#define EFX_DIR_OUT 0
#define EFX_DIR_IN 1
-static struct ct_effect ca0132_effects[EFFECTS_COUNT] = {
+static const struct ct_effect ca0132_effects[EFFECTS_COUNT] = {
{ .name = "Surround",
.nid = SURROUND,
.mid = 0x96,
unsigned int def_val;/*effect default values*/
};
-static struct ct_tuning_ctl ca0132_tuning_ctls[] = {
+static const struct ct_tuning_ctl ca0132_tuning_ctls[] = {
{ .name = "Wedge Angle",
.parent_nid = VOICE_FOCUS,
.nid = WEDGE_ANGLE,
unsigned int vals[VOICEFX_MAX_PARAM_COUNT];
};
-static struct ct_voicefx ca0132_voicefx = {
+static const struct ct_voicefx ca0132_voicefx = {
.name = "VoiceFX Capture Switch",
.nid = VOICEFX,
.mid = 0x95,
.reqs = {10, 11, 12, 13, 14, 15, 16, 17, 18}
};
-static struct ct_voicefx_preset ca0132_voicefx_presets[] = {
+static const struct ct_voicefx_preset ca0132_voicefx_presets[] = {
{ .name = "Neutral",
.vals = { 0x00000000, 0x43C80000, 0x44AF0000,
0x44FA0000, 0x3F800000, 0x3F800000,
unsigned int vals[EQ_PRESET_MAX_PARAM_COUNT];
};
-static struct ct_eq ca0132_alt_eq_enum = {
+static const struct ct_eq ca0132_alt_eq_enum = {
.name = "FX: Equalizer Preset Switch",
.nid = EQ_PRESET_ENUM,
.mid = 0x96,
};
-static struct ct_eq_preset ca0132_alt_eq_presets[] = {
+static const struct ct_eq_preset ca0132_alt_eq_presets[] = {
{ .name = "Flat",
.vals = { 0x00000000, 0x00000000, 0x00000000,
0x00000000, 0x00000000, 0x00000000,
unsigned int reqs[3]; /* scp req ID */
};
-static struct ct_dsp_volume_ctl ca0132_alt_vol_ctls[] = {
+static const struct ct_dsp_volume_ctl ca0132_alt_vol_ctls[] = {
{ .vnid = VNID_SPK,
.mid = 0x32,
.reqs = {3, 4, 2}