0f;
+
+   fps_frames++;
+
+   return EINA_TRUE;
+}
+
+
+static void
+_on_mouse_down(void *data, Evas *e EINA_UNUSED, Evas_Object *obj,
+               void *event_info)
+{
+   Evas_Event_Mouse_Down *ev = event_info;
+   Evas_Coord x, y, w, h;
+   Evas_Coord obj_x, obj_y;
+   int scene_w, scene_h;
+   Evas_Real scene_x, scene_y;
+   Evas_Real s, t;
+   Evas_3D_Node *n;
+   Evas_3D_Mesh *m;
+   Eina_Bool pick;
+   clock_t time;
+   float diff_sec;
+   if (ev->button == 3)
+     {
+        if (evas_object_visible_get((Evas_Object*)data))
+          evas_object_hide((Evas_Object*)data);
+        else
+          evas_object_show((Evas_Object*)data);
+     }
+   else
+     {
+        evas_object_geometry_get(obj, &x, &y, &w, &h);
+
+        obj_x = ev->canvas.x - x;
+        obj_y = ev->canvas.y - y;
+
+        eo_do(globalGraphical.scene, evas_3d_scene_size_get(&scene_w, &scene_h));
+
+        scene_x = obj_x * scene_w / (Evas_Real)w;
+        scene_y = obj_y * scene_h / (Evas_Real)h;
+
+        time = clock();
+        if (globalGraphical.flags.colorpick_enable)
+          {
+             eo_do(globalGraphical.scene, pick = evas_3d_scene_color_pick_enable_set(EINA_TRUE));
+             eo_do(globalGraphical.scene,
+                   pick = evas_3d_scene_pick(ev->canvas.x, ev->canvas.y, &n, &m, NULL, NULL));
+             time = clock() - time;
+             diff_sec = ((float)time) / CLOCKS_PER_SEC / 10;
+             if (pick)
+               {
+                  fprintf(stdout, "Boom! Color pick time expended for pick: %2.7f \n", diff_sec);
+                  if (n != globalGraphical.mesh_nodebox)
+                    eo_do(n, evas_3d_node_scale_set(0.5, 0.5, 0.5));
+               }
+          }
+        else
+          {
+             eo_do(globalGraphical.scene, pick = evas_3d_scene_color_pick_enable_set(EINA_FALSE));
+             eo_do(globalGraphical.scene, pick = evas_3d_scene_pick(scene_x, scene_y, &n, &m, &s, &t));
+             time = clock() - time;
+             diff_sec = ((float)time) / CLOCKS_PER_SEC / 10;
+             if (pick)
+               {
+                  fprintf(stdout, "Boom! Geometry pick time expended for pick: %2.7f, TexCoord (%f, %f)\n", diff_sec, s, t);
+                  if (n != globalGraphical.mesh_nodebox)
+                     eo_do(n, evas_3d_node_scale_set(0.5, 0.5, 0.5));
+               }
+          }
+     }
+}
+static void
+_btnstart_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   globalGraphical.change_scene_setup();
+}
+
+static void
+_btnexit_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   elm_exit();
+}
+
+static void
+_btnstop_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   const char *status = NULL;
+   status = elm_object_text_get(obj);
+   if (status != NULL && !strcmp(status, "Stop"))
+     {
+        elm_object_text_set(obj, "Start");
+        ecore_animator_freeze((Ecore_Animator *)data);
+     }
+   else
+     {
+        elm_object_text_set(obj, "Stop");
+        ecore_animator_thaw((Ecore_Animator *)data);
+     }
+}
+static void
+_node_orientation_change_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   Elm_Object_Item *it;
+   Eina_List *l;
+   Evas_3D_Node *node;
+   it = elm_flipselector_selected_item_get((Evas_Object*)data);
+   const char *str = elm_object_item_text_get(it);
+   if (str && !strcmp(str, "root node"))
+     eo_do(globalGraphical.root_node, evas_3d_node_orientation_angle_axis_set(15, 1.0, 1.0, 1.0));
+   else
+     {
+        EINA_LIST_FOREACH (globalGraphical.list_nodes, l, node)
+          {
+             eo_do((Eo*)node, evas_3d_node_orientation_angle_axis_set(15, 1.0, 1.0, 1.0));
+          }
+     }
+}
+static void
+_node_position_change_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   Elm_Object_Item *it;
+   Eina_List *l;
+   Evas_3D_Node *node;
+   it = elm_flipselector_selected_item_get((Evas_Object*)data);
+   const char *str = elm_object_item_text_get(it);
+   if (str && !strcmp(str, "root node"))
+     eo_do(globalGraphical.root_node, evas_3d_node_position_set(10.0, 1.0, 1.0));
+   else
+     {
+        EINA_LIST_FOREACH (globalGraphical.list_nodes, l, node)
