void
setup_vs_variables(isel_context *ctx, nir_shader *nir)
{
- nir_foreach_shader_in_variable(variable, nir)
- {
- variable->data.driver_location = variable->data.location;
- }
- nir_foreach_shader_out_variable(variable, nir)
- {
- if (ctx->stage == vertex_vs || ctx->stage == ngg_vertex_gs)
- variable->data.driver_location = variable->data.location;
- }
-
if (ctx->stage == vertex_vs || ctx->stage == ngg_vertex_gs) {
radv_vs_output_info *outinfo = &ctx->program->info->vs.outinfo;
setup_vs_output_info(ctx, nir, outinfo->export_prim_id,
if (ctx->stage == vertex_geometry_gs || ctx->stage == tess_eval_geometry_gs)
ctx->program->config->lds_size = ctx->program->info->gs_ring_info.lds_size; /* Already in units of the alloc granularity */
- nir_foreach_shader_out_variable(variable, nir) {
- variable->data.driver_location = variable->data.location;
- }
-
if (ctx->stage == vertex_geometry_gs)
ctx->program->info->gs.es_type = MESA_SHADER_VERTEX;
else if (ctx->stage == tess_eval_geometry_gs)
ctx->tcs_num_patches = ctx->args->options->key.tes.num_patches;
ctx->tcs_num_outputs = ctx->program->info->tes.num_linked_inputs;
- nir_foreach_shader_out_variable(variable, nir) {
- if (ctx->stage == tess_eval_vs || ctx->stage == ngg_tess_eval_gs)
- variable->data.driver_location = variable->data.location;
- }
-
if (ctx->stage == tess_eval_vs || ctx->stage == ngg_tess_eval_gs) {
radv_vs_output_info *outinfo = &ctx->program->info->tes.outinfo;
setup_vs_output_info(ctx, nir, outinfo->export_prim_id,
{
switch (nir->info.stage) {
case MESA_SHADER_FRAGMENT: {
- nir_foreach_shader_out_variable(variable, nir)
- {
- int idx = variable->data.location + variable->data.index;
- variable->data.driver_location = idx;
- }
break;
}
case MESA_SHADER_COMPUTE: {
}
static void
-radv_set_linked_driver_locations(struct radv_pipeline *pipeline, nir_shader **shaders,
- struct radv_shader_info infos[MESA_SHADER_STAGES])
+radv_set_driver_locations(struct radv_pipeline *pipeline, nir_shader **shaders,
+ struct radv_shader_info infos[MESA_SHADER_STAGES])
{
- bool has_tess = shaders[MESA_SHADER_TESS_CTRL];
- bool has_gs = shaders[MESA_SHADER_GEOMETRY];
+ if (shaders[MESA_SHADER_FRAGMENT]) {
+ nir_foreach_shader_out_variable(var, shaders[MESA_SHADER_FRAGMENT])
+ {
+ var->data.driver_location = var->data.location + var->data.index;
+ }
+ }
- if (!has_tess && !has_gs)
+ if (!shaders[MESA_SHADER_VERTEX])
return;
+ bool has_tess = shaders[MESA_SHADER_TESS_CTRL];
+ bool has_gs = shaders[MESA_SHADER_GEOMETRY];
unsigned vs_info_idx = MESA_SHADER_VERTEX;
unsigned tes_info_idx = MESA_SHADER_TESS_EVAL;
+ unsigned last_vtg_stage = MESA_SHADER_VERTEX;
if (pipeline->device->physical_device->rad_info.chip_class >= GFX9) {
/* These are merged into the next stage */
tes_info_idx = has_gs ? MESA_SHADER_GEOMETRY : MESA_SHADER_TESS_EVAL;
}
+ nir_foreach_shader_in_variable(var, shaders[MESA_SHADER_VERTEX]) {
+ var->data.driver_location = var->data.location;
+ }
+
if (has_tess) {
nir_linked_io_var_info vs2tcs =
nir_assign_linked_io_var_locations(shaders[MESA_SHADER_VERTEX], shaders[MESA_SHADER_TESS_CTRL]);
infos[tes_info_idx].tes.num_linked_outputs = tes2gs.num_linked_io_vars;
infos[MESA_SHADER_GEOMETRY].gs.num_linked_inputs = tes2gs.num_linked_io_vars;
+ last_vtg_stage = MESA_SHADER_GEOMETRY;
+ } else {
+ last_vtg_stage = MESA_SHADER_TESS_EVAL;
}
} else if (has_gs) {
nir_linked_io_var_info vs2gs =
infos[vs_info_idx].vs.num_linked_outputs = vs2gs.num_linked_io_vars;
infos[MESA_SHADER_GEOMETRY].gs.num_linked_inputs = vs2gs.num_linked_io_vars;
+ last_vtg_stage = MESA_SHADER_GEOMETRY;
+ }
+
+ nir_foreach_shader_out_variable(var, shaders[last_vtg_stage]) {
+ var->data.driver_location = var->data.location;
}
}
if (!(flags & VK_PIPELINE_CREATE_DISABLE_OPTIMIZATION_BIT))
radv_link_shaders(pipeline, nir);
- radv_set_linked_driver_locations(pipeline, nir, infos);
+ radv_set_driver_locations(pipeline, nir, infos);
for (int i = 0; i < MESA_SHADER_STAGES; ++i) {
if (nir[i]) {
vs_size = pipeline->shaders[MESA_SHADER_TESS_EVAL]->info.wave_size;
else if (pipeline->shaders[MESA_SHADER_VERTEX])
vs_size = pipeline->shaders[MESA_SHADER_VERTEX]->info.wave_size;
-
+
if (radv_pipeline_has_ngg(pipeline))
gs_size = vs_size;
-
+
/* legacy GS only supports Wave64 */
stages |= S_028B54_HS_W32_EN(hs_size == 32 ? 1 : 0) |
S_028B54_GS_W32_EN(gs_size == 32 ? 1 : 0) |
} else {
ret += 1u;
}
-
+
}
return ret;
}