* Define the following macros before including this file:
* NAME(BASE) to generate the function name (i.e. add prefix or suffix)
* RB_TYPE the renderbuffer DataType
- * CI_MODE if set, color index mode, else RGBA
* SPAN_VARS to declare any local variables
* INIT_PIXEL_PTR(P, X, Y) to initialize a pointer to a pixel
* INC_PIXEL_PTR(P) to increment a pixel pointer by one pixel
#include "main/macros.h"
-#ifdef CI_MODE
-#define RB_COMPONENTS 1
-#elif !defined(RB_COMPONENTS)
+#if !defined(RB_COMPONENTS)
#define RB_COMPONENTS 4
#endif
#ifdef SPAN_VARS
SPAN_VARS
#endif
-#ifdef CI_MODE
- RB_TYPE *dest = (RB_TYPE *) values;
-#else
RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values;
-#endif
GLuint i;
INIT_PIXEL_PTR(pixel, x, y);
for (i = 0; i < count; i++) {
#ifdef SPAN_VARS
SPAN_VARS
#endif
-#ifdef CI_MODE
- RB_TYPE *dest = (RB_TYPE *) values;
-#else
RB_TYPE (*dest)[RB_COMPONENTS] = (RB_TYPE (*)[RB_COMPONENTS]) values;
-#endif
GLuint i;
for (i = 0; i < count; i++) {
INIT_PIXEL_PTR(pixel, x[i], y[i]);
}
-#if !defined(CI_MODE)
static void
NAME(put_row_rgb)( GLcontext *ctx, struct gl_renderbuffer *rb,
GLuint count, GLint x, GLint y,
}
(void) rb;
}
-#endif
static void
#undef NAME
#undef RB_TYPE
#undef RB_COMPONENTS
-#undef CI_MODE
#undef SPAN_VARS
#undef INIT_PIXEL_PTR
#undef INC_PIXEL_PTR