+          {
+             eo_do((Eo*)node, evas_3d_node_position_set(1.0, 1.0, 1.0));
+          }
+     }
+}
+static void
+_node_scale_change_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   Elm_Object_Item *it;
+   Eina_List *l;
+   Evas_3D_Node *node;
+   it = elm_flipselector_selected_item_get((Evas_Object*)data);
+   const char *str = elm_object_item_text_get(it);
+   if (str && !strcmp(str, "root node"))
+     eo_do(globalGraphical.root_node, evas_3d_node_scale_set(1.0, 1.0, 1.0));
+   else
+     {
+        EINA_LIST_FOREACH (globalGraphical.list_nodes, l, node)
+          {
+             eo_do((Eo*)node, evas_3d_node_scale_set(1.0, 1.0, 1.0));
+          }
+     }
+}
+static void
+_countdec10_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   char buf[CONVERT];
+   int tmp;
+
+   globalGraphical.count -= 10;
+   if (globalGraphical.count < 0) tmp = globalGraphical.count = 0;
+   else
+     tmp = ((globalGraphical.count + 1) * (globalGraphical.count + 1));
+
+   _value_int_to_char(buf, ((tmp <= 1) ? 0 : tmp), "quantity:");
+   elm_object_text_set((Evas_Object*)data, buf);
+}
+
+static void
+_countdec_cb(void *data, Evas_Object *obj, void *event_info)
+{
+  char buf[CONVERT];
+  int tmp;
+   globalGraphical.count--;
+   if (globalGraphical.count < 0) tmp = globalGraphical.count = 0;
+   else
+     tmp = ((globalGraphical.count + 1) * (globalGraphical.count + 1));
+   _value_int_to_char(buf, ((tmp <= 1) ? 0 : tmp), "quantity:");
+   elm_object_text_set((Evas_Object*)data, buf);
+}
+
+static void
+_countinc_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   char buf[CONVERT];
+
+   globalGraphical.count++;
+
+   _value_int_to_char(buf, ((globalGraphical.count + 1) * (globalGraphical.count + 1)), "quantity:");
+   elm_object_text_set((Evas_Object*)data, buf);
+}
+
+static void
+_countinc10_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   char buf[CONVERT];
+
+   globalGraphical.count += 10;
+
+   _value_int_to_char(buf, ((globalGraphical.count + 1) * (globalGraphical.count + 1)), "quantity:");
+   elm_object_text_set((Evas_Object*)data, buf);
+}
+
+static void
+_speeddec10_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   char buf[CONVERT];
+
+   globalGraphical.speed -= 10;
+   if (globalGraphical.speed <= 0) globalGraphical.speed = 10;
+
+   _value_int_to_char(buf, globalGraphical.speed, "speed:");
+   elm_object_text_set((Evas_Object*)data, buf);
+}
+
+static void
+_speeddec_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   char buf[CONVERT];
+
+   globalGraphical.speed--;
+   if (globalGraphical.speed <= 0) globalGraphical.speed = 10;
+
+   _value_int_to_char(buf, globalGraphical.speed, "speed:");
+   elm_object_text_set((Evas_Object*)data, buf);
+}
+
+static void
+_speedinc_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   char buf[CONVERT];
+
+   globalGraphical.speed++;
+
+   _value_int_to_char(buf, globalGraphical.speed, "speed:");
+   elm_object_text_set((Evas_Object*)data, buf);
+}
+
+static void
+_speedinc10_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   char buf[CONVERT];
+
+   globalGraphical.speed += 10;
+
+   _value_int_to_char(buf, globalGraphical.speed, "speed:");
+   elm_object_text_set((Evas_Object*)data, buf);
+}
+
+static void
+_precisiondec10_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   char buf[CONVERT];
+
+   globalGraphical.precision -= 10;
+   if (globalGraphical.precision <= 0) globalGraphical.precision = 10;
+
+   _value_int_to_char(buf, globalGraphical.precision, "precision:");
+   elm_object_text_set((Evas_Object*)data, buf);
+}
+
+static void
+_precisiondec_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   char buf[CONVERT];
+
+   globalGraphical.precision--;
+   if (globalGraphical.precision <= 0) globalGraphical.precision = 10;
+
+   _value_int_to_char(buf, globalGraphical.precision, "precision:");
+   elm_object_text_set((Evas_Object*)data, buf);
+}
+
+static void
+_precisioninc_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   char buf[CONVERT];
+
+   globalGraphical.precision++;
+
