splitNonStrings(data(), entsize);
}
-SectionPiece *MergeInputSection::getSectionPiece(uint64_t offset) {
- if (this->rawData.size() <= offset)
+SectionPiece &MergeInputSection::getSectionPiece(uint64_t offset) {
+ if (rawData.size() <= offset)
fatal(toString(this) + ": offset is outside the section");
-
- // If Offset is not at beginning of a section piece, it is not in the map.
- // In that case we need to do a binary search of the original section piece vector.
- auto it = partition_point(
- pieces, [=](SectionPiece p) { return p.inputOff <= offset; });
- return &it[-1];
+ return partition_point(
+ pieces, [=](SectionPiece p) { return p.inputOff <= offset; })[-1];
}
-// Returns the offset in an output section for a given input offset.
-// Because contents of a mergeable section is not contiguous in output,
-// it is not just an addition to a base output offset.
+// Return the offset in an output section for a given input offset.
uint64_t MergeInputSection::getParentOffset(uint64_t offset) const {
- // If Offset is not at beginning of a section piece, it is not in the map.
- // In that case we need to search from the original section piece vector.
- const SectionPiece &piece = *getSectionPiece(offset);
- uint64_t addend = offset - piece.inputOff;
- return piece.outputOff + addend;
+ const SectionPiece &piece = getSectionPiece(offset);
+ return piece.outputOff + (offset - piece.inputOff);
}
template InputSection::InputSection(ObjFile<ELF32LE> &, const ELF32LE::Shdr &,
}
// Returns the SectionPiece at a given input section offset.
- SectionPiece *getSectionPiece(uint64_t offset);
- const SectionPiece *getSectionPiece(uint64_t offset) const {
+ SectionPiece &getSectionPiece(uint64_t offset);
+ const SectionPiece &getSectionPiece(uint64_t offset) const {
return const_cast<MergeInputSection *>(this)->getSectionPiece(offset);
}
// (splittable) sections, each piece of data has independent liveness bit.
// So we explicitly tell it which offset is in use.
if (auto *ms = dyn_cast<MergeInputSection>(sec))
- ms->getSectionPiece(offset)->live = true;
+ ms->getSectionPiece(offset).live = true;
// Set Sec->Partition to the meet (i.e. the "minimum") of Partition and
// Sec->Partition in the following lattice: 1 < other < 0. If Sec->Partition