svga: fix TGSI_TEXTURE_SHADOW1D coordinate selection
authorBrian Paul <brianp@vmware.com>
Sun, 24 Dec 2017 05:11:47 +0000 (22:11 -0700)
committerBrian Paul <brianp@vmware.com>
Wed, 27 Dec 2017 04:44:22 +0000 (21:44 -0700)
Fixes about 24 Piglit tex-miplevel-selection tests.

Reviewed-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
src/gallium/drivers/svga/svga_tgsi_vgpu10.c

index deb8e5a..31149dd 100644 (file)
@@ -4898,12 +4898,10 @@ end_tex_swizzle(struct svga_shader_emitter_v10 *emit,
       switch (swz->texture_target) {
       case TGSI_TEXTURE_SHADOW2D:
       case TGSI_TEXTURE_SHADOWRECT:
+      case TGSI_TEXTURE_SHADOW1D:
       case TGSI_TEXTURE_SHADOW1D_ARRAY:
          coord_src = scalar_src(swz->coord_src, TGSI_SWIZZLE_Z);
          break;
-      case TGSI_TEXTURE_SHADOW1D:
-         coord_src = scalar_src(swz->coord_src, TGSI_SWIZZLE_Y);
-         break;
       case TGSI_TEXTURE_SHADOWCUBE:
       case TGSI_TEXTURE_SHADOW2D_ARRAY:
          coord_src = scalar_src(swz->coord_src, TGSI_SWIZZLE_W);