+   _value_int_to_char(buf, globalGraphical.precision, "precision:");
+   elm_object_text_set((Evas_Object*)data, buf);
+}
+
+static void
+_precisioninc10_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   char buf[CONVERT];
+
+   globalGraphical.precision += 10;
+
+   _value_int_to_char(buf, globalGraphical.precision, "precision:");
+   elm_object_text_set((Evas_Object*)data, buf);
+
+}
+
+static void
+_angledec10_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   char buf[CONVERT];
+
+   globalGraphical.angle -= 10;
+   if (globalGraphical.angle <= 0) globalGraphical.angle = 10;
+
+   _value_int_to_char(buf, globalGraphical.angle, "angle:");
+   elm_object_text_set((Evas_Object*)data, buf);
+}
+
+static void
+_angledec_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   char buf[CONVERT];
+
+   globalGraphical.angle--;
+   if (globalGraphical.angle <= 0) globalGraphical.angle = 10;
+
+   _value_int_to_char(buf, globalGraphical.angle, "angle:");
+   elm_object_text_set((Evas_Object*)data, buf);
+}
+
+static void
+_angleinc_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   char buf[CONVERT];
+
+   globalGraphical.angle++;
+   if (globalGraphical.angle >= 180) globalGraphical.angle = 180;
+   _value_int_to_char(buf, globalGraphical.angle, "angle:");
+   elm_object_text_set((Evas_Object*)data, buf);
+}
+
+static void
+_angleinc10_cb(void *data, Evas_Object *obj, void *event_info)
+{
+   char buf[CONVERT];
+
+   globalGraphical.angle += 10;
+   if (globalGraphical.angle >= 180) globalGraphical.angle = 180;
+
+   _value_int_to_char(buf, globalGraphical.angle, "angle:");
+   elm_object_text_set((Evas_Object*)data, buf);
+}
+
+static void
+_shadow_enable(void *data, Evas_Object *obj, void *event_info)
+{
+   if (elm_check_state_get(obj))
+     globalGraphical.flags.shadow_enable = EINA_TRUE;
+   else
+     globalGraphical.flags.shadow_enable = EINA_FALSE;
+}
+
+static void
+_colorpick_enable(void *data, Evas_Object *obj, void *event_info)
+{
+   if (elm_check_state_get(obj))
+     globalGraphical.flags.colorpick_enable = EINA_TRUE;
+   else
+     globalGraphical.flags.colorpick_enable = EINA_FALSE;
+}
+
+static void
+_fog_enable(void *data, Evas_Object *obj, void *event_info)
+{
+   if (elm_check_state_get(obj))
+     globalGraphical.flags.fog_enable = EINA_TRUE;
+   else
+     globalGraphical.flags.fog_enable = EINA_FALSE;
+}
+
+static void
+_blend_enable(void *data, Evas_Object *obj, void *event_info)
+{
+   if (elm_check_state_get(obj))
+     globalGraphical.flags.blend_enable = EINA_TRUE;
+   else
+     globalGraphical.flags.blend_enable = EINA_FALSE;
+}
+
+static void
+_cb_fps_enable(void *data, Evas_Object *obj, void *event_info)
+{
+   if (elm_check_state_get(obj))
+     {
+        globalGraphical.flags.fps_enable = EINA_TRUE;
+        ecore_timer_thaw((Ecore_Timer *)data);
+        fps_frames = 0;
+     }
+   else
+     {
+        globalGraphical.flags.fps_enable = EINA_FALSE;
+        ecore_timer_freeze((Ecore_Timer *)data);
+        fps_frames = 0;
+     }
+}
+
+static void
+_load_mesh(void *data, Evas_Object *obj, void *event_info)
+{
+   char *format = NULL, *tmp = NULL, *a = NULL;
+   char name[FILENAME_MAX];
+   int i = 0, j = 0;
+   if (event_info)  tmp = strdup(event_info);
+   if (data) tmp = strdup((char *)data);
+   if (tmp)
+     {
+        tmp = strdup(event_info);
+        /*Get filename in backward*/
+        for (i = strlen(tmp) - 1; i >= 0; i--, j++)
+          {
+             if (tmp[i] != '/')
+               name[j] = tmp[i];
+             else
+               {
+                  name[j] = '\0';
+                  break;
+               }
+          }
+        free(tmp);
+        tmp = NULL;
+        j = 0;
+        /*Reverse filename*/
+        tmp = strdup(name);
+        for (i = strlen(tmp) - 1; i >= 0 ; i--, j++)
+           name[j] = tmp[i];
+
+        free(tmp);
+        free(a);
+        tmp = NULL;
+        a = NULL;
+        /*Get extention of file*/
+        tmp = strdup(event_info);
+        a = strrchr(tmp,'.');
+        format = malloc(sizeof (char) * (strlen(a) - 1));
+        for (i = 0; i <= strlen(a) - 1; i++)
