static void
d3d12_create_fence_win32(struct pipe_screen *pscreen, struct pipe_fence_handle **pfence, void *handle, const void *name, enum pipe_fd_type type)
{
- d3d12_fence_reference((struct d3d12_fence **)pfence,
- type == PIPE_FD_TYPE_TIMELINE_SEMAPHORE ?
- d3d12_open_fence(d3d12_screen(pscreen), handle, name) :
- nullptr);
+ d3d12_fence_reference((struct d3d12_fence **)pfence, nullptr);
+ if(type == PIPE_FD_TYPE_TIMELINE_SEMAPHORE)
+ *pfence = (struct pipe_fence_handle*) d3d12_open_fence(d3d12_screen(pscreen), handle, name);
}
static void