It's the analog of intel_renderbuffer_set_region(), but for the hiz region
of course.
CC: Ian Romanick <idr@freedesktop.org>
CC: Kristian Høgsberg <krh@bitplanet.net>
Acked-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Chad Versace <chad@chad-versace.us>
}
+void
+intel_renderbuffer_set_hiz_region(struct intel_context *intel,
+ struct intel_renderbuffer *rb,
+ struct intel_region *region)
+{
+ struct intel_region *old = rb->hiz_region;
+ rb->hiz_region = NULL;
+ intel_region_reference(&rb->hiz_region, region);
+ intel_region_release(&old);
+}
+
+
/**
* Create a new intel_renderbuffer which corresponds to an on-screen window,
* not a user-created renderbuffer.
struct intel_renderbuffer *irb,
struct intel_region *region);
+extern void
+intel_renderbuffer_set_hiz_region(struct intel_context *intel,
+ struct intel_renderbuffer *rb,
+ struct intel_region *region);
+
extern struct intel_renderbuffer *
intel_create_renderbuffer(gl_format format);