+          format[i] = a[i + 1];
+        if (!strcmp(format, "md2"))
+          {
+             globalGraphical.model_path = event_info;
+             elm_object_text_set(obj, name);
+           }
+        else if (!strcmp(format, "obj"))
+          {
+             globalGraphical.model_path = event_info;
+             elm_object_text_set(obj, name);
+          }
+        else if (!strcmp(format, "ply"))
+          {
+             globalGraphical.model_path = event_info;
+             elm_object_text_set(obj, name);
+          }
+        else
+          {
+             fprintf(stdout, "\nUnsupported fromat file\n");
+             globalGraphical.model_path = NULL;
+             elm_object_text_set(obj, "load");
+          }
+        free(format);
+        free(tmp);
+     }
+   else
+     {
+        globalGraphical.model_path = NULL;
+        elm_object_text_set(obj, "load");
+     }
+}
+
+EAPI_MAIN
+ int elm_main(int argc, char **argv)
+{
+   Evas *evas = NULL;
+   const char *engine;
+   Evas_Object *win = NULL, *bg = NULL, *image = NULL;
+   Ecore_Animator *timer = NULL;
+   Evas_Object *layout = NULL;
+   Evas_Object *btnstart = NULL, *btnexit = NULL, *btnstop = NULL;
+   Evas_Object *startexitbox = NULL,*testbox = NULL, *controlbox = NULL, *newfeaturesbox = NULL;
+   Evas_Object *countdec10 = NULL, *countinc = NULL, *countdec = NULL, *countinc10 = NULL;
+   Evas_Object *speeddec10 = NULL, *speedinc = NULL, *speeddec = NULL, *speedinc10 = NULL;
+   Evas_Object *precisiondec10 = NULL, *precisioninc = NULL, *precisiondec = NULL, *precisioninc10 = NULL;
+   Evas_Object *vcount = NULL, *vspeed = NULL, *vprecision = NULL, *vangle = NULL;
+   Evas_Object *angledec10 = NULL, *angleinc = NULL, *angledec = NULL, *angleinc10 = NULL;
+   Evas_Object *cb_shadow = NULL, *cb_colorpick = NULL, *cb_fog = NULL, *cb_blend = NULL, *cb_fps = NULL;
+   Evas_Object *fs_bt = NULL;
+   Evas_Object *navigation = NULL;
+   Evas_Object *fs_node = NULL, *bt_orientation = NULL, *bt_position = NULL, *bt_scale = NULL;
+   Ecore_Timer *fps_timer = NULL;
+   char buf[CONVERT];
+
+#ifdef ENABLE_ATPORT
+    at_port_h mf_at_port = NULL;
+#endif
+
+   if (!elm_init(0, 0)) return 1;
+
+   elm_config_engine_set("software_x11");
+   engine = elm_config_engine_get();
+
+   if (engine != NULL && strcmp("software_x11", engine))
+     {
+        fprintf(stdout, "There is elementary not support OpenGL engine");
+        exit(1);
+     }
+
+   elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
+   win = elm_win_add(NULL, "3D Perfomance", ELM_WIN_BASIC);
+   evas_object_resize(win, WIDTH, HEIGHT);
+   elm_win_autodel_set(win, EINA_TRUE);
+   evas_object_show(win);
+
+#ifdef ENABLE_ATPORT
+    at_port_create(&(mf_at_port), win);
+    if(mf_at_port != NULL)
+      {
+         at_port_enable(mf_at_port);
+      }
+#endif
+
+   bg = elm_bg_add(win);
+   evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   elm_bg_file_set(bg, "backgroung.png", NULL);
+   elm_win_resize_object_add(win, bg);
+   evas_object_show(bg);
+
+   layout = elm_layout_add(win);
+   evas_object_size_hint_weight_set(layout, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(layout, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   elm_win_resize_object_add(win, layout);
+   elm_layout_file_set(layout, "layout.edj", "new/layout/0");
+   evas_object_show(layout);
+
+   startexitbox = elm_box_add(win);
+   elm_box_horizontal_set(startexitbox, EINA_TRUE);
+   elm_object_part_content_set(layout, "swallow.btn.startexit", startexitbox);
+   evas_object_size_hint_weight_set(startexitbox, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(startexitbox, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   elm_box_homogeneous_set(startexitbox, EINA_TRUE);
+   evas_object_show(startexitbox);
+
+   evas = evas_object_evas_get(win);
+   image = evas_object_image_add(evas);
+
+   btnstart = elm_button_add(win);
+   elm_object_text_set(btnstart, "Apply");
+   evas_object_size_hint_weight_set(btnstart, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(btnstart, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   elm_box_pack_end(startexitbox, btnstart);
