shaders: Don't lose the param binding swizzle for single params.
authorEric Anholt <eric@anholt.net>
Wed, 2 Jun 2010 20:56:39 +0000 (13:56 -0700)
committerEric Anholt <eric@anholt.net>
Wed, 2 Jun 2010 21:06:41 +0000 (14:06 -0700)
Multiple item params are OK because we don't allow swizzles for them
(in case you do array access to hit their elements, for example).  For
singles, though, using the swizzle can cut down on storage, we do want
to allow a swizzled use of another param.

Fixes OGLC texRect.c.

src/mesa/shader/program_parse.tab.c
src/mesa/shader/program_parse.y

index 99c4b2b..7da7226 100644 (file)
@@ -3366,7 +3366,7 @@ yyreduce:
              s->param_binding_type = (yyvsp[(3) - (3)].temp_sym).param_binding_type;
              s->param_binding_begin = (yyvsp[(3) - (3)].temp_sym).param_binding_begin;
              s->param_binding_length = (yyvsp[(3) - (3)].temp_sym).param_binding_length;
-              s->param_binding_swizzle = SWIZZLE_XYZW;
+              s->param_binding_swizzle = (yyvsp[(3) - (3)].temp_sym).param_binding_swizzle;
              s->param_is_array = 0;
           }
        ;}
index 06c2db7..a2f34b8 100644 (file)
@@ -1219,7 +1219,7 @@ PARAM_singleStmt: PARAM IDENTIFIER paramSingleInit
              s->param_binding_type = $3.param_binding_type;
              s->param_binding_begin = $3.param_binding_begin;
              s->param_binding_length = $3.param_binding_length;
-              s->param_binding_swizzle = SWIZZLE_XYZW;
+              s->param_binding_swizzle = $3.param_binding_swizzle;
              s->param_is_array = 0;
           }
        }