Gah, in my excitement of reproducing the failure reported by
gem_stress, I missed using fenced relocs for the BLT.
Fortunately, it doesn't affect the presence of the error.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
obj[0].relocs_ptr = 0;
obj[0].alignment = 0;
obj[0].offset = 0;
- obj[0].flags = 0;
+ obj[0].flags = EXEC_OBJECT_NEEDS_FENCE;
obj[0].rsvd1 = 0;
obj[0].rsvd2 = 0;
obj[1].relocs_ptr = 0;
obj[1].alignment = 0;
obj[1].offset = 0;
- obj[1].flags = 0;
+ obj[1].flags = EXEC_OBJECT_NEEDS_FENCE;
obj[1].rsvd1 = 0;
obj[1].rsvd2 = 0;