+   evas_object_show(btnstart);
+   evas_object_smart_callback_add(btnstart, "clicked", _btnstart_cb, image);
+
+   testbox = elm_box_add(win);
+   elm_box_horizontal_set(testbox, EINA_TRUE);
+   elm_box_homogeneous_set(testbox, EINA_TRUE);
+   elm_box_pack_end(startexitbox, testbox);
+   evas_object_show(testbox);
+
+   btnstop = elm_button_add(win);
+   elm_object_text_set( btnstop, "Stop");
+   elm_box_pack_end(testbox, btnstop);
+   evas_object_size_hint_weight_set(btnstop, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(btnstop, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(btnstop);
+
+   fs_node = elm_flipselector_add(win);
+   elm_box_pack_end(testbox, fs_node);
+   elm_flipselector_item_append(fs_node, "root node", NULL, NULL);
+   elm_flipselector_item_append(fs_node, "mesh node", NULL, NULL);
+   evas_object_size_hint_weight_set(btnstop, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(btnstop, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(fs_node);
+
+   bt_orientation = elm_button_add(win);
+   elm_object_text_set(bt_orientation, "Orientation");
+   elm_box_pack_end(testbox, bt_orientation);
+   evas_object_size_hint_weight_set(bt_orientation, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(bt_orientation, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(bt_orientation);
+   evas_object_smart_callback_add(bt_orientation, "clicked", _node_orientation_change_cb, fs_node);
+
+   bt_position = elm_button_add(win);
+   elm_object_text_set(bt_position, "Position");
+   elm_box_pack_end(testbox, bt_position);
+   evas_object_size_hint_weight_set(bt_position, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(bt_position, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(bt_position);
+   evas_object_smart_callback_add(bt_position, "clicked", _node_position_change_cb, fs_node);
+
+   bt_scale = elm_button_add(win);
+   elm_object_text_set(bt_scale, "Scale");
+   elm_box_pack_end(testbox, bt_scale);
+   evas_object_size_hint_weight_set(bt_scale, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(bt_scale, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(bt_scale);
+   evas_object_smart_callback_add(bt_scale, "clicked", _node_scale_change_cb, fs_node);
+
+   btnexit = elm_button_add(win);
+   elm_object_text_set(btnexit, "Exit");
+   elm_box_pack_end(startexitbox, btnexit);
+   evas_object_size_hint_weight_set(btnexit, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(btnexit, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(btnexit);
+   evas_object_smart_callback_add(btnexit, "clicked", _btnexit_cb, NULL);
+
+   controlbox = elm_box_add(win);
+   elm_box_horizontal_set(controlbox, EINA_TRUE);
+   elm_object_part_content_set(layout, "swallow.controls.btn", controlbox);
+   evas_object_size_hint_weight_set(controlbox, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(controlbox, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(controlbox);
+
+   vcount = elm_label_add(win);
+   _value_int_to_char(buf, 121, "quantity:");
+   elm_object_text_set(vcount, buf);
+
+   countdec10 = elm_button_add(win);
+   elm_object_text_set(countdec10, "<<");
+   elm_box_pack_end(controlbox, countdec10);
+   evas_object_size_hint_weight_set(countdec10, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(countdec10, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(countdec10);
+   evas_object_smart_callback_add(countdec10, "clicked", _countdec10_cb, vcount);
+
+   countdec = elm_button_add(win);
+   elm_object_text_set(countdec, "<");
+   elm_box_pack_end(controlbox, countdec);
+   evas_object_size_hint_weight_set(countdec, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(countdec, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(countdec);
+   evas_object_smart_callback_add(countdec, "clicked", _countdec_cb, vcount);
+
+   elm_box_pack_end(controlbox, vcount);
+   evas_object_show(vcount);
+
+   countinc = elm_button_add(win);
+   elm_object_text_set(countinc, ">");
+   elm_box_pack_end(controlbox, countinc);
