Just do single-bit manipulations on bitmap->flags and copy whole
value between that and sb->state.
This will allow next patch which changes how bit manipulations are
performed on bitmap->flags.
This does result in BITMAP_STALE not being set in sb by
bitmap_read_sb, however as the setting is determined by other
information in the 'sb' we do not lose information this way.
Normally, bitmap_load will be called shortly which will clear
BITMAP_STALE anyway.
Signed-off-by: NeilBrown <neilb@suse.de>
memcpy(sb->uuid, bitmap->mddev->uuid, 16);
bitmap->flags |= BITMAP_STALE;
- sb->state |= cpu_to_le32(BITMAP_STALE);
+ sb->state = cpu_to_le32(bitmap->flags);
bitmap->events_cleared = bitmap->mddev->events;
sb->events_cleared = cpu_to_le64(bitmap->mddev->events);
"-- forcing full recovery\n",
bmname(bitmap), events,
(unsigned long long) bitmap->mddev->events);
- sb->state |= cpu_to_le32(BITMAP_STALE);
+ bitmap->flags |= BITMAP_STALE;
}
}