}
if (item_to_update) {
+ SETTING_TRACE("gl update [%s], bGlUpdate:%d", _(item_to_update->keyStr), bGlUpdate);
if(bGlUpdate) {
SETTING_TRACE("gl update:%d", nDx);
elm_object_item_data_set(item_to_update->item, item_to_update);
int status = 0;
vconf_get_bool(VCONFKEY_SETAPPL_FLIGHT_MODE_BOOL, &status);
item_to_update->chk_status = status;
- if (ad->bAppPause || ad->ug) {
- ad->updateItems[GL_ITEM_FLIGHT] = EINA_TRUE;
- } else { // app is not in pause without ug
- elm_check_state_set(item_to_update->eo_check, status);
- }
+ //do not need delay for checks
+ elm_check_state_set(item_to_update->eo_check, item_to_update->chk_status);
return;
} else if (!safeStrCmp(vconf_name, VCONFKEY_SETAPPL_ROTATE_LOCK_BOOL)) {
item_to_update = ad->data_rotationMode;
vconf_get_bool(VCONFKEY_SETAPPL_ROTATE_LOCK_BOOL, &status);
item_to_update->chk_status = !status;
-
- if (ad->bAppPause || ad->ug) {
- ad->updateItems[GL_ITEM_ROTATION] = EINA_TRUE;
- } else { // app is not in pause without ug
- elm_check_state_set(item_to_update->eo_check, item_to_update->chk_status);
- }
+ SETTING_TRACE("ad->bAppPause:%d", ad->bAppPause);
+ SETTING_TRACE("ad->ug:%p", ad->ug);
+ //do not need delay for checks
+ elm_check_state_set(item_to_update->eo_check, item_to_update->chk_status);
return;
} else if (!safeStrCmp(vconf_name, VCONFKEY_NFC_STATE)) {
SETTING_TRACE_DEBUG("%s updated", vconf_name);