+   evas_object_size_hint_weight_set(countinc, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(countinc, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(countinc);
+   evas_object_smart_callback_add(countinc, "clicked", _countinc_cb, vcount);
+
+   countinc10 = elm_button_add(win);
+   elm_object_text_set(countinc10, ">>");
+   elm_box_pack_end(controlbox, countinc10);
+   evas_object_size_hint_weight_set(countinc10, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(countinc10, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(countinc10);
+   evas_object_smart_callback_add(countinc10, "clicked", _countinc10_cb, vcount);
+
+   vspeed = elm_label_add(win);
+   _value_int_to_char(buf, 30, "speed:");
+   elm_object_text_set(vspeed, buf);
+
+   speeddec10 = elm_button_add(win);
+   elm_object_text_set(speeddec10, "<<");
+   elm_box_pack_end(controlbox, speeddec10);
+   evas_object_size_hint_weight_set(speeddec10, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(speeddec10, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(speeddec10);
+   evas_object_smart_callback_add(speeddec10, "clicked", _speeddec10_cb, vspeed);
+
+   speeddec = elm_button_add(win);
+   elm_object_text_set(speeddec, "<");
+   elm_box_pack_end(controlbox, speeddec);
+   evas_object_size_hint_weight_set(speeddec, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(speeddec, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(speeddec);
+   evas_object_smart_callback_add(speeddec, "clicked", _speeddec_cb, vspeed);
+
+   elm_box_pack_end(controlbox, vspeed);
+   evas_object_show(vspeed);
+
+   speedinc = elm_button_add(win);
+   elm_object_text_set(speedinc, ">");
+   elm_box_pack_end(controlbox, speedinc);
+   evas_object_size_hint_weight_set(speedinc, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(speedinc, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(speedinc);
+   evas_object_smart_callback_add(speedinc, "clicked", _speedinc_cb, vspeed);
+
+   speedinc10 = elm_button_add(win);
+   elm_object_text_set(speedinc10, ">>");
+   elm_box_pack_end(controlbox, speedinc10);
+   evas_object_size_hint_weight_set(speedinc10, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(speedinc10, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(speedinc10);
+   evas_object_smart_callback_add(speedinc10, "clicked", _speedinc10_cb, vspeed);
+
+   vprecision = elm_label_add(win);
+   _value_int_to_char(buf, 100, "precision:");
+   elm_object_text_set(vprecision, buf);
+
+   precisiondec10 = elm_button_add(win);
+   elm_object_text_set(precisiondec10, "<<");
+   elm_box_pack_end(controlbox, precisiondec10);
+   evas_object_size_hint_weight_set(precisiondec10, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(precisiondec10, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(precisiondec10);
+   evas_object_smart_callback_add(precisiondec10, "clicked", _precisiondec10_cb, vprecision);
+
+   precisiondec = elm_button_add(win);
+   elm_object_text_set(precisiondec, "<");
+   elm_box_pack_end(controlbox, precisiondec);
+   evas_object_size_hint_weight_set(precisiondec, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(precisiondec, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(precisiondec);
+   evas_object_smart_callback_add(precisiondec, "clicked", _precisiondec_cb, vprecision);
+
+   elm_box_pack_end(controlbox, vprecision);
+   evas_object_show(vprecision);
+
+   precisioninc = elm_button_add(win);
+   elm_object_text_set(precisioninc, ">");
+   elm_box_pack_end(controlbox, precisioninc);
+   evas_object_size_hint_weight_set(precisioninc, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(precisioninc, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(precisioninc);
+   evas_object_smart_callback_add(precisioninc, "clicked", _precisioninc_cb, vprecision);
+
+   precisioninc10 = elm_button_add(win);
+   elm_object_text_set(precisioninc10, ">>");
+   elm_box_pack_end(controlbox, precisioninc10);
+   evas_object_size_hint_weight_set(precisioninc10, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(precisioninc10, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(precisioninc10);
+   evas_object_smart_callback_add(precisioninc10, "clicked", _precisioninc10_cb, vprecision);
+
+   vangle = elm_label_add(win);
+   _value_int_to_char(buf, 120, "angle:");
+   elm_object_text_set(vangle, buf);
+
+   angledec10 = elm_button_add(win);
+   elm_object_text_set(angledec10, "<<");
+   elm_box_pack_end(controlbox, angledec10);
+   evas_object_size_hint_weight_set(angledec10, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(angledec10, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(angledec10);
+   evas_object_smart_callback_add(angledec10, "clicked", _angledec10_cb, vangle);
+
+   angledec = elm_button_add(win);
+   elm_object_text_set(angledec, "<");
+   elm_box_pack_end(controlbox, angledec);
+   evas_object_size_hint_weight_set(angledec, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(angledec, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(angledec);
+   evas_object_smart_callback_add(angledec, "clicked", _angledec_cb, vangle);
+
+   elm_box_pack_end(controlbox, vangle);
+   evas_object_show(vangle);
+
+   angleinc = elm_button_add(win);
+   elm_object_text_set(angleinc, ">");
+   elm_box_pack_end(controlbox, angleinc);
+   evas_object_size_hint_weight_set(angleinc, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(angleinc, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(angleinc);
+   evas_object_smart_callback_add(angleinc, "clicked", _angleinc_cb, vangle);
+
+   angleinc10 = elm_button_add(win);
+   elm_object_text_set(angleinc10, ">>");
+   elm_box_pack_end(controlbox, angleinc10);
+   evas_object_size_hint_weight_set(angleinc10, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(angleinc10, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(angleinc10);
+   evas_object_smart_callback_add(angleinc10, "clicked", _angleinc10_cb, vangle);
+
+   newfeaturesbox = elm_box_add(win);
+   elm_box_horizontal_set(newfeaturesbox, EINA_TRUE);
+   elm_object_part_content_set(layout, "new_features", newfeaturesbox);
+   evas_object_size_hint_align_set(newfeaturesbox, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(newfeaturesbox);
+
+   cb_shadow = elm_check_add(win);
+   elm_object_text_set(cb_shadow, "shadow");
+   elm_check_state_set(cb_shadow, EINA_FALSE);
+   evas_object_size_hint_align_set(cb_shadow, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_smart_callback_add(cb_shadow, "changed", _shadow_enable, NULL);
+   elm_box_pack_end(newfeaturesbox, cb_shadow);
+   evas_object_show(cb_shadow);
+
+   cb_fog = elm_check_add(win);
+   elm_object_text_set(cb_fog, "fog");
+   elm_check_state_set(cb_fog, EINA_FALSE);
+   evas_object_size_hint_align_set(cb_fog, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_smart_callback_add(cb_fog, "changed", _fog_enable, NULL);
+   elm_box_pack_end(newfeaturesbox, cb_fog);
+   evas_object_show(cb_fog);
+
+   cb_colorpick = elm_check_add(win);
+   elm_object_text_set(cb_colorpick, "colorpick");
+   elm_check_state_set(cb_colorpick, EINA_FALSE);
+   evas_object_size_hint_align_set(cb_colorpick, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_smart_callback_add(cb_colorpick, "changed", _colorpick_enable, NULL);
+   elm_box_pack_end(newfeaturesbox, cb_colorpick);
+   evas_object_show(cb_colorpick);
+
+   cb_blend = elm_check_add(win);
+   elm_object_text_set(cb_blend, "blend");
+   elm_check_state_set(cb_blend, EINA_FALSE);
+   evas_object_size_hint_align_set(cb_blend, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_smart_callback_add(cb_blend, "changed", _blend_enable, NULL);
+   elm_box_pack_end(newfeaturesbox, cb_blend);
+#ifndef LOCAL_REPOSITORY
+   elm_object_disabled_set(cb_blend, EINA_TRUE);
+#endif
+      evas_object_show(cb_blend);
+
+   cb_fps = elm_check_add(win);
+   elm_object_text_set(cb_fps, "fps");
+   elm_check_state_set(cb_fps, EINA_FALSE);
+   evas_object_size_hint_align_set(cb_fps, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   elm_box_pack_end(newfeaturesbox, cb_fps);
+   evas_object_show(cb_fps);
+
+   /*Select model file*/
+   fs_bt = elm_fileselector_button_add(win);
+   elm_fileselector_path_set(fs_bt, ".");
+   elm_object_text_set(fs_bt, "load");
+   elm_fileselector_button_inwin_mode_set(fs_bt, EINA_TRUE);
+   evas_object_size_hint_align_set(fs_bt, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   elm_box_pack_end(newfeaturesbox, fs_bt);
+   evas_object_show(fs_bt);
+   evas_object_smart_callback_add(fs_bt, "file,chosen", _load_mesh, NULL);
+
+   evas_object_image_filled_set(image, EINA_TRUE);
+   elm_object_part_content_set(layout, "swallow.content", image);
+   evas_object_size_hint_weight_set(image, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
+   evas_object_size_hint_align_set(image, EVAS_HINT_FILL, EVAS_HINT_FILL);
+   evas_object_show(image);
+   evas_render(evas); //make edje do recalculation
+   image = init_graphical_window(image);
+
+   /*Update data for count, speed, precision, angle*/
+   _value_int_to_char(buf, (globalGraphical.count + 1) * (globalGraphical.count + 1), "quantity:");
+   elm_object_text_set(vcount, buf);
+   _value_int_to_char(buf, globalGraphical.speed, "speed:");
+   elm_object_text_set(vspeed, buf);
+   _value_int_to_char(buf, globalGraphical.precision, "precision:");
+   elm_object_text_set(vprecision, buf);
+   _value_int_to_char(buf, globalGraphical.angle, "angle:");
+   elm_object_text_set(vangle, buf);
+   if (globalGraphical.model_path)
+     evas_object_smart_callback_call(fs_bt, "file,chosen", (void *)globalGraphical.model_path);
+
+   /*Create navigation panel*/
+#ifndef DISABLE_NAVIGATION_PANEL
+   navigation = init_panel_camera_light(win, globalGraphical.camera_node, globalGraphical.light_node, 1.0, 0.5);
+   panel_camera_coord_step_set(navigation, 5);
+   panel_camera_angle_step_set(navigation, 5);
+   panel_light_coord_step_set(navigation, 5);
+   panel_light_angle_step_set(navigation, 5);
+#endif
+
+   evas_object_event_callback_add(image, EVAS_CALLBACK_MOUSE_DOWN,
+                                  _on_mouse_down, navigation);
+
+   ecore_animator_frametime_set(1.0 / (globalGraphical.speed));
+   timer = ecore_animator_add(_animate_scene, globalGraphical.light_node);
+   fps_timer = ecore_timer_add(10, _timer_update, NULL);
+   ecore_timer_freeze(fps_timer);
+   evas_object_smart_callback_add(cb_fps, "changed", _cb_fps_enable, (void *)fps_timer);
+
+   evas_object_smart_callback_add(btnstop, "clicked", _btnstop_cb, timer);
+
+   elm_run();
+   elm_shutdown();
+
+#ifndef DISABLE_NAVIGATION_PANEL
+   panel_camera_light_fini(navigation);
+#endif
+   return 0;
+}
+ELM_MAIN()
+
diff --git a/src/examples/perfomance/target_texture.png b/src/examples/perfomance/target_texture.png
new file mode 100644 (file)
index 0000000..3bcf58b
Binary files /dev/null and b/src/examples/perfomance/target_texture.png differ
diff --git a/src/examples/perfomance/tools_private.h b/src/examples/perfomance/tools_private.h
new file mode 100644 (file)
index 0000000..05c3c26
--- /dev/null
@@ -0,0 +1,50 @@
+#define EFL_EO_API_SUPPORT
+#define EFL_BETA_API_SUPPORT
+
+#include <math.h>
+#include <stdlib.h>
+#include <time.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#include <Eo.h>
+#include <Evas.h>
+#include <Ecore.h>
+#include <Ecore_Evas.h>
+#include <Elementary.h>
+
+#define COORDRANGE 1000
+#define ANGLERANGE 360
+#define axiskeys "xyz"
+#define pb "panel_struct"
+
+typedef struct _Panel_Struct
+{
+   Evas_Object *cspX, *cspY, *cspZ;
+   Evas_Object *cspangle;
+   Evas_Object *lspX, *lspY, *lspZ;
+   Evas_Object *lspangle;
+} Panel_Struct;
+
+typedef struct _Axis_Key
+{
+   float x;
+   float y;
+   float z;
+} Axis_Key;
+
+/*callbacks*/
+static void
+_camera_light_changeX_cb(void *data, Evas_Object *obj, void *event_info);
+static void
+_camera_light_changeY_cb(void *data, Evas_Object *obj, void *event_info);
+static void
+_camera_light_changeZ_cb(void *data, Evas_Object *obj, void *event_info);
+static void
+_camera_light_angle_change_cb(void *data, Evas_Object *obj, void *event_info);
+static void
+_camera_light_axisX_change_cb(void *data, Evas_Object *obj, void *event_info);
+static void
+_camera_light_axisY_change_cb(void *data, Evas_Object *obj, void *event_info);
+static void
+_camera_light_axisZ_change_cb(void *data, Evas_Object *obj, void